| Age | Commit message (Collapse) | Author |
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acc: Stub StoreSaveDataThumbnail
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HID: Add multitouch support
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Fixes ACA NEOGEO METAL SLUG hanging on boot.
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This requires making several types trivial and properly initialize
them whenever they are called.
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INSERT_PADDING_BYTES_NOINIT is more descriptive of the underlying behavior.
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not longer necesary
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apm: Stub IsCpuOverclockEnabled
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laying the groundwork for async gpu, although this does not fully implement async nvdec operations
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fixes a data race as this is an unprotected variable manipulated by multiple threads
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- This behavior is a mistake, fixes Katana Zero.
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Service threads
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- This makes it such that we can safely access service members from CoreTiming thread.
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- Use proper mechanisms for blocking on DequeueBuffer.
- Ensure service thread terminates on emulation Shutdown.
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SleepClientThread.
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- Note, this always processes the ioctl right away, which fixes BotW 1.0.0 issues.
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Project Aether: Reimplementation of the Web Browser Applet
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Rewrite Kernel scheduler based on Atmosphere
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This is used to force system updates on launching the web browser. We do not care about system updates so this can be set to false.
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Fix for Katana Zero and Yoshi's Crafted World
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controllers/npad: Validate device handles before use
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fsp_srv: Implement OpenDataStorageWithProgramIndex
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aoc_u: Stub IPurchaseEventManager and its service commands
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Some games such as NEKOPARA Vol. 3 send invalid device handles when calling InitializeVibrationDevice. Introduce a check to validate the device handle before use.
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