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path: root/src/core/hle/service/vi
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2022-10-27vi: implement CloseDisplayLiam
2022-10-17general: Add missing pragma onceMorph
2022-10-12kernel: remove KWritableEventLiam
2022-10-06Core: Fix get nvmap object random crashVonChenPlus
2022-10-06General: Fix compilation for GCCLiam White
2022-09-25service: vi: Retrieve vsync event once per displayMorph
The display vsync event can only be retrieved once per display. Returns VI::ResultPermissionDenied if we attempt to retrieve the vsync event for the same display. Prevents games such as .hack//G.U. Last Recode from consuming all the handles in the handle table by spamming vsync event retrievals and allows it to go in game.
2022-09-25service: vi: Move VI results into its own fileMorph
2022-06-26core: Replace all instances of ResultCode with Resultgerman77
2022-04-23general: Convert source file copyright comments over to SPDXMorph
This formats all copyright comments according to SPDX formatting guidelines. Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
2022-04-02hle: service: vi: Create a service thread where appropriate.bunnei
2022-03-24hle: vi: NativeWindow: Fix trivially copyable issues.bunnei
2022-03-24hle: nvflinger: Migrate android namespace -> Service::android.bunnei
2022-03-24hle: vi: Integrate new NVFlinger and HosBinderDriverServer service.bunnei
2022-02-02general: Move deleted copy/move constructor/assignment operators to public ↵Lioncash
interface This allows for better compiler errors, where the compiler will state a copy or move couldn't occur due to the relevant function being deleted. Previously a compiler would warn about the relevant function not being accessible (which, while true, isn't as informative as it could be).
2021-11-16Settings: eliminate rescaling_factor.Fernando Sahmkow
2021-11-03core: Remove unused includesameerj
2021-11-02general: Remove MakeResult helpersMorph
This is made obsolete by the presence of implicit constructors.
2021-10-15service/vi: Stub IHOSBinderDriver::TransactParcel GetBufferHistory (#7184)Feng Chen
2021-10-07service: Reduce header include overheadMorph
2021-09-26service/vi: Update to 13.0.0german77
2021-09-03core: hle: service: nvflinger/vi: Improve management of KEvent.bunnei
2021-08-25Revert "kernel: Various improvements to scheduler"bunnei
2021-08-19Fix crash in logging in CreateStrayLayerValeri
It was trying to log value of layer_id which is specifically known not to exist, potentially leading to segfault. Log display_id instead.
2021-08-07core: hle: service: nvflinger/vi: Improve management of KEvent.bunnei
2021-06-02general: Replace RESULT_SUCCESS with ResultSuccessMorph
Transition to PascalCase for result names.
2021-05-16core: Make variable shadowing a compile-time errorLioncash
Now that we have most of core free of shadowing, we can enable the warning as an error to catch anything that may be remaining and also eliminate this class of logic bug entirely.
2021-05-05common: Rename NON_COPYABLE/NON_MOVABLE with YUZU_ prefix.bunnei
2021-05-05hle: kernel: Migrate KReadableEvent and KWritableEvent to KAutoObject.bunnei
2021-05-05hle: kernel: Ensure all kernel objects with KAutoObject are properly created.bunnei
2021-05-05hle: kernel: Migrate KEvent to KAutoObject.bunnei
2021-05-05hle: kernel: Refactor IPC interfaces to not use std::shared_ptr.bunnei
2021-04-26service: Eliminate cases of member shadowingLioncash
Resolves a few localized instances of member variable shadowing. Brings us a little closer to turning shadowing warnings into errors.
2021-04-19general: Write buffers before pushing raw argumentsMorph
For consistency with the rest of the service implementations
2021-04-14common: Move settings to common from core.bunnei
- Removes a dependency on core and input_common from common.
2021-04-09vi: Update to 12.xMorph
2021-03-17IApplicationDisplayService: Stub GetIndirectLayerImageMapMorph
Used by games invoking the inline software keyboard such as GNOSIA
2021-02-05hle: kernel: Reimplement KReadableEvent and KWritableEvent.bunnei
2021-02-05hle: kernel: Rename WritableEvent to KWritableEvent.bunnei
2021-02-05hle: kernel: Rename ReadableEvent to KReadableEvent.bunnei
2021-01-28core: hle: kernel: Rename Thread to KThread.bunnei
2020-12-28hle: service: vi: Refactor to grab buffer only once.bunnei
2020-12-28service: nvflinger: Improve synchronization for BufferQueue.bunnei
- Use proper mechanisms for blocking on DequeueBuffer. - Ensure service thread terminates on emulation Shutdown.
2020-12-28hle: service: nvflinger: Refactor locking and interfaces.bunnei
2020-12-28hle: service: vi: Remove usage of SleepClientThread.bunnei
2020-12-17Overwrite slots instead of queuing them, add disconnect signalameerj
Fix for Katana Zero and Yoshi's Crafted World
2020-12-07core: Remove unnecessary enum casts in log callsLioncash
Follows the video core PR. fmt doesn't require casts for enum classes anymore, so we can remove quite a few casts.
2020-12-06hle: Type check ResponseBuilder::Push arguments, and fix use in vi.cppcomex
- Add a type check so that calling Push with an invalid type produces a compile error rather than a linker error. - vi.cpp was calling Push with a variable of type `std::size_t`. There's no explicit overload for `size_t`, but there is one for `u64`, which on most platforms is the same type as `size_t`. On macOS, however, it isn't: both types are 64 bits, but `size_t` is `unsigned long` and `u64` is `unsigned long long`. Regardless, it makes more sense to explicitly use `u64` here instead of `size_t`.
2020-11-26service: Eliminate usages of the global system instanceLioncash
Completely removes all usages of the global system instance within the services code by passing in the using system instance to the services.
2020-11-24hle: services: Fix a crash with improper NVFlinger lifetime management. (#4977)bunnei
* hle: services: Fix a crash with improper NVFlinger lifetime management. - This crash would happen when attempting to shutdown yuzu early on in boot.
2020-11-15settings: Preparation for per-game input settingsMorph