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path: root/src/core/hle/service
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2018-11-18filesystem: Clear registered union paths on factory creationZach Hilman
2018-11-18Merge pull request #1620 from DarkLordZach/ldr-robunnei
ldr_ro: Complete LDR:RO implementation
2018-11-18Merge pull request #1718 from ogniK5377/lets-go-softlockbunnei
Implemented CalculateStandardUserSystemClockDifferenceByUser
2018-11-18Merge pull request #1671 from DarkLordZach/vi-disconnectbunnei
vi: Implement TransactParcel for Disconnect and DetachBuffer
2018-11-17ldr_ro: Add error check for memory allocation failureZach Hilman
2018-11-17vi: Implement TransactParcel for Disconnect and DetachBufferZach Hilman
Used by homebrew on exit. According to switchbrew, returns an empty response parcel with one zero in it.
2018-11-17Stubbed am:EnableApplicationCrashReportMysticExile
2018-11-16Merge pull request #1711 from ogniK5377/bluetooth-lets-gobunnei
Added various bluetooth based cmds for palma
2018-11-16hwopus: DecodeInterleavedWithPerformance: Fix ordering of output parameters.bunnei
- Fixes audio issues with Pokemon: Let's Go Pikachu & Eevee.
2018-11-17Implemented CalculateStandardUserSystemClockDifferenceByUserDavid Marcec
Seems pokemon calls this sometimes and it caused "random crashes"
2018-11-16Merge pull request #1632 from DarkLordZach/keys-manager-optimizationsbunnei
game_list: Optimize game list refresh
2018-11-16Merge pull request #1706 from lioncash/file-errbunnei
file_sys/errors: Clean up error code values
2018-11-17Added various bluetooth based cmds for palmaDavid Marcec
It seems palma is done through bluetooth, we need this for pokemon go however more research needs to be done when we actually get palma working. This is presumably used for transfering data between the controller and the console, it does not seem for actual input as far as I know.
2018-11-17Added SetIsPalmaAllConnectable, SetPalmaBoostModeDavid Marcec
Currently unclear what these do yet, will be researched at a later time when we want to implement palma.
2018-11-16file_sys/errors: Extract FS-related error codes to file_sys/errors.hLioncash
Keeps filesystem-related error codes in one spot.
2018-11-15Fixed priority switching edge case for handheld (#1675)David
* Fixed priority switching edge case for handheld We accidently used controller index instead of npad id * Moved NPadIdToIndex
2018-11-15Merge pull request #1699 from DarkLordZach/deterministic-rng-3bunnei
csrng: Use random integer distribution instead of raw engine
2018-11-15csrng: Use random integer distribution instead of raw engineZach Hilman
Prevents returning the same value every single call.
2018-11-15Merge pull request #1618 from DarkLordZach/dump-nsobunnei
patch_manager: Add support for dumping uncompressed NSOs
2018-11-15Merge pull request #1691 from lioncash/audrenbunnei
service/audren_u: Forward RequestUpdateAuto through the same function as RequestUpdate
2018-11-15ldr_ro: Implement UnloadNro (command 1)Zach Hilman
Includes actual unmapping and address error checking.
2018-11-15ldr_ro: Fully Implement LoadNro (command 0)Zach Hilman
Includes NRO and BSS error checking, maximum loaded NRO check, NRR hash check, and proper remapping of BSS data.
2018-11-15ldr_ro: Implement UnloadNrr (command 3)Zach Hilman
Includes initialization check, proper address check, alignment check, and actual unloading of a loaded NRR.
2018-11-15ldr_ro: Fully implement LoadNrr (command 2)Zach Hilman
Includes parameter error checking, hash enforcement, initialization check, and max NRR load check.
2018-11-15pl_u: Resize buffers in shared font data getter to what game requestsZach Hilman
Fixes unmapped spam in SMP and buffer size errors in some other games
2018-11-14Merge pull request #1697 from lioncash/accbunnei
acc/profile_manager: Minor cleanup-related changes
2018-11-14Merge pull request #1696 from lioncash/acc-condbunnei
service/acc: Correct error case within TrySelectUserWithoutInteraction()
2018-11-14service/acc: Correct error case within TrySelectUserWithoutInteraction()Lioncash
empty() in this case will always return false, since the returned container is a std::array. Instead, check if all given users are invalid before returning the error code.
2018-11-14profile_manager: Replace iterative loop with a ranged-for loop in ↵Lioncash
ParseUserSaveFile()
2018-11-14profile_manager: Move UUID Format function definitions into the cpp fileLioncash
Avoids relying on fmt always being indirectly included.
2018-11-14Merge pull request #1690 from lioncash/nfpbunnei
nfp: Correct erroneous sizeof expression within GetTagInfo()
2018-11-14Merge pull request #1689 from lioncash/breakbunnei
hid/npad: Add missing break in switch statement within Controller_NPad::OnUpdate
2018-11-14Merge pull request #1688 from lioncash/unusedbunnei
service: Mark MakeFunctionString with the [[maybe_unused]] attribute.
2018-11-14nfp: Correct erroneous sizeof expression within GetTagInfo()Lioncash
The previous expression would copy sizeof(size_t) amount of bytes (8 on a 64-bit platform) rather than the full 10 bytes comprising the uuid member. Given the source and destination types are the same, we can just use an assignment here instead.
2018-11-14service/audren_u: Forward RequestUpdateAuto through the same function as ↵Lioncash
RequestUpdate Based off RE, they both currently go through the same codepath with no difference in behavior.
2018-11-14hid/npad: Add missing break in switch statement within ↵Lioncash
Controller_NPad::OnUpdate()
2018-11-14service: Mark MakeFunctionString with the [[maybe_unused]] attribute.Lioncash
When yuzu is compiled in release mode this function is unused, however, when compiled in debug mode, it's used within a LOG_TRACE statement. This prevents erroneous compilation warnings about an unused function (that isn't actually totally unused).
2018-11-13Merge pull request #1682 from lioncash/audiobunnei
hle/audren_u: Implement Get/SetRenderingTimeLimit
2018-11-13Merge pull request #1608 from DarkLordZach/save-data-readerbunnei
[ns|fsp_srv]: Implement various functions to boot Checkpoint
2018-11-13hle/audren_u: Implement Get/SetRenderingTimeLimitLioncash
These appear to be a basic getter and setter pair, so these are fairly trivial to implement and get out of the way.
2018-11-12Merge pull request #1670 from DarkLordZach/deterministic-rngbunnei
csrng: Add config option to set RNG seed
2018-11-12Merge pull request #1665 from ogniK5377/GetClockSnapshotbunnei
Implement GetClockSnapshot, ToPosixTime & ToPosixTimeWithMyRule
2018-11-11csrng: Use std::mt19937 engine for random number generationZach Hilman
2018-11-10Merge pull request #1656 from ogniK5377/message-queueJames Rowe
Ability to switch between docked and undocked mode in-game
2018-11-10Added maybe_unusedDavid Marcec
2018-11-10Added ToPosixTime & ToPosixTimeWithMyRuleDavid Marcec
Added instead of using a seperate PR to prevent conflicts
2018-11-10Added consts and staticDavid Marcec
2018-11-10Implement GetClockSnapshotDavid Marcec
Needed by megaman 11
2018-11-07Merge pull request #1658 from ogniK5377/holdtype-stylebunnei
Updated npad styles on holdtype switches
2018-11-08Updated npad styles on holdtype switchesDavid Marcec
Fixes input for megaman