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While it was some nice and fancy template usage, it ultimately had many practical issues regarding length of involved expressions under regular usage as well as common code completion tools not being able to handle the structures.
Instead, we now use a more conventional approach which is a lot more clean to use.
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GSP: Cleaned up code and added additional comments.
GSP: Removed unnecessary TODO comment.
GSP: Changed u32 iterators in TriggerCmdReqQueue to unsigned.
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- Various other cleanups.
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Core: Added a comment to explain the logic for the RunLoop iterations.
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Templates shouldn't be marked as inline if they aren't defined in the header.
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rather than a u32.
Anonymous structs are not standard C++, hence don't use them.
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AddressArbiter: Added documentation comment, fixed whitespace issue.
AddressArbiter: Fixed incorrect comment, reordered if-statement to be more clear.
SVC: Removed trailing whitespace.
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Thread: Cleaned up arbitrate address functions.
Thread: Cleaned up ArbitrateAllThreads function.
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- Also added some safety checks to MapSharedMemory.
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- Previously, used a hard-coded shared memory handle of 0x10002000 (as used by libctru homebrew)
GSP: Added name for shared memory.
GSP: Cleaned up assertion message.
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SharedMemory: Added optional name field for tracking known objects.
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Archive: Fixed brace ugliness for neobrain :)
FS: Commented out unused local variables to prevent warnings.
...But keeping them here for future use.
archive_romfs: Removed unused #include.
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APT: More cleanups.
APT: Changed SignalType to be type u32.
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FS: Added to CMakeLists.txt
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Conflicts:
src/core/hle/function_wrappers.h
src/core/hle/service/gsp.cpp
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module where they are needed).
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unnecessarily be logged.
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readability.
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incorrectly set
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