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2020-04-17kernel: process: Updates for new VMM.bunnei
2020-04-17service: pl_u: Update for new shared memory layout.bunnei
2020-04-17service: time: Update for new shared memory layout.bunnei
2020-04-17service: hid: Update for new shared memory layout.bunnei
2020-04-17service: irs: Update for new shared memory layout.bunnei
2020-04-17kernel: resource_limit: Reserve physical memory.bunnei
2020-04-17kernel: Initialize memory layout for new VMM.bunnei
2020-04-17core: system: Rename GetDeviceManager -> DeviceManager.bunnei
- More consistent with other system components.
2020-04-17kernel: transfer_memory: Refactor for new VMM.bunnei
2020-04-17kernel: shared_memory: Refactor for new VMM.bunnei
2020-04-17kernel: errors: Add ERR_OUT_OF_RESOURCES.bunnei
2020-04-17kernel: process_capability: Update to use Memory::PageTable.bunnei
2020-04-17kernel: memory: Add PageTable class, to manage process address space.bunnei
2020-04-17kernel: memory: Add MemoryLayout class, to build physical memory layout.bunnei
2020-04-17kernel: memory: Add MemoryManager class, to manage page heaps.bunnei
2020-04-17kernel: memory: Add MemoryBlockManager class, to manage memory blocks.bunnei
2020-04-17kernel: memory: Add PageHeap class, to manage a heap of pages.bunnei
2020-04-17kernel: memory: Add PageLinkedList class, to manage a list of pages.bunnei
2020-04-17kernel: memory: Add system_control code, which will be used for ASLR support.bunnei
2020-04-17physical_memory: Add missing include for <vector>.bunnei
2020-04-17kernel: memory: Add MemoryBlock class, for managing memory blocks and their ↵bunnei
state.
2020-04-17kernel: memory: Add memory_types.h, for things that are commonly used in ↵bunnei
memory code.
2020-04-17kernel: memory: Add SlabHeap class, for managing memory heaps.bunnei
- This will be used for TLS pages, among other things.
2020-04-17kernel: memory: Add AddressSpaceInfo class, for managing the memory address ↵bunnei
space.
2020-04-17core: memory: Move to Core::Memory namespace.bunnei
- helpful to disambiguate Kernel::Memory namespace.
2020-04-17core: kernel: Add svc_types header to include SVC-specific types.bunnei
2020-04-17core: kernel: Move SVC to its own namesapce.bunnei
2020-04-17kernel: resource_limit: Improvements to implementation.bunnei
2020-04-17process: SetupMainThread: Zero out argument on process start.bunnei
2020-04-16Merge pull request #3671 from lioncash/switchbunnei
kernel/thread: Resolve -Wswitch warnings
2020-04-16Merge pull request #3673 from lioncash/extrabunnei
CMakeLists: Specify -Wextra on linux builds
2020-04-16Merge pull request #3659 from bunnei/time-calc-standard-userRodrigo Locatti
service: time: Implement CalculateStandardUserSystemClockDifferenceByUser.
2020-04-15CMakeLists: Specify -Wextra on linux buildsLioncash
Allows reporting more cases where logic errors may exist, such as implicit fallthrough cases, etc. We currently ignore unused parameters, since we currently have many cases where this is intentional (virtual interfaces). While we're at it, we can also tidy up any existing code that causes warnings. This also uncovered a few bugs as well.
2020-04-15CMakeLists: Make -Wreorder a compile-time errorLioncash
This can result in silent logic bugs within code, and given the amount of times these kind of warnings are caused, they should be flagged at compile-time so no new code is submitted with them.
2020-04-15kernel/thread: Resolve -Wswitch warningsLioncash
2020-04-14service: time: Implement CalculateStandardUserSystemClockDifferenceByUser.bunnei
- Used by Animal Crossing: New Horizons.
2020-04-14service: friend: Stub IFriendService::GetBlockedUserListIds.bunnei
- This is safe to stub, as there should be no adverse consequences from reporting no blocked users.
2020-04-12Merge pull request #3606 from ReinUsesLisp/nvflingerbunnei
service/vi: Partially implement BufferQueue disconnect
2020-04-10Buffer queue: Correct behavior of free buffer.Fernando Sahmkow
This corrects the behavior of free buffer after witnessing it in an unrelated hardware test. I haven't found any games affected by it but in name of better accuracy we'll correct such behavior.
2020-04-10service/vi: Partially implement BufferQueue disconnectReinUsesLisp
2020-04-03Merge pull request #3563 from bunnei/fix-ldr-memstateFernando Sahmkow
services: ldr: Fix MemoryState for read/write regions of NROs.
2020-03-31capsrv: Split Capture services into individual files and stub ↵Morph
GetAlbumContentsFileListForApplication (#3571) * Organize capture services into individual files * Stub GetAlbumContentsFileListForApplication * Address feedback
2020-03-29Merge pull request #3568 from bunnei/time-calcspanbunnei
services: time: Implement CalculateSpanBetween.
2020-03-28Merge pull request #3562 from perillamint/vrsvcbunnei
am: Implement VR related APIs
2020-03-27services: hid: Stub InitializeSevenSixAxisSensor.bunnei
- Used by Super Smash Bros. Ultimate v7.0.0.
2020-03-27services: time: Implement CalculateSpanBetween.bunnei
- Used by Super Smash Bros. Ultimate.
2020-03-27am: Implement VR related APIsperillamint
Implement (and stub) VR related APIs in AM sysmodule. This fixes issue #2938
2020-03-26services: ldr: Fix MemoryState for read/write regions of NROs.bunnei
- Fixes #3541, used by Final Fantasy VIII Remastered.
2020-03-23sm/controller: Increase PointerBufferSizeFearlessTobi
This increases the PointerBufferSize as a lager one is required by some services. This change is still not hw-accurate, but it is proven to work in Ryujinx. Instead of using a hardcoded size, we should figure out the specific values for each service in the future. Some of them can be taken from Atmosphere: https://github.com/Atmosphere-NX/Atmosphere/search?q=PointerBufferSize.
2020-03-22Merge pull request #3477 from FearlessTobi/webapplet-shitbunnei
core/web_browser: Allow WebApplet to exit gracefully when an error occurs