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A backup of the Yuzu mainline repo. Only includes the master branch, nothing else.
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vi
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Author
2018-01-21
VI: Implement the Query transaction of IHOSBinderDriver, and stubbed some res...
Subv
2018-01-19
Fixes some cast warnings, partial port of citra #3064 (#106)
River City Ransomware
2018-01-18
Fix dispdrv typo
gdkchan
2018-01-17
Merge pull request #90 from lioncash/vi-override
bunnei
2018-01-17
vi: Make constructors explicit where applicable
Lioncash
2018-01-17
vi: Add missing override specifiers
Lioncash
2018-01-17
vi: Copy data directly into the std::vector within Parcel's ReadBlock function
Lioncash
2018-01-16
NV: Move the nvdrv classes into the Nvidia namespace, and move the functional...
Subv
2018-01-16
VI: Stubbed GetNativeHandle, Create/DestroyStrayLayer and CloseDisplay
Subv
2018-01-15
vi: Add IManagerDisplayService::CloseDisplay function
bsaleil
2018-01-14
renderer: Render previous frame when no new one is available.
bunnei
2018-01-13
yuzu: Update license text to be consistent across project.
bunnei
2018-01-11
core: Include <algorithm> where used.
bunnei
2018-01-10
NV: Move the nv device nodes to their own directory and namespace.
Subv
2018-01-10
VI: Use a Pulse event instead of OneShot for the vblank events.
Subv
2018-01-10
vi: Use new CoreTiming::EventType
bunnei
2018-01-10
NV: Expose the nvdisp_disp0 device and a weak reference to the nvdrv:a service.
Subv
2018-01-10
NV: Determine what buffer to draw for each layer of each display.
Subv
2018-01-10
NV: Signal all display's vsync event 60 times per second.
Subv
2018-01-10
NV: Give each display its own vsync event.
Subv
2018-01-10
NV: Keep track of Displays, Layers and BufferQueues in nvflinger.
Subv
2018-01-10
NV: Implemented (with stubs) the vi:m service and some of its subservices.
Subv
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