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2019-03-24kernel/process: Remove unused AddressMapping structLioncash
Another leftover from citra that's now no longer necessary.
2019-03-24kernel/vm_manager: Handle shrinking of the heap size within SetHeapSize()Lioncash
One behavior that we weren't handling properly in our heap allocation process was the ability for the heap to be shrunk down in size if a larger size was previously requested. This adds the basic behavior to do so and also gets rid of HeapFree, as it's no longer necessary now that we have allocations and deallocations going through the same API function. While we're at it, fully document the behavior that this function performs.
2019-03-24kernel/vm_manager: Rename HeapAllocate to SetHeapSizeLioncash
Makes it more obvious that this function is intending to stand in for the actual supervisor call itself, and not acting as a general heap allocation function. Also the following change will merge the freeing behavior of HeapFree into this function, so leaving it as HeapAllocate would be misleading.
2019-03-24kernel/vm_manager: Handle case of identical calls to HeapAllocateLioncash
In cases where HeapAllocate is called with the same size of the current heap, we can simply do nothing and return successfully. This avoids doing work where we otherwise don't have to. This is also what the kernel itself does in this scenario.
2019-03-24kernel/vm_manager: Remove unused class variablesLioncash
Over time these have fallen out of use due to refactoring, so these can be removed.
2019-03-24kernel/vm_manager: Remove unnecessary heap_used data memberLioncash
This isn't required anymore, as all the kernel ever queries is the size of the current heap, not the total usage of it.
2019-03-24kernel/vm_manager: Tidy up heap allocation codeLioncash
Another holdover from citra that can be tossed out is the notion of the heap needing to be allocated in different addresses. On the switch, the base address of the heap will always be managed by the memory allocator in the kernel, so this doesn't need to be specified in the function's interface itself. The heap on the switch is always allocated with read/write permissions, so we don't need to add specifying the memory permissions as part of the heap allocation itself either. This also corrects the error code returned from within the function. If the size of the heap is larger than the entire heap region, then the kernel will report an out of memory condition.
2019-03-24Merge pull request #2232 from lioncash/transfer-memorybunnei
core/hle/kernel: Split transfer memory handling out into its own class
2019-03-23Merge pull request #2221 from DarkLordZach/firmware-versionbunnei
set_sys: Implement GetFirmwareVersion(2) for libnx hosversion
2019-03-22kernel/codeset: Make CodeSet's memory data member a regular std::vectorLioncash
The use of a shared_ptr is an implementation detail of the VMManager itself when mapping memory. Because of that, we shouldn't require all users of the CodeSet to have to allocate the shared_ptr ahead of time. It's intended that CodeSet simply pass in the required direct data, and that the memory manager takes care of it from that point on. This means we just do the shared pointer allocation in a single place, when loading modules, as opposed to in each loader.
2019-03-22Merge pull request #2256 from bunnei/gpu-vmmbunnei
gpu: Rewrite MemoryManager based on the VMManager implementation.
2019-03-21Merge pull request #2234 from lioncash/mutexbunnei
core/hle/kernel: Make Mutex a per-process class.
2019-03-21Merge pull request #2275 from lioncash/memflagsbunnei
kernel/vm_manager: Amend flag value for code data
2019-03-21Merge pull request #2276 from lioncash/ambunnei
service/am: Add function table for IDebugFunctions
2019-03-21Merge pull request #1933 from DarkLordZach/cheat-enginebunnei
file_sys: Implement parser and interpreter for game memory cheats
2019-03-21service/am: Add function table for IDebugFunctionsLioncash
We already have the service related stuff set up for this, however, it's missing the function table.
2019-03-21kernel/vm_manager: Rename CodeStatic/CodeMutable to Code and CodeData ↵Lioncash
respectively Makes it more evident that one is for actual code and one is for actual data. Mutable and static are less than ideal terms here, because read-only data is technically not mutable, but we were mapping it with that label.
2019-03-21kernel/vm_manager: Amend flag values for CodeMutableLioncash
This should actually be using the data flags, rather than the code flags.
2019-03-20Merge pull request #2090 from FearlessTobi/port-4599bunnei
Port citra-emu/citra#4244 and citra-emu/citra#4599: Changes to BitField
2019-03-20Merge pull request #2268 from lioncash/codesetbunnei
core/kernel: Migrate CodeSet to its own source files
2019-03-20gpu: Rewrite virtual memory manager using PageTable.bunnei
2019-03-20gpu: Move GPUVAddr definition to common_types.bunnei
2019-03-20Merge pull request #2267 from FernandoS27/fix-2238bunnei
Fix crash caused by #2238.
2019-03-20Merge pull request #2224 from lioncash/opusbunnei
hwopus: Leverage multistream API for decoding regular Opus packets
2019-03-20kernel/process: Make MapSegment lambda reference parameter constLioncash
The segment itself isn't actually modified.
2019-03-20kernel: Move CodeSet structure to its own source filesLioncash
Given this is utilized by the loaders, this allows avoiding inclusion of the kernel process definitions where avoidable. This also keeps the loading format for all executable data separate from the kernel objects.
2019-03-19Fix crash caused by 2238.Fernando Sahmkow
2019-03-19Fix small bug that kept a thread as a condvar thread after being signalled.Fernando Sahmkow
2019-03-19Add CondVar Thread State.Fernando Sahmkow
2019-03-19Small fixes to address_arbiter to better match the IDB.Fernando Sahmkow
2019-03-18Merge pull request #2258 from lioncash/ambunnei
service/am: Supply remaining missing IAudioController functions
2019-03-18fsp_srv: Unstub SetCurrentProcessLioncash
This just acts as a basic setter for a given PID value and performs no further checking, so we can just store the passed in value.
2019-03-18service/am: Add basic implementation of ChangeMainAppletMasterVolumeLioncash
All this does is supply a new volume level and a fade time in nanoseconds for the volume transition to occur within.
2019-03-18service/am: Unstub SetTransparentVolumeRate()Lioncash
Like the other volume setter, this mainly just sets a data member within the service, nothing too special.
2019-03-18service/am: Unstub SetExpectedMasterVolume()Lioncash
This function passes in the desired main applet and library applet volume levels. We can then just pass those values back within the relevant volume getter functions, allowing us to unstub those as well. The initial values for the library and main applet volumes differ. The main applet volume is 0.25 by default, while the library applet volume is initialized to 1.0 by default in the services themselves.
2019-03-17Merge pull request #2238 from lioncash/threadbunnei
kernel/thread: Amend conditional test and assignment within UpdatePriority()
2019-03-17Merge pull request #2252 from bunnei/move-page-tablebunnei
core: Move PageTable struct into Common.
2019-03-16Merge pull request #2249 from lioncash/ipcbunnei
ipc_helpers: Allow pushing and popping floating-point values
2019-03-16core: Move PageTable struct into Common.bunnei
2019-03-16ipc_helpers: Allow pushing and popping floating-point valuesLioncash
Certain values that are passed through the IPC buffer are actually floating point values, not solely integral values.
2019-03-16kernel/thread: Actually remove the definition of ExitCurrentThread()Lioncash
This was intended to be removed in 51d7f6bffcc0498a47abc7de27bf0906fc523dae, but I guess I forgot to actually save the file like a dingus.
2019-03-16Merge pull request #2242 from lioncash/thread-fnbunnei
kernel/thread: Remove WaitCurrentThread_Sleep() and ExitCurrentThread()
2019-03-15kernel/thread: Move thread exiting logic from ExitCurrentThread to svcExitThreadLioncash
Puts the operation on global state in the same places as the rest of the svc calls.
2019-03-15kernel/thread: Migrate WaitCurrentThread_Sleep into the Thread interfaceLioncash
Rather than make a global accessor for this sort of thing. We can make it a part of the thread interface itself. This allows getting rid of a hidden global accessor in the kernel code.
2019-03-15kernel/thread: Expand documentation of nominal_priority and current_priorityLioncash
Aims to disambiguate why each priority instance exists a little bit. While we're at it, also add an explanatory comment to UpdatePriority().
2019-03-15kernel/thread: Make bracing consistent within UpdatePriority()Lioncash
2019-03-15kernel/thread: Amend condition within UpdatePriority()Lioncash
This condition was checking against the nominal thread priority, whereas the kernel itself checks against the current priority instead. We were also assigning the nominal priority, when we should be assigning current_priority, which takes priority inheritance into account. This can lead to the incorrect priority being assigned to a thread. Given we recursively update the relevant threads, we don't need to go through the whole mutex waiter list. This matches what the kernel does as well (only accessing the first entry within the waiting list).
2019-03-15kernel/thread: Maintain priority ordering of added mutex waiting threadsLioncash
The kernel keeps the internal waiting list ordered by priority. This is trivial to do with std::find_if followed by an insertion.
2019-03-14gpu: Use host address for caching instead of guest address.bunnei
2019-03-14core/hle/kernel/mutex: Remove usages of global system accessorsLioncash
Removes the use of global system accessors, and instead uses the explicit interface provided.