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path: root/src/core/hle/service
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2014-04-27removed DISALLOW_COPY_AND_ASSIGN in favor of NonCopyable classbunnei
2014-04-27fixed weird spacingbunnei
2014-04-27hackish but working way to set the framebuffer location to VRAM (used in ↵bunnei
ARM11 demos tested thus far, e.g. yeti3DS)
2014-04-26added simple GSP GPU ReadHWRegs function to support returning the ↵bunnei
framebuffer address
2014-04-24added GSP::RegisterInterruptRelayQueue functionbunnei
2014-04-24- refactored how service functions are calledbunnei
- added option to create/delete service handles
2014-04-16fixed bug with printing std::string in log messagesbunnei
2014-04-16added class stub for HID:User servicebunnei
2014-04-16updated service commentsbunnei
2014-04-16- added stubbed out GSP::Gpu service interfacebunnei
- various cleanups/refactors to HLE services
2014-04-15removed no longer used function headerbunnei
2014-04-15restructured hle:services completely to use function lookup tablesbunnei
2014-04-15fixed naming for APT_Ubunnei
2014-04-15- extracted srv: calls from service.cpp and put in its own modulebunnei
- added function tables for service calls - lots of refactoring
2014-04-13added a stub for GetLockHandlebunnei
2014-04-13added framework for APT service (application and title launching service)bunnei
2014-04-13renamed class Interface_SRV to SRVbunnei
2014-04-13added some very initial command parsing for SRV Syncbunnei
2014-04-12cleanups to service HLEbunnei
2014-04-12- added HLE to connect to "srv:" servicebunnei
- added a manager for keeping track of services/ports - added a memory mapped region for memory accessed by HLE - added HLE for GetThreadCommandBuffer function
2014-04-11- renamed hle_syscall to just syscallbunnei
- added service.h as an initial service interface