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2020-01-30kernel/physical_core: Make use of std::unique_ptrLioncash
shared_ptr was used in 2d1984c20c75e03ec79eeb3806b12efa1679b977 due to a misunderstanding of how the language generates move constructors and move assignment operators. If a destructor is user-provided, then the compiler won't generate the move constructor and move assignment operators by default--they must be explicitly opted into. The reason for the compilation errors is due to the fact that the language will fall back to attempting to use the copy constructor/copy assignment operators if the respective move constructor or move assignment operator is unavailable. Given that we explicitly opt into them now, the the move constructor and move assignment operators will be generated as expected.
2020-01-30kernel/physical_core: Remove unused kernel reference member variableLioncash
This isn't used within the class, so it can be removed to simplify the overall interface. While we're in the same area, we can simplify a unique_ptr reset() call.
2020-01-30Merge pull request #3353 from FernandoS27/ariesbunnei
System: Refactor CPU Core management and move ARMInterface and Schedulers to Kernel
2020-01-27System: Address FeedbackFernando Sahmkow
2020-01-26Kernel: Remove a few global instances from the kernel.Fernando Sahmkow
2020-01-26Core: Refactor CpuCoreManager to CpuManager and Cpu to Core Manager.Fernando Sahmkow
This commit instends on better naming the new purpose of this classes.
2020-01-26ArmInterface: Delegate Exclusive monitor factory to exclusive monitor ↵Fernando Sahmkow
interfasce.
2020-01-25Core: Refactor CPU Management.Fernando Sahmkow
This commit moves ARM Interface and Scheduler handling into the kernel.
2020-01-25bsd: Stub several more functions.bunnei
- Required for Little Town Hero to boot further.
2020-01-24Kernel: Implement Physical Core.Fernando Sahmkow
2020-01-22service: time: Implement ToPosixTimeWithMyRule.bunnei
- Used by Pokemon Mystery Dungeon.
2020-01-20time: Fix month off-by-one error.bunnei
- Fixes timestamp in ZLA and Astral Chain saves.
2020-01-19Merge pull request #3271 from bunnei/time-rewritebunnei
service: time: Rewrite implementation of glue services.
2020-01-18core/memory: Create a special MapMemoryRegion for physical memory.Markus Wick
This allows us to create a fastmem arena within the memory.cpp helpers.
2020-01-18core/hle: Simplify PhysicalMemory usage in vm_manager.Markus Wick
2020-01-11core/kernel: Fix GetTotalPhysicalMemoryUsed.Markus Wick
module._memory was already moved over to a new shared_ptr. So code_memory_size was not increased at all. This lowers the heap space and so saves a bit of memory, usually between 50 to 100 MB. This fixes a regression of c0a01f3adc466d07fc27020048e82cca60988970
2020-01-07Merge pull request #3272 from bunnei/vi-close-layerbunnei
service: vi: Implement CloseLayer.
2020-01-06Merge pull request #3257 from degasus/no_busy_loopsbunnei
video_core: Block in WaitFence.
2020-01-05Merge pull request #2945 from FernandoS27/fix-bcatbunnei
nifm: Only return that there's an internet connection when there's a BCATServer
2020-01-04service: time: Implement GetStandardLocalSystemClock.bunnei
2020-01-04time: Remove overflow error checking (currently breaks ADO builds).bunnei
2020-01-04service: time: Implement GetClockSnapshotFromSystemClockContext.bunnei
2020-01-04service: time: Implement IsStandardNetworkSystemClockAccuracySufficient.bunnei
2020-01-04service: time: Rewrite implementation of glue services.bunnei
2020-01-04core: Initialize several structs that make use of Common::UUID.bunnei
2020-01-04service: vi: Implement CloseLayer.bunnei
- Needed for Undertale.
2019-12-30video_core: Block in WaitFence.Markus Wick
This function is called rarely and blocks quite often for a long time. So don't waste power and let the CPU sleep. This might also increase the performance as the other cores might be allowed to clock higher.
2019-12-25NvServices: Correct Ioctl Remap.Fernando Sahmkow
This commit corrects a padding value in Ioctl Remap that was actually an offset to the mapping address.
2019-12-12Merge pull request #3214 from lioncash/svc-funcbunnei
kernel/svc: Amend function signature of SignalProcessWideKey
2019-12-11Kernel: Correct behavior of Address Arbiter threads. (#3165)Fernando Sahmkow
* Kernel: Correct behavior of Address Arbiter threads. This corrects arbitration threads to behave just like in Horizon OS. They are added into a container and released according to what priority they had when added. Horizon OS does not reorder them if their priority changes. * Kernel: Address Feedback.
2019-12-11kernel/svc: Correct function signature of SignalProcessWideKeyLioncash
This function doesn't actually return a result code, so we can amend the signature of it to match.
2019-12-10Merge pull request #3201 from lioncash/dumpbunnei
kernel/svc: Provide implementations for svcDumpInfo/svcDumpInfoNew
2019-12-07kernel: Remove unnecessary includesLioncash
Over the course of the changes to the kernel code, a few includes are no longer necessary, particularly with the change over to std::shared_ptr from Boost's intrusive_ptr.
2019-12-07kernel/svc: Provide implementations for svcDumpInfo/svcDumpInfoNewLioncash
These are fairly trivial to implement, we can just do nothing. This also provides a spot for us to potentially dump out any relevant info in the future (e.g. for debugging purposes with homebrew, etc). While we're at it, we can also correct the names of both of these supervisor calls.
2019-12-05CpuCore: Clear exclusive state after doing a run in dynarmic.Fernando Sahmkow
This commit corrects an error in which a Core could remain with an exclusive state after running, leaving space for possible race conditions between changing cores.
2019-11-28kernel: Implement a more accurate IPC dispatch.bunnei
2019-11-28Merge pull request #3169 from lioncash/memorybunnei
core/memory: Deglobalize memory management code
2019-11-27Merge pull request #3170 from lioncash/enumbunnei
file_sys/directory: Make EntryType an enum class
2019-11-27file_sys/directory: Make EntryType an enum classLioncash
This can trivially be an enum class rather than a regular enum, making it more strongly typed.
2019-11-26core/memory; Migrate over SetCurrentPageTable() to the Memory classLioncash
Now that literally every other API function is converted over to the Memory class, we can just move the file-local page table into the Memory implementation class, finally getting rid of global state within the memory code.
2019-11-26core/memory: Migrate over Write{8, 16, 32, 64, Block} to the Memory classLioncash
The Write functions are used slightly less than the Read functions, which make these a bit nicer to move over. The only adjustments we really need to make here are to Dynarmic's exclusive monitor instance. We need to keep a reference to the currently active memory instance to perform exclusive read/write operations.
2019-11-26core/memory: Migrate over Read{8, 16, 32, 64, Block} to the Memory classLioncash
With all of the trivial parts of the memory interface moved over, we can get right into moving over the bits that are used. Note that this does require the use of GetInstance from the global system instance to be used within hle_ipc.cpp and the gdbstub. This is fine for the time being, as they both already rely on the global system instance in other functions. These will be removed in a change directed at both of these respectively. For now, it's sufficient, as it still accomplishes the goal of de-globalizing the memory code.
2019-11-26core/memory: Migrate over ReadCString() to the Memory classLioncash
This only had one usage spot, so this is fairly straightforward to convert over.
2019-11-26core/memory: Migrate over GetPointer()Lioncash
With all of the interfaces ready for migration, it's trivial to migrate over GetPointer().
2019-11-26core: Prepare various classes for memory read/write migrationLioncash
Amends a few interfaces to be able to handle the migration over to the new Memory class by passing the class by reference as a function parameter where necessary. Notably, within the filesystem services, this eliminates two ReadBlock() calls by using the helper functions of HLERequestContext to do that for us.
2019-11-26core/memory: Migrate over address checking functions to the new Memory classLioncash
A fairly straightforward migration. These member functions can just be mostly moved verbatim with minor changes. We already have the necessary plumbing in places that they're used. IsKernelVirtualAddress() can remain a non-member function, since it doesn't rely on class state in any form.
2019-11-26core/memory: Migrate over memory mapping functions to the new Memory classLioncash
Migrates all of the direct mapping facilities over to the new memory class. In the process, this also obsoletes the need for memory_setup.h, so we can remove it entirely from the project.
2019-11-26core_timing: Use better reference tracking for EventType. (#3159)bunnei
* core_timing: Use better reference tracking for EventType. - Moves ownership of the event to the caller, ensuring we don't fire events for destroyed objects. - Removes need for unique names - we won't be using this for save states anyways.
2019-11-25kernel: Fix reference management for client/server session.bunnei
- Fixes shutdown crash and crash in Pokemon SwSh.
2019-11-24Merge pull request #3094 from lioncash/tablesbunnei
service: Update function tables