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2018-02-23Merge pull request #212 from mailwl/stubsbunnei
Stub some functions
2018-02-23time: Add missing time:s functions, used for libnxshinyquagsire23
2018-02-22Stub more functionsmailwl
2018-02-22Stub am::SetScreenShotPermission, and bsd::StartMonitoring functionsmailwl
2018-02-21time: Add GetStandardLocalSystemClock, used by libnxshinyquagsire23
2018-02-20Merge pull request #206 from mailwl/aoc-listaddoncontentbunnei
Service/AOC: stub ListAddOnContent function
2018-02-20Service/AOC: stub ListAddOnContent functionmailwl
2018-02-19acc_u0: Stub ListOpenUsers service function.bunnei
2018-02-19service: Add Friend service interface.bunnei
2018-02-18AM: Corrected the response in EnsureSaveData.Subv
The values are still unknown and the function is still considered a stub. Puyo Puyo Tetris now tries to call fsp-srv:MountSaveData.
2018-02-18Merge pull request #200 from Subv/bufferproducerfencebunnei
Make the fence handling in Vi a little less of a hack.
2018-02-17nvmap: Make IocFromId return the same existing handle instead of creating a ↵Subv
new one. Games like Puyo Puyo Tetris and BOTW seem to depend on the buffer always having the same handle
2018-02-17Parcel: Ensure we don't read past the end of the parcels in Vi.Subv
2018-02-17Vi: Mark all fences as NO_FENCE in the DequeueBuffer response parcel.Subv
2018-02-17Vi: Always write the IGBPBuffer in the RequestBuffer response parcel.Subv
This may break libnx homebrew due to a bug in libnx but is required by official games since they always assume that the buffer will be there.
2018-02-16Service/hid: stub some functionsmailwl
2018-02-14nvhost-ctrl: Stub NVHOST_IOCTL_CTRL_EVENT_WAIT.Subv
2018-02-14Vi: Mark the fences as valid in the DequeueBuffer response parcel.Subv
2018-02-14Vi: Added a missing u32 in the DequeueBuffer response parcel.Subv
2018-02-14Vi: Don't write the IGBPBuffer in the IGBPRequestBufferResponseParcel.Subv
2018-02-14Vi: Properly write the BufferProducerFence object in the DequeueBuffer ↵Subv
response parcel.
2018-02-14pl_u: Implement basic shared font loading from RAM dump.bunnei
2018-02-14hid: Stub GetVibrationDeviceInfo and SendVibrationValues.bunnei
2018-02-14Merge pull request #188 from bunnei/refactor-buffer-descriptorbunnei
Refactor IPC buffer descriptor interface
2018-02-14Fix fps counter to correctly measure frame end when there was no frame to drawJames Rowe
2018-02-14nvdrv/interface: Silence formatting specifier warningsLioncash
2018-02-14nvmap: Silence formatting specifier warningsLioncash
2018-02-14nvhost_gpu: Silence formatting specifier warningsLioncash
2018-02-14nvhost_ctrl: Silence formatting specifier warningsLioncash
2018-02-14nvhost_ctrl_gpu: Silence formatting specifier warningsLioncash
2018-02-14nvhost_as_gpu: Silence formatting specifier warningsLioncash
2018-02-13service: Remove remaining uses of BufferDescriptor*.bunnei
2018-02-13audio: Use WriteBuffer instead of BufferDescriptorB.bunnei
2018-02-13vi: Eliminate direct usage of BufferDescriptorB.bunnei
2018-02-13nvdrv: Use ReadBuffer/WriteBuffer functions for Ioctl.bunnei
2018-02-13vi: Use ReadBuffer/WriteBuffer functions for TransactParcel.bunnei
2018-02-13vi: Fix TransactParcelAuto to support both buffer formats.bunnei
2018-02-13audren_u: Schedule reoccuring event. (#183)bunnei
* audren_u: Schedule reoccuring event. * audren_u: Stub GetAudioRenderersProcessMasterVolume, and misc. changes.
2018-02-13Merge pull request #181 from bunnei/vi-fixes-2bunnei
VI cleanup and add a hack for booting games
2018-02-13Service/lm: add support to multiline logsmailwl
2018-02-12vi: Add FENCE_HACK, which is useful for booting BOTW.bunnei
2018-02-12vi: Stub TransactParcel CancelBuffer.bunnei
2018-02-12TransactParcel: Move WriteBlock to narrowest scope.bunnei
2018-02-12Merge pull request #179 from gdkchan/audren_stubsbunnei
Stub RequestUpdateAudioRenderer, StartAudioRenderer and StopAudioRenderer
2018-02-12Add RequestUpdateAudioRenderer, StartAudioRenderer and StopAudioRenderer ↵gdkchan
stubs to audren:u
2018-02-12Merge pull request #178 from Subv/command_buffersbunnei
GPU: Added a command processor to decode the GPU pushbuffers and forward the commands to their respective engines
2018-02-11Make a GPU class in VideoCore to contain the GPU state.Subv
Also moved the GPU MemoryManager class to video_core since it makes more sense for it to be there.
2018-02-11GPU: Added a command processor to decode the GPU pushbuffers and forward the ↵Subv
commands to their respective engines.
2018-02-11nvdrv: Make the GPU memory manager available to nvhost-gpu.Subv
2018-02-11vi: Parse IGBPQueueBufferRequestParcel params and expose buffer flip vertical.bunnei