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2018-08-31core/core: Replace includes with forward declarations where applicableLioncash
The follow-up to e2457418dae19b889b2ad85255bb95d4cd0e4bff, which replaces most of the includes in the core header with forward declarations. This makes it so that if any of the headers the core header was previously including change, then no one will need to rebuild the bulk of the core, due to core.h being quite a prevalent inclusion. This should make turnaround for changes much faster for developers.
2018-08-31gl_renderer: Cache textures, framebuffers, and shaders based on CPU address.bunnei
2018-08-31core: Make the main System class use the PImpl idiomLioncash
core.h is kind of a massive header in terms what it includes within itself. It includes VFS utilities, kernel headers, file_sys header, ARM-related headers, etc. This means that changing anything in the headers included by core.h essentially requires you to rebuild almost all of core. Instead, we can modify the System class to use the PImpl idiom, which allows us to move all of those headers to the cpp file and forward declare the bulk of the types that would otherwise be included, reducing compile times. This change specifically only performs the PImpl portion.
2018-08-28kernel: Eliminate kernel global stateLioncash
As means to pave the way for getting rid of global state within core, This eliminates kernel global state by removing all globals. Instead this introduces a KernelCore class which acts as a kernel instance. This instance lives in the System class, which keeps its lifetime contained to the lifetime of the System class. This also forces the kernel types to actually interact with the main kernel instance itself instead of having transient kernel state placed all over several translation units, keeping everything together. It also has a nice consequence of making dependencies much more explicit. This also makes our initialization a tad bit more correct. Previously we were creating a kernel process before the actual kernel was initialized, which doesn't really make much sense. The KernelCore class itself follows the PImpl idiom, which allows keeping all the implementation details sealed away from everything else, which forces the use of the exposed API and allows us to avoid any unnecessary inclusions within the main kernel header.
2018-08-28gpu: Make memory_manager privateLioncash
Makes the class interface consistent and provides accessors for obtaining a reference to the memory manager instance. Given we also return references, this makes our more flimsy uses of const apparent, given const doesn't propagate through pointers in the way one would typically expect. This makes our mutable state more apparent in some places.
2018-08-27Merge pull request #1162 from ogniK5377/ttf-plubunnei
PL:U Added SharedFonts loading via TTF
2018-08-27Merge pull request #1168 from lioncash/headerbunnei
hid: Move core include to cpp file
2018-08-26set: Fixed GetAvailableLanguageCodes() to follow the max_entriestech4me
Rightnow, in games use GetAvailableLanguageCodes(), there is a WriteBuffer() with size larger than the buffer_size. (Core Critical core\hle\kernel\hle_ipc.cpp:WriteBuffer:296: size (0000000000000088) is greater than buffer_size (0000000000000078)) 0x88 = 17(languages) * 8 0x78 = 15(languages) * 8 GetAvailableLanguageCodes() can only support 15 languages. After firmware 4.0.0 there are 17 supported language instead of 15, to enable this GetAvailableLanguageCodes2() need to be used. So GetAvailableLanguageCodes() will be caped at 15 languages. Reference: http://switchbrew.org/index.php/Settings_services
2018-08-25Merge pull request #1166 from lioncash/typoSebastian Valle
filesystem: Fix typo in log message
2018-08-24Merge pull request #1094 from DarkLordZach/nax0Mat M
file_sys: Add support for NAX archives
2018-08-23hid: Move core include to cpp fileLioncash
This isn't required to be in the header. Instead, directly include what this header needs and move it to the cpp file where it belongs.
2018-08-23filesystem: Fix typo in log messageLioncash
2018-08-23Added GetBootMode (#1107)David
* Added GetBootMode Used by homebrew * Added enum for GetBootMode
2018-08-24Addressed plu TTF changesDavid Marcec
2018-08-23filesystem: Add CreateFactories methods to fsZach Hilman
Allows frontend to create registration caches for use before a game has booted.
2018-08-23filesystem: Add logging to registration gettersZach Hilman
2018-08-23Added SharedFonts loading via TTFDavid Marcec
By having the following TTF files in your yuzu sysdata directory. You can load sharedfonts via TTF files. FontStandard.ttf FontChineseSimplified.ttf FontExtendedChineseSimplified.ttf FontChineseTraditional.ttf FontKorean.ttf FontNintendoExtended.ttf FontNintendoExtended2.ttf
2018-08-22Added missing include for pl:uDavid Marcec
Should fix any compile errors
2018-08-21PL:U Added BFTTF loading(Loading from System NAND dumps) (#1088)David
* Added bfttf loading We can now load system bfttf fonts from system archives AND shared memory dumps. This allows people who have installed their system nand dumps to yuzu to automatically get shared font support. We also now don't hard code the offsets or the sizes of the shared fonts and it's all calculated for us now. * Addressed plu fixups * Style changes for plu * Fixed logic error for plu and added more error checks.
2018-08-21Merge pull request #1145 from lioncash/fwd-declbunnei
vfs: Replace mode.h include with forward declarations where applicable
2018-08-21vfs: Replace mode.h include with forward declarations where applicableLioncash
Avoids the need to rebuild these source files if the mode header changes.
2018-08-21am: Utilize std::array within PopLaunchParameter()Lioncash
Gets rid of the potential for C array-to-pointer decay, and also makes pointer arithmetic to get the end of the copy range unnecessary. We can just use std::array's begin() and end() member functions.
2018-08-21Merge pull request #1129 from lioncash/headerbunnei
romfs_factory, service/filesystem: Use forward declarations where applicable
2018-08-20service/filesystem: Use forward declarations where applicableLioncash
Avoids the need to rebuild multiple source files if the filesystem code headers change. This also gets rid of a few instances of indirect inclusions being relied upon
2018-08-20Merge pull request #1122 from lioncash/accbunnei
acc/profile_manager: General cleanup
2018-08-20Merge pull request #1095 from DarkLordZach/sysarchivesbunnei
filesystem: Add support for loading of system archives
2018-08-20acc: Replace profile_manager include with a forward declarationLioncash
This is only used in a shared_ptr, so we can forward declare it.
2018-08-20acc: Simplify WriteBuffer call within LoadImage()Lioncash
We have an overload of WriteBuffer that accepts containers that satisfy the ContiguousContainer concept, which std::array does, so we only need to pass in the array itself.
2018-08-20acc: Correct IProfile's constructor initializer list orderLioncash
Arranges them in the order the members would be initialized
2018-08-20acc: Remove unused DEFAULT_USER_IDLioncash
This is no longer used, so it can be removed.
2018-08-20profile_manager: Use INVALID_UUID in the initializer of last_opened_userLioncash
Makes it a little bit more self-documenting.
2018-08-20profile_manager: Remove unnecessary memcpy in GetProfileBaseAndData()Lioncash
Given the source and destination types are the same std::array type, we can simply use regular assignment to perform the same behavior.
2018-08-20profile_manager: Use type aliases for username data, profile data, and user ↵Lioncash
arrays Avoids the need to repeatedly specify the whole array type in multiple places.
2018-08-20profile_manager: Take ProfileInfo by const reference where applicableLioncash
ProfileInfo is quite a large struct in terms of data, and we don't need to perform a copy in these instances, so we can just pass constant references instead.
2018-08-20profile_manager: Make array parameter to CreateNewUser a const referenceLioncash
This doesn't modify the passed in array, so this can be a const reference.
2018-08-20profile_manager: Remove unnecessary staticLioncash
This can just be constexpr like the others
2018-08-20profile_manager: Simplify UUID's two param constructor, operator==, and ↵Lioncash
operator bool We can use the constructor initializer list and just compare the contained u128's together instead of comparing each element individually. Ditto for comparing against an invalid UUID.
2018-08-20profile_manager: Move UUID generation function to the cpp fileLioncash
This avoids needing to dump the contents of <random> into other files that include the profile manager header.
2018-08-20profile_manager: Remove unnecessary std::move in AddToProfiles() and ↵Lioncash
CreateNewUser() Moving a const reference isn't possible, so this just results in a copy (and given ProfileInfo is composed of trivial types and aggregates, a move wouldn't really do anything).
2018-08-20Merge pull request #1117 from ogniK5377/CheckFreeCommunicationPermissionbunnei
Added CheckFreeCommunicationPermission
2018-08-20Merge pull request #1017 from ogniK5377/better-accountbunnei
New account backend to allow for future extended support
2018-08-20Added CheckFreeCommunicationPermissionDavid Marcec
This fixes save files not loading in splatoon 2
2018-08-18filesystem: Add support for loading of system archivesZach Hilman
2018-08-17Implement SetIdleTimeDetectionExtension & GetIdleTimeDetectionExtension (#1059)greggameplayer
* Used by Mario Tennis Aces
2018-08-16correct coding stylegreggameplayer
2018-08-16Implement GetDefaultDisplayResolutionChangeEventgreggameplayer
Require by Toki Tori and Toki Tori 2+
2018-08-15Merge pull request #1005 from DarkLordZach/registered-fmtbunnei
file_sys: Add support for registration format
2018-08-15Merge pull request #1078 from lioncash/messagebunnei
lm: Handle threads and modules within the logger
2018-08-15Merge pull request #1080 from lioncash/retbunnei
sm/controller: Correct return value of QueryPointerBufferSize
2018-08-15kernel/server_session: Add IsSession() member functionLioncash
Allows querying the inverse of IsDomain() to make things more readable. This will likely also be usable in the event of implementing ConvertDomainToSession().