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Searches the process list for a process with the specified ID, returning the title ID if it exists.
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applets: Implement backend and default frontend for Parental Controls and EShop (ShopN) applets
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Avoids using system accessor to get current process in applet code.
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Prevents crashes with ShopN applet occasionally.
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If it is needed but wasn't passed (or passed nullptr), the Shop handling code will alert and throw an error.
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Allows easy handling of multiple shim types, as they have enough in common to be the same backend but not enough to share init/exec.
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Much, much more HW-accurate and allows us to easily support all of the different web 'shim' types.
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This is responsible for parental controls and supports verifying, changing, and registering PIN codes.
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These keep track of running process' launch properties and control properties and allows for issuing and reading them by process and title ID.
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Glue is the name of the sysmodule that contains both arp and bgtc.
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Manages mapping between title IDs and application launch and control properties.
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service/acc: Silence truncation warnings
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core: Add detailed local reporting feature for development
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The sanitizing function ensures that the returned type is always the
correct type. This eliminates warnings without extra casts.
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Even though it has been proven that IAudioRenderer:SystemEvent is
actually an automatic event. The current implementation of such event is
all thought to be manual. Thus it's implementation needs to be corrected
when doing such change. As it is right now this PR introduced a series
of regressions on softlocks on multiple games. Therefore, this pr
reverts such change until a correct implementation is made.
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service/audio/audren_u: Correct event reset type for the system event
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This is actually an auto-reset event in the audio service itself, not a
manual one.
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Partial impl of GetAccumulatedSuspendedTickChangedEvent
IPC-100 was changed to InitializeApplicationInfoOld instead of InitializeApplicationInfo. IPC-150 makes an indentical call to IPC-100 however does extra processing. They should not have the same name as it's quite confusing to debug.
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These can be generified together by using a concept type to designate
them. This also has the benefit of not making copies of potentially very
large arrays.
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service/ns: Add missing override specifiers
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lr: Add command handler skeletons for Open*LocationResolver
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core/telemetry_session: Remove usages of the global system accessor
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core/core_timing_util: Use std::chrono types for specifying time units
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Implement/Fix IApplicationFunctions::GetDesiredLanguage
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Makes the casing consistent with all of our general function naming
conventions.
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Makes the interface more type-safe and consistent in terms of return
values.
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mii: Implement MiiManager backend and several mii service commands
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The contents of these includes aren't used anywhere in this translation
unit.
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Returns an object of type IAddOnContentLocationResolver for the provided StorageId.
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Returns an object of type IRegisteredLocationResolver for the StorageId.
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Returns an object of type ILocationResolver with the provided StorageId.
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Also cleanup of general stuff
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service/aoc_u: Minor cleanup
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Logs a lot of seemingly innocuous telemetry games generate.
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Matches offical behavior with creport and replaces old log/text based report system.
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This matches official behavior with the erpt/eclct/eupld service chain.
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This also reworks the applet data storage to be peekable.
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Port citra-emu/citra#4716: "HLE/IPC: HLEContext can memorize the client thread and use it for SleepClientThread"
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