| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2018-07-03 | Update AudioRenderer Voice Sections (#614) | David | |
| * voice section updating * fixed slight offset miscalculation * fixed overflow | |||
| 2018-07-02 | Update clang format | James Rowe | |
| 2018-07-02 | Rename logging macro back to LOG_* | James Rowe | |
| 2018-07-01 | GPU: Remove a surface from the cache when its backing memory is being ↵ | Subv | |
| unmapped from the GPU's MMU. | |||
| 2018-07-01 | nvmap: Return the address of the nvmap object when Freeing it for the last time. | Subv | |
| This behavior is confirmed by reverse engineering. | |||
| 2018-06-27 | Merge pull request #588 from mailwl/hwopus | bunnei | |
| Service/Audio: add hwopus service, stub GetWorkBufferSize function | |||
| 2018-06-25 | Send the correct RequestUpdateAudioRenderer revision in the output header (#587) | David | |
| * We should be returning our revision instead of what is requested. Hardware test on a 5.1.0 console * Added sysversion comment | |||
| 2018-06-25 | Service/Audio: add hwopus service, stub GetWorkBufferSize function | mailwl | |
| 2018-06-23 | Removed duplicate structs, changed AudioRendererResponse -> UpdateDataHeader ↵ | David | |
| (#583) * Removed duplicate structs, changed AudioRendererResponse -> UpdateDataHeader According to game symbols(SMO), there's references to UpdateDataHeader which seems to be what AudioRendererResponse actually is * oops * AudioRendererParameters should be AudioRendererParameter according to SMO | |||
| 2018-06-22 | Fixed RequestUpdateAudioRenderer deadlocks and calculated section sizes ↵ | David | |
| properly (#580) * Fixed RequestUpdateAudioRenderer deadlocks and calculated section sizes properly This fixes RequestUpdateAudioRenderer deadlocks in games like Puyo Puyo Tetris and games which require a proper section size in games such as Retro City Rampage. This fixes causes various games to start rendering or trying to render | |||
| 2018-06-22 | Merge pull request #579 from SciresM/master | bunnei | |
| svc: Fully implement svcSignalToAddress and svcWaitForAddress | |||
| 2018-06-22 | IPC: skip empty buffer write | mailwl | |
| prevent yuzu crash, if games, like Axiom Verge, trying to read 0 bytes from file | |||
| 2018-06-22 | Kernel/Arbiters: Fix casts, cleanup comments/magic numbers | Michael Scire | |
| 2018-06-21 | Add additional missing format. | Michael Scire | |
| 2018-06-21 | Run clang-format on PR. | Michael Scire | |
| 2018-06-21 | Kernel/Arbiters: HLE is atomic, adjust code to reflect that. | Michael Scire | |
| 2018-06-21 | Kernel/Arbiters: Initialize arb_wait_address in thread struct. | Michael Scire | |
| 2018-06-21 | Kernel/Arbiters: Clear WaitAddress in SignalToAddress | Michael Scire | |
| 2018-06-21 | Kernel/Arbiters: Mostly implement SignalToAddress | Michael Scire | |
| 2018-06-21 | Kernel/Arbiters: Implement WaitForAddress | Michael Scire | |
| 2018-06-21 | Service/Audio: update audren:u service | mailwl | |
| 2018-06-21 | Kernel/Arbiters: Add stubs for 4.x SignalToAddress/WaitForAddres SVCs. | Michael Scire | |
| 2018-06-20 | Build: Fixed some MSVC warnings in various parts of the code. | Subv | |
| 2018-06-19 | Implement GetAvailableLanguageCodes2 (#575) | greggameplayer | |
| * Implement GetAvailableLanguageCodes2 * Revert "Implement GetAvailableLanguageCodes2" This reverts commit caadd9eea3497ae2a13382aecb8ca29e1c02c5af. * Implement GetAvailableLanguageCodes2 * Implement GetAvailableLanguageCodes2 | |||
| 2018-06-18 | Merge pull request #561 from DarkLordZach/fix-odyssey-input-crash | bunnei | |
| Avoid initializing single-joycon layouts with handheld controller | |||
| 2018-06-18 | Merge pull request #572 from Armada651/user-except-stub | bunnei | |
| svc: Add a stub for UserExceptionContextAddr. | |||
| 2018-06-18 | svc: Add a stub for UserExceptionContextAddr. | Jules Blok | |
| 2018-06-13 | Narrow down filter of layout configs | Zach Hilman | |
| 2018-06-13 | Move loop condition to free function | Zach Hilman | |
| 2018-06-13 | Avoid initializing single-joycon layouts with handheld controller | Zach Hilman | |
| 2018-06-11 | hid: Update all layouts and only show handheld as connected, fixes libnx ↵ | shinyquagsire23 | |
| input for P1_AUTO | |||
| 2018-06-07 | Common/string_util: add StringFromBuffer function | mailwl | |
| convert input buffer (std::vector<u8>) to string, stripping zero chars | |||
| 2018-06-07 | Merge pull request #522 from mailwl/mm-u | bunnei | |
| Service/MM: add service and stub some functions | |||
| 2018-06-06 | Merge pull request #503 from mailwl/nfp-stubs | bunnei | |
| Service/nfp:user : stub some functions. | |||
| 2018-06-06 | Stub IUser::AttachAvailabilityChangeEvent | mailwl | |
| 2018-06-06 | nvdrv/devices/nvidia_ctrl_gpu : add IoctlCommands with their params (#524) | greggameplayer | |
| * add IoctlCommands with their params in nvidia_ctrl_gpu.h * add function related to the changes done previously * fix clang-format * delete trailing whitespace * correct mistake | |||
| 2018-06-06 | Remove unused header files | mailwl | |
| 2018-06-05 | nifm: Stub out IRequest::SetConnectionConfirmationOption. | bunnei | |
| 2018-06-05 | am: Stub out IApplicationFunctions::GetPseudoDeviceId. | bunnei | |
| 2018-06-05 | Small fixes | mailwl | |
| 2018-06-05 | Service/MM: add service and stub some functions | mailwl | |
| 2018-06-04 | Nvdrv/devices/nvhost_gpu : Add some IoctlCommands with their params (#511) | greggameplayer | |
| * Add some IoctlCommand with their params to nvhost_gpu * fix clang-format * delete trailing whitespace * fix some clang-format * delete one other trailing whitespace * last clang-format fix | |||
| 2018-06-04 | Correct function results | mailwl | |
| 2018-06-04 | Service/nfp:user : stub some functions. | mailwl | |
| Used by Zelda: BoTW | |||
| 2018-06-03 | am: Implement ILibraryAppletAccessor::PopOutData. | bunnei | |
| 2018-06-03 | am: ISelfController:LaunchableEvent should be sticky. | bunnei | |
| 2018-06-03 | am: Stub out ILibraryAppletAccessor Start and GetResult methods. | bunnei | |
| 2018-06-03 | am: Implement ILibraryAppletAccessor::PushInData. | bunnei | |
| 2018-06-03 | am: Implement IStorageAccessor::Write. | bunnei | |
| 2018-06-03 | am: Cleanup IStorageAccessor::Read. | bunnei | |
