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2020-01-25bsd: Stub several more functions.bunnei
- Required for Little Town Hero to boot further.
2020-01-22service: time: Implement ToPosixTimeWithMyRule.bunnei
- Used by Pokemon Mystery Dungeon.
2020-01-20time: Fix month off-by-one error.bunnei
- Fixes timestamp in ZLA and Astral Chain saves.
2020-01-19Merge pull request #3271 from bunnei/time-rewritebunnei
service: time: Rewrite implementation of glue services.
2020-01-07Merge pull request #3272 from bunnei/vi-close-layerbunnei
service: vi: Implement CloseLayer.
2020-01-06Merge pull request #3257 from degasus/no_busy_loopsbunnei
video_core: Block in WaitFence.
2020-01-05Merge pull request #2945 from FernandoS27/fix-bcatbunnei
nifm: Only return that there's an internet connection when there's a BCATServer
2020-01-04service: time: Implement GetStandardLocalSystemClock.bunnei
2020-01-04time: Remove overflow error checking (currently breaks ADO builds).bunnei
2020-01-04service: time: Implement GetClockSnapshotFromSystemClockContext.bunnei
2020-01-04service: time: Implement IsStandardNetworkSystemClockAccuracySufficient.bunnei
2020-01-04service: time: Rewrite implementation of glue services.bunnei
2020-01-04core: Initialize several structs that make use of Common::UUID.bunnei
2020-01-04service: vi: Implement CloseLayer.bunnei
- Needed for Undertale.
2019-12-30video_core: Block in WaitFence.Markus Wick
This function is called rarely and blocks quite often for a long time. So don't waste power and let the CPU sleep. This might also increase the performance as the other cores might be allowed to clock higher.
2019-12-25NvServices: Correct Ioctl Remap.Fernando Sahmkow
This commit corrects a padding value in Ioctl Remap that was actually an offset to the mapping address.
2019-11-28kernel: Implement a more accurate IPC dispatch.bunnei
2019-11-28Merge pull request #3169 from lioncash/memorybunnei
core/memory: Deglobalize memory management code
2019-11-27Merge pull request #3170 from lioncash/enumbunnei
file_sys/directory: Make EntryType an enum class
2019-11-27file_sys/directory: Make EntryType an enum classLioncash
This can trivially be an enum class rather than a regular enum, making it more strongly typed.
2019-11-26core/memory: Migrate over Read{8, 16, 32, 64, Block} to the Memory classLioncash
With all of the trivial parts of the memory interface moved over, we can get right into moving over the bits that are used. Note that this does require the use of GetInstance from the global system instance to be used within hle_ipc.cpp and the gdbstub. This is fine for the time being, as they both already rely on the global system instance in other functions. These will be removed in a change directed at both of these respectively. For now, it's sufficient, as it still accomplishes the goal of de-globalizing the memory code.
2019-11-26core: Prepare various classes for memory read/write migrationLioncash
Amends a few interfaces to be able to handle the migration over to the new Memory class by passing the class by reference as a function parameter where necessary. Notably, within the filesystem services, this eliminates two ReadBlock() calls by using the helper functions of HLERequestContext to do that for us.
2019-11-26core_timing: Use better reference tracking for EventType. (#3159)bunnei
* core_timing: Use better reference tracking for EventType. - Moves ownership of the event to the caller, ensuring we don't fire events for destroyed objects. - Removes need for unique names - we won't be using this for save states anyways.
2019-11-24Merge pull request #3094 from lioncash/tablesbunnei
service: Update function tables
2019-11-24kernel: Replace usage of boost::intrusive_ptr with std::shared_ptr for ↵bunnei
kernel objects. (#3154) * kernel: Replace usage of boost::intrusive_ptr with std::shared_ptr for kernel objects. - See https://github.com/citra-emu/citra/pull/4710 for details.
2019-11-21Merge pull request #3112 from lioncash/skipbunnei
service/am: Remove unnecessary Skip calls
2019-11-21Merge pull request #3111 from lioncash/querybunnei
am: Stub QueryApplicationPlayStatistics
2019-11-15Merge pull request #3091 from lioncash/core-conversionbunnei
core: Make most implicit type conversion warnings errors on MSVC
2019-11-14service/am: Remove unnecessary Skip callsLioncash
We can simplify these by wrapping the necessary members in structs and then simply reading out the whole struct.
2019-11-14am: Stub QueryApplicationPlayStatisticsLioncash
Maintains implementation parity between QueryApplicationPlayStatistics and QueryApplicationPlayStatisticsByUid. These function the same behaviorally underneath the hood, with the only difference being that one allows specifying a UID.
2019-11-14Merge pull request #3089 from SciresM/play_statisticsbunnei
Implement stub for IApplicationFunctions::QueryApplicationPlayStatisticsByUid
2019-11-12service: Update function tablesLioncash
Keeps the function tables up to date. Updated based off information from Switchbrew.
2019-11-12core: Migrate off deprecated mbedtls functionsLioncash
These functions are marked for deprecation and it's recommended that the *_ret variants be used instead.
2019-11-12service: Resolve sign conversion errorsLioncash
These are fairly trivial to resolve and most of the changes entail using RESULT_UNKNOWN over ResultCode(-1).
2019-11-11Implement stub for QueryApplicationPlayStatisticsByUidMichael Scire
2019-11-06nifm: Only return that there's an internet connection when there's a BCATServerFernando Sahmkow
This helps games that need internet for other purposes boot as the rest of our internet infrastructure is incomplete.
2019-11-06Merge pull request #3062 from bunnei/event-improvebunnei
kernel: Improve events
2019-11-06Merge pull request #2859 from Morph1984/hidDavid
hid: Stub SetNpadJoyAssignmentModeSingle and GetNpadHandheldActivationMode
2019-11-03common_func: Use std::array for INSERT_PADDING_* macros.bunnei
- Zero initialization here is useful for determinism.
2019-11-03kernel: events: Remove ResetType::Automatic.bunnei
- This does not actually seem to exist in the real kernel - games reset these automatically. # Conflicts: # src/core/hle/service/am/applets/applets.cpp # src/core/hle/service/filesystem/fsp_srv.cpp
2019-11-03core/am: Stub InitializeApplicationCopyrightFrameBuffer, ↵FearlessTobi
SetApplicationCopyrightImage and SetApplicationCopyrightVisibility These commands require Screenshots to be implemented anyway, so they are safe to stub for now.
2019-10-22Merge pull request #2991 from lioncash/npadbunnei
hid/npad: Minor cleanup
2019-10-17hid/npad: Fix incorrect connection boolean value in ↵Lioncash
ConnectAllDisconnectedControllers() We should be setting the connection state to true, otherwise we aren't actually making the controllers connected like the function name indicates.
2019-10-17hid/npad: Add missing break in default caseLioncash
While not an issue, it does prevent fallthrough from occurring if anything is ever added after this case (unlikely to occur, but this turns a trivial "should not cause issues" into a definite "won't cause issues).
2019-10-17hid/npad: Replace std::for_each with ranged for loopsLioncash
Performs the same behavior, but is built into the core language itself. No functional change.
2019-10-17hid/npad: Remove redundant non-const variant of IsControllerSupported()Lioncash
The const qualified variant can also be called in non-const contexts, so we can remove the non-const variant to eliminate a bit of code duplication.
2019-10-17hid/npad: Move function declarationsLioncash
Clearly separate these from the variable declarations to make them more visible.
2019-10-17apm/controller: Make SetPerformanceConfiguration() use an array of pairs ↵Lioncash
over a map While a map is an OK way to do lookups (and usually recommended in most cases), this is a map that lives for the entire duration of the program and only deallocates its contents when the program terminates. Given the total size of the map is quite small, we can simply use a std::array of pairs and utilize std::find_if to perform the same behavior without loss of performance. This eliminates a static constructor and places the data into the read-only segment. While we're at it, we can also handle malformed inputs instead of directly dereferencing the resulting iterator.
2019-10-17apm/controller: Make GetCurrentPerformanceMode() a const member functionLioncash
This doesn't modify instance state, so it can be made const qualified.
2019-10-16Merge pull request #2912 from FernandoS27/async-fixesbunnei
General fixes to Async GPU