| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2022-01-14 | core: hle: kernel: KProcess: Integrate with KWorkerTask and add ↵ | bunnei | |
| unimplemented DoWorkerTaskImpl. | |||
| 2022-01-14 | core: hle: kernel: KThread: Replace Suspend with UpdateState & various updates. | bunnei | |
| - This makes our implementations of these more closely match HOS. | |||
| 2022-01-14 | core: hle: kernel: Instantiate a kernel instance of KWorkerTaskManager. | bunnei | |
| 2022-01-14 | core: hle: kernel: Add KWorkerTask and KWorkerTaskManager. | bunnei | |
| - These primitives are used to dispatch asynchronous kernel tasks from KThread and KProcess. | |||
| 2022-01-14 | hle: kernel: Fix service_threads access to be thread safe V2. | bunnei | |
| - PR #7699 attempted to fix CreateServiceThread and ReleaseServiceThread to be thread safe, but inadvertently introduced a possible dead-lock. - With this PR, we use a worker thread to manage the service thread list, allowing it only to be accessed by a single thread, and guaranteeing threads will not destroy themselves. - Fixes a rare crash in Pokemon Sword/Shield, I've now run this game for ~12 hours non-stop and am quite confident this is a good solution for this issue. | |||
| 2022-01-14 | Merge pull request #7699 from bunnei/fix-service-thread-race | Mai M | |
| hle: kernel: Fix service_threads access to be thread safe. | |||
| 2022-01-13 | hle: kernel: Fix service_threads access to be thread safe. | bunnei | |
| - CreateServiceThread and ReleaseServiceThread can be accessed by different threads, uses a lock to make this thread safe. - Fixes a rare crash in Pokemon Sword/Shield that can occur when a new service thread is being created while an old one is being destroyed. | |||
| 2022-01-12 | service/hid: Decrease motion update rate | Narr the Reg | |
| Motion stops working in Mario Tennis in swing mode if the update rate is too fast even when HW it updates at the same speed. 10ms it's the minimum period that the game needs to start working again. | |||
| 2022-01-11 | hle: kernel: k_page_table: Update SetProcessMemoryPermission. | bunnei | |
| 2022-01-11 | hle: service: ldr: UnmapCodeMemory BSS only when set. | bunnei | |
| 2022-01-11 | hle: kernel: k_page_table: ReadAndWrite -> UserReadWrite. | bunnei | |
| 2022-01-11 | hle: kernel: k_page_table: Rename *ProcessCodeMemory -> *CodeMemory. | bunnei | |
| 2022-01-08 | core: hle: kernel: svc: Updates to SetMemoryAttribute and SetMemoryPermission. | bunnei | |
| 2022-01-08 | core: hle: kernel: k_page_table: Update CheckMemoryState. | bunnei | |
| 2022-01-04 | Merge pull request #7636 from vonchenplus/buffer_queue_query | bunnei | |
| core:hle:service:nvflinger Implement few type in bufferqueue query method | |||
| 2022-01-03 | Revert "Merge pull request #7668 from ameerj/fence-stop-token" | ameerj | |
| This reverts commit e7733544779f2706d108682dd027d44e7fa5ff4b, reversing changes made to abbbdc2bc027ed7af236625ae8427a46df63f7e7. | |||
| 2022-01-03 | gpu: Use std::stop_token in WaitFence for VSync thread | ameerj | |
| Fixes a hang that may occur when stopping emulation and the VSync thread is blocked on the syncpoint condition variable. | |||
| 2021-12-30 | core: hle: kernel: Implement thread pinning. | bunnei | |
| - We largely had the mechanics in place for thread pinning, this change hooks these up. - Validated with tests https://github.com/Atmosphere-NX/Atmosphere/blob/master/tests/TestSvc/source/test_thread_pinning.cpp. | |||
| 2021-12-28 | Remove invalid assertion statement | Feng Chen | |
| 2021-12-28 | Implement few type in bufferqueue query method | Feng Chen | |
| 2021-12-28 | core: hle: kernel: Updated implementation of svcSetHeapSize. | bunnei | |
| - Updates our svcSetHeapSize with latest HOS, furthermore allowing heap size to properly be extended/shrunk. - Validated with tests https://github.com/Atmosphere-NX/Atmosphere/blob/master/tests/TestSvc/source/test_set_heap_size.cpp. | |||
| 2021-12-27 | Merge pull request #7621 from bunnei/set-mem-perm | bunnei | |
| core: hle: kernel: Implement SetMemoryPermission. | |||
| 2021-12-23 | core: hle: kernel: Implement SetMemoryPermission. | bunnei | |
| - Not seen in any games yet, but validated with kernel tests. | |||
| 2021-12-23 | core: hle: kernel: KThread: X18 should be a cryptographically random number. | bunnei | |
| - This was added with firmware 11.0.0 (https://switchbrew.org/wiki/11.0.0). - X18 is OR'd by kernel with 1, to make sure it is odd. | |||
| 2021-12-21 | hle: kernel: svc: GetInfo: Fix error checking with IdleTickCount. | bunnei | |
| - Enforce tha the supplied handle is invalid, not valid. - This gets Witcher 3 booting. | |||
| 2021-12-21 | Merge pull request #7481 from german77/gyro-bias | bunnei | |
| service/hid: Improve console motion accuracy | |||
| 2021-12-20 | Merge pull request #7597 from bunnei/remove-global-lock | bunnei | |
| core: hle: Remove global HLE lock. | |||
| 2021-12-19 | kernel: Manually destroy the current process during shut down | ameerj | |
| Avoids a memory leak. | |||
| 2021-12-17 | core: hle: Remove global HLE lock. | bunnei | |
| - This was added early on as a hack to protect against some concurrency issues. - It's not clear that this serves any purpose anymore, and if it does, individual components should be fixed rather than using a global recursive mutex. | |||
| 2021-12-16 | core/hid: Cancel any vibration after the test | Narr the Reg | |
| 2021-12-13 | Remove erroneous #pragma once | Valeri | |
| 2021-12-12 | Merge pull request #7462 from bunnei/kernel-improve-scheduling | bunnei | |
| Kernel: Improve threading & scheduling V3 | |||
| 2021-12-12 | service/hid: Improve console motion accuracy | Narr the Reg | |
| 2021-12-09 | Merge pull request #7519 from itsmeft24/master | bunnei | |
| kernel: svc: Implement ProcessMemory and CodeMemory SVCs | |||
| 2021-12-07 | Merge pull request #7525 from german77/notifa | bunnei | |
| service/notif: Add notif:a and stub ListAlarmSettings, Initialize | |||
| 2021-12-07 | Merge pull request #7521 from german77/dual_single_joycons | bunnei | |
| service/hid: Implement SetNpadJoyAssignmentMode | |||
| 2021-12-07 | Merge pull request #7488 from vonchenplus/support_multiple_videos_playing | bunnei | |
| Support multiple videos playing | |||
| 2021-12-07 | Update k_code_memory.h | itsmeft24 | |
| 2021-12-07 | make KCodeMemory::GetSourceAddress const | itsmeft24 | |
| Co-authored-by: Mai M. <mathew1800@gmail.com> | |||
| 2021-12-06 | hle: kernel k_scheduler: EnableScheduling: Remove redundant ↵ | bunnei | |
| GetCurrentThreadPointer calls. | |||
| 2021-12-06 | hle: kernel k_process: Remove unnecessary .at usage with thread pinning methods. | bunnei | |
| 2021-12-06 | hle: kernel: Remove unnecessary virtual specifier on NotifyAvailable. | bunnei | |
| 2021-12-06 | hle: kernel: Remove unnecessary virtual specifier on EndWait. | bunnei | |
| 2021-12-06 | hle: kernel: k_light_condition_variable: Revert unnecessary license comment ↵ | bunnei | |
| changes. | |||
| 2021-12-06 | hle: kernel: k_condition_variable: Revert unnecessary style changes. | bunnei | |
| 2021-12-06 | hle: kernel: Remove unnecessary virtual specifier on CancelWait. | bunnei | |
| 2021-12-06 | hle: kernel: service_thread: Force stop threads on destruction. | bunnei | |
| 2021-12-06 | hle: kernel: k_light_lock: Implement CancelWait. | bunnei | |
| - Fixes a crash in Megadimension Neptunia VII. | |||
| 2021-12-06 | hle: kernel: service_thread: Use std::jthread. | bunnei | |
| - Fixes a potential deadlock on service thread shutdown. | |||
| 2021-12-06 | hle: kernel: k_thread: Skip reschedule on DisableDispatch with SC. | bunnei | |
