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2018-11-13Merge pull request #1682 from lioncash/audiobunnei
hle/audren_u: Implement Get/SetRenderingTimeLimit
2018-11-13Merge pull request #1608 from DarkLordZach/save-data-readerbunnei
[ns|fsp_srv]: Implement various functions to boot Checkpoint
2018-11-13hle/audren_u: Implement Get/SetRenderingTimeLimitLioncash
These appear to be a basic getter and setter pair, so these are fairly trivial to implement and get out of the way.
2018-11-12Merge pull request #1670 from DarkLordZach/deterministic-rngbunnei
csrng: Add config option to set RNG seed
2018-11-12Merge pull request #1665 from ogniK5377/GetClockSnapshotbunnei
Implement GetClockSnapshot, ToPosixTime & ToPosixTimeWithMyRule
2018-11-11csrng: Use std::mt19937 engine for random number generationZach Hilman
2018-11-10Merge pull request #1656 from ogniK5377/message-queueJames Rowe
Ability to switch between docked and undocked mode in-game
2018-11-10Added maybe_unusedDavid Marcec
2018-11-10Added ToPosixTime & ToPosixTimeWithMyRuleDavid Marcec
Added instead of using a seperate PR to prevent conflicts
2018-11-10Added consts and staticDavid Marcec
2018-11-10Implement GetClockSnapshotDavid Marcec
Needed by megaman 11
2018-11-07Merge pull request #1658 from ogniK5377/holdtype-stylebunnei
Updated npad styles on holdtype switches
2018-11-08Updated npad styles on holdtype switchesDavid Marcec
Fixes input for megaman
2018-11-07FixupsDavid Marcec
2018-11-07Ability to switch between docked and undocked mode in-gameDavid Marcec
Started implementation of the AM message queue mainly used in state getters. Added the ability to switch docked mode whilst in game without stopping emulation. Also removed some things which shouldn't be labelled as stubs as they're implemented correctly
2018-11-07fixed spelling errorDavid Marcec
2018-11-07Added missing logDavid Marcec
2018-11-07Implement acc:TrySelectUserWithoutInteractionDavid Marcec
Needed for Shantae - Half-Genie Hero - Ultimate Edition!
2018-11-05Merge pull request #1633 from ogniK5377/reload-inputbunnei
Fixed HID crash when launching more than 1 game & signaled styleset change event
2018-11-04Fix typo in BufferTransformFlagsFrederic Laing
2018-11-03sm: Implement RegisterService and UnregisterServiceZach Hilman
These are needed by Edizon to boot. They are used to see if a user is using SX OS, as SX OS registers a custom service called 'tx' and attempting to register a service of the same name lets the application know if it is present.
2018-11-02Fixed incorrect hwopus assertDavid Marcec
2018-11-02Fixed HID crash when launching more than 1 game & signaled syleset change eventDavid Marcec
This should fix crashes when launching multiple games in yuzu
2018-11-01filesystem: Cache RegisteredCacheUnion instead of constructing on demandZach Hilman
Prevents unnecessary re-reads of the metadata and unnecessary temporary objects.
2018-11-01Merge pull request #1615 from lioncash/inputbunnei
configure_system: Contrain profile usernames to 32 characters
2018-10-31configure_system: Contrain profile usernames to 32 charactersLioncash
Previously, we would let a user enter an unbounded name and then silently truncate away characters that went over the 32-character limit. This is kind of bad from the UX point of view, because we're essentially not doing what the user intended in certain scenarios. Instead, we clamp it to 32 characters and make that visually apparent in the dialog box to provide a name for a user.
2018-10-30service/usb: Update IPdSession's function tableLioncash
Updated based off information on SwitchBrew.
2018-10-30global: Use std::optional instead of boost::optional (#1578)Frederic L
* get rid of boost::optional * Remove optional references * Use std::reference_wrapper for optional references * Fix clang format * Fix clang format part 2 * Adressed feedback * Fix clang format and MacOS build
2018-10-29ns: Implement command 400: GetApplicationControlDataZach Hilman
Returns the raw NACP bytes and the raw icon bytes into a title-provided buffer. Pulls from Registration Cache for control data, returning all zeros should it not exist.
2018-10-29bis_factory: Add getter for mod dump root for a title IDZach Hilman
Equates to yuzu_dir/dump/<title id>/
2018-10-29fsp_srv: Implement ISaveDataInfoReaderZach Hilman
An object to read SaveDataInfo objects, which describe a unique save on the system. This implementation iterates through all the directories in the save data space and uses the paths to reconstruct the metadata.
2018-10-29fsp_srv: Implement command 61: OpenSaveDataInfoReaderBySaveDataSpaceIdZach Hilman
Needed by Checkpoint. Returns an object that can iterate through all savedata on the system.
2018-10-29savedata_factory: Expose accessors for SaveDataSpaceZach Hilman
2018-10-27service/filesystem: Add DirectoryDelete & DirectoryDeleteRecursivelyDeeJayBro
2018-10-25Merge pull request #1569 from lioncash/amiibobunnei
yuzu/main: Notify user of loading errors with Amiibo data
2018-10-25ldr: Partially implement LoadNro.bunnei
- This is an incomplete implementation. It was tested with Super Mario Party.
2018-10-25Merge pull request #1579 from lioncash/usbbunnei
service/usb: Update service function tables
2018-10-25Merge pull request #1576 from lioncash/acc-warnbunnei
service/acc: Silence compiler truncation warnings
2018-10-24service/usb: Update service function tablesLioncash
Updated based off the information provided by Hexkyz on Switchbrew.
2018-10-24service/acc: Move fallback image to file scopeLioncash
This is just flat data, so it doesn't really need to be in the function itself. This also allows deduplicating the constant for the backup size in GetImageSize().
2018-10-24service/acc: Silence compiler warningsLioncash
Silences compiler warnings related to truncation. This also introduces a small helper function to perform the clamping of the image size.
2018-10-24service/acc: Early return in failure case in LoadImage()Lioncash
Allows unindenting the other branch's code.
2018-10-24Merge pull request #1570 from lioncash/optionalbunnei
profile_manager: Use std::optional instead of boost::optional
2018-10-24Merge pull request #1564 from lioncash/npadbunnei
npad: Remove unused controller variable from OnInit()
2018-10-24Merge pull request #1562 from lioncash/aocbunnei
aoc_u: Make use of previously-unused CheckAOCTitleIDMatchesBase() function
2018-10-24profile_manager: Use std::optional instead of boost::optionalLioncash
Now that we can actually use std::optional on macOS, we don't need to continue using boost::optional here.
2018-10-24yuzu/main: Notify user of loading errors with Amiibo dataLioncash
We shouldn't silently continue if loading failed, since the general assumption is that no messages showing up implicitly indicates success.
2018-10-24npad: Remove unused controller variable from OnInit()Lioncash
This also gets rid of variable shadowing related to the lambda parameter a little bit below this code as well.
2018-10-24aoc_u: Make use of previously-unused CheckAOCTitleIDMatchesBase() functionLioncash
We can just call the function instead of duplicating the code here. This also prevents an unused function warning. We also don't need to take the lambda capture by reference. It's just a u64 value, so by value is fine here.
2018-10-23profile_manager: Create save data if it doesn't exist on useZach Hilman