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2015-01-10Stubbed y2r:u IsBusyConversionarchshift
There is no documentation available on this function, but we set the result to false as a stub. This allows Super Little Acorns to move all the way in game with pp3c.
2015-01-10Added Archive ID to fs:USER debug logs involving opening the archive.archshift
2015-01-10Logging: Log all called service functions (under trace). Compile out all ↵archshift
trace logs under release for performance.
2015-01-09Kernel: Start using boost::intrusive_ptr for lifetime managementYuri Kunde Schlesner
2015-01-09Move ThreadContext to core/core.h and deal with the falloutYuri Kunde Schlesner
2015-01-07Merge pull request #404 from bunnei/more-frame-synch-fixesbunnei
GPU: Toggle active framebuffer each frame
2015-01-07GSP: Toggle active framebuffer each framebunnei
2015-01-07Fix double-free in Service manager during shutdownYuri Kunde Schlesner
Fixes #423.
2015-01-06Merge pull request #376 from Subv/arc_reorderbunnei
Archives: Change the folder layout of some archives.
2015-01-06Archives: Changed the unimplemented archives comment.Subv
It now refers to me as the PoC
2015-01-06Archives: Addressed some commentsSubv
2015-01-05Merge pull request #413 from purpasmart96/serv_cleanbunnei
Services: Clean up a few things and add a few function names
2015-01-05Merge pull request #272 from rohit-n/sign-comparebunnei
Silence some -Wsign-compare warnings.
2015-01-05Services: Clean up a few things and add a few function namespurpasmart96
2015-01-05DSP: Signal (faked) interrupt on every frame.bunnei
- Hack to work around games checking that the DSP event has been signaled by a real DSP interrupt.
2015-01-04Merge pull request #386 from archshift/y2rubunnei
Stub the y2r:u service
2015-01-04Archives: Make SYSTEM_ID and SDCARD_ID stringsSubv
2015-01-03Archives: Changed the way paths are built for the archives.Subv
Each archive now takes a mount point of either NAND or SDMC, and builds its own directory structure there, trying to simulate an HLE-friendly hardware layout
2015-01-03Stub the y2r:u servicearchshift
2015-01-02Archives: Change the folder layout of some archives.Subv
This is to better represent the hardware layout, they are still aren't quite accurate, but this better and will help a bit when implementing the other archives like NAND-RO and NAND-RW
2015-01-02Archives: Reduced duplicate code in RomFS and SaveCheck.Subv
Fixed a few warnings and cleaned up the code
2015-01-02SaveDataCheck: Preliminary work in this archive.Subv
This allows Steel Diver to boot further, some files are needed. This is still not ready and needs a big cleanup, this will possibly be delayed until the way we handle archives is fixed (with factory classes instead of ahead-of-time creation of archives)
2015-01-02Merge pull request #391 from lioncash/pedanticbunnei
archive/elf: Minor misc changes.
2015-01-02archive: Fix initializer list orderLioncash
2015-01-02soc_u: Fix a missing formatting argumentLioncash
2015-01-01Silence some -Wsign-compare warnings.Rohit Nirmal
2014-12-31SOC_U: Preliminary implementation of sockets.Subv
Stubbed CreateMemoryBlock Using Berkeley sockets, and Winsock2.2 on Windows. So far ftpony creates the socket and accepts incoming connections SOC_U: Renamed functions to maintain consistency Also prevents possible scope errors / conflicts with the actual Berkeley socket functions SOCU: Close all the opened sockets when cleaning up SOCU
2014-12-29APT:A: Some style changesSubv
2014-12-29Archives: Implemented ExtSaveData and SharedExtSaveDataSubv
They will be stored in /extsavedata/SDMC and /extsavedata/NAND respectively. Also redirect some APT_A functions to their APT_U equivalents. Implemented the gamecoin.dat file in SharedExtSaveData in the PTM module. Implemented formatting the savegame. Retake a previous savegame if it exists instead of reporting them as not formatted every time a game is loaded.
2014-12-28Kernel: New handle managerYuri Kunde Schlesner
This handle manager more closely mirrors the behaviour of the CTR-OS one. In addition object ref-counts and support for DuplicateHandle have been added. Note that support for DuplicateHandle is still experimental, since parts of the kernel still use Handles internally, which will likely cause troubles if two different handles to the same object are used to e.g. wait on a synchronization primitive.
2014-12-28Rename ObjectPool to HandleTableYuri Kunde Schlesner
2014-12-25Merge pull request #330 from purpasmart96/new_srvbunnei
More services & small clean ups
2014-12-25More services & small clean upspurpasmart96
2014-12-23Stubbed IsSdmcWriteable to always return writeable.archshift
2014-12-22Merge pull request #322 from chinhodado/masterbunnei
More warning cleanups
2014-12-21CFG: Fixed some warnings and errors in ClangSubv
2014-12-21CFG: More style changesSubv
2014-12-21CFGU: IndentationSubv
2014-12-21CFG: Some indentationSubv
2014-12-21CFG: Changed the CreateConfigInfoBlk search loopSubv
2014-12-21CFG: Corrected the licenses in cfg_i.cpp and cfg_u.cppSubv
2014-12-21CFG: Create a new subfolder cfg inside service to handle cfgSubv
Moved most of the shared CFG code there, implemented a few CFG:I functions
2014-12-21CFGU: Some changesSubv
2014-12-21CFGU: Addressed some issues.Subv
2014-12-21CFGU: Addressed some comments.Subv
2014-12-21Style: Addressed some commentsSubv
2014-12-21CFG_U: Use Common::make_unique instead of the std versionSubv
2014-12-21CFG:U: Implemented some more blocksSubv
2014-12-21CFG: Implemented block 0x00070001 in the config savefileSubv
2014-12-21CFGU: Use an absolute offset in the config savefile blocksSubv