aboutsummaryrefslogtreecommitdiff
path: root/src/core/hle/service/nvdrv
AgeCommit message (Collapse)Author
2018-04-19service: Use nested namespace specifiers where applicableLioncash
Tidies up namespace declarations
2018-04-11Various fixes and clangHexagon12
2018-04-10Updated nvmemp with new service names.Hexagon12
2018-04-10Updated nvdrv with more service names.Hexagon12
2018-03-23renderer_opengl: Fixes for properly flushing & rendering the framebuffer.bunnei
2018-03-23renderer_opengl: Better handling of framebuffer transform flags.bunnei
2018-03-22nvdisp_disp0: Always flush and invalidate framebuffer region.bunnei
- Workaround for texture forwarding until we have a better place.
2018-03-22video_core: Move FramebufferInfo to FramebufferConfig in GPU.bunnei
2018-03-19Clang FixesN00byKing
2018-03-19Clean Warnings (?)N00byKing
2018-02-17nvmap: Make IocFromId return the same existing handle instead of creating a ↵Subv
new one. Games like Puyo Puyo Tetris and BOTW seem to depend on the buffer always having the same handle
2018-02-14nvhost-ctrl: Stub NVHOST_IOCTL_CTRL_EVENT_WAIT.Subv
2018-02-14Vi: Properly write the BufferProducerFence object in the DequeueBuffer ↵Subv
response parcel.
2018-02-14Merge pull request #188 from bunnei/refactor-buffer-descriptorbunnei
Refactor IPC buffer descriptor interface
2018-02-14nvdrv/interface: Silence formatting specifier warningsLioncash
2018-02-14nvmap: Silence formatting specifier warningsLioncash
2018-02-14nvhost_gpu: Silence formatting specifier warningsLioncash
2018-02-14nvhost_ctrl: Silence formatting specifier warningsLioncash
2018-02-14nvhost_ctrl_gpu: Silence formatting specifier warningsLioncash
2018-02-14nvhost_as_gpu: Silence formatting specifier warningsLioncash
2018-02-13service: Remove remaining uses of BufferDescriptor*.bunnei
2018-02-13nvdrv: Use ReadBuffer/WriteBuffer functions for Ioctl.bunnei
2018-02-12Merge pull request #178 from Subv/command_buffersbunnei
GPU: Added a command processor to decode the GPU pushbuffers and forward the commands to their respective engines
2018-02-11Make a GPU class in VideoCore to contain the GPU state.Subv
Also moved the GPU MemoryManager class to video_core since it makes more sense for it to be there.
2018-02-11GPU: Added a command processor to decode the GPU pushbuffers and forward the ↵Subv
commands to their respective engines.
2018-02-11nvdrv: Make the GPU memory manager available to nvhost-gpu.Subv
2018-02-11vi: Parse IGBPQueueBufferRequestParcel params and expose buffer flip vertical.bunnei
2018-02-09nvdrv: Fix QueryEvent for libnx.bunnei
2018-02-08nvhost_ctrl_gpu: Implement ZCullGetInfo.bunnei
2018-02-07nvhost_as_gpu: Implement AllocateSpace and MapBufferEx.bunnei
2018-02-07nvdrv: Add MemoryManager class to track GPU memory.bunnei
2018-02-07nvmap: Refactor to expose nvmap objects.bunnei
2018-02-07nvhost_as_gpu: Add nvmap as a class member.bunnei
2018-02-05Extra nvdrv support (#162)David
* FinishInitalize needed for 3.0.1+ games * nvdrv:s and nvdrv:t both use NVDRV * Most settings return 0 on hardware, disabled NV_MEMORY_PROFILER for now. NVN_THROUGH_OPENGL & NVRM_GPU_PREVENT_USE are a few interesting settings to look at. Carefully choosing settings can help with drawing graphics later on * Initial /dev/nvhost-gpu support * ZCullBind * Stubbed SetErrorNotifier * Fixed SetErrorNotifier log, Added SetChannelPriority * Allocate GPFIFO Ex2, Allocate Obj Ctx, Submit GPFIFO * oops * Fixed up naming/structs/enums. Used vector instead of array for "gpfifo_entry" * Added missing fixes * /dev/nvhost-ctrl-gpu * unneeded struct * Forgot u32 in enum class * Automatic descriptor swapping for ioctls, fixed nvgpu_gpu_get_tpc_masks_args being incorrect size * nvdrv#QueryEvent * Renamed logs for nvdrv * Refactor ioctl so nv_result isn't needed * /dev/nvhost-as-gpu * Fixed Log service naming, CtxObjects now u32, renamed all structs, added static_asserts to structs, used INSERT_PADDING_WORDS instead of u32s * nvdevices now uses "Ioctl" union, * IoctlGpfifoEntry now uses bit field * final changes
2018-02-04logger: Use Service_NVDRV category where applicable.bunnei
2018-01-24hle: Rename RequestBuilder to ResponseBuilder.bunnei
2018-01-21Merge pull request #131 from lioncash/enumbunnei
nvmap: Make IoctlCommands an enum class
2018-01-21Added nvmemp, Added /dev/nvhost-ctrl, SetClientPID now stores pid (#114)David
* Added nvmemp, Added /dev/nvhost-ctrl, SetClientPID now stores pid * used clang-format-3.9 instead * lowercase pid * Moved nvmemp handlers to cpp * Removed unnecessary logging for NvOsGetConfigU32. Cleaned up log and changed to LOG_DEBUG * using std::arrays instead of c arrays * nvhost get config now uses std::array completely * added pid logging back * updated cmakelist * missing includes * added array, removed memcpy * clang-format6.0
2018-01-21nvmap: Add a return 0 underneath the UNIMPLEMENTED macroLioncash
This macro resolves to an empty macro in release builds.
2018-01-21nvmap: Make IoctlCommands an enum classLioncash
Prevents the enum values from polluting the surrounding scope
2018-01-20Format: Run the new clang format on everythingJames Rowe
2018-01-18nvdrv: Stub SetClientPID.bunnei
2018-01-17nvdrv: stubbed Close(cmd 2)Frederic Meyer
2018-01-16UI: Fix frame rate perf statsJames Rowe
Adds in a missing EndGameFrame when nvdrv swaps buffers
2018-01-16NV: Implemented the nvdrv service, which uses the same interface as nvdrv:aSubv
2018-01-16NV: Move the nvdrv classes into the Nvidia namespace, and move the ↵Subv
functionality to a s single module that services call.
2018-01-16clang-formatMerryMage
2018-01-13yuzu: Update license text to be consistent across project.bunnei
2018-01-11core: Include <algorithm> where used.bunnei
2018-01-11nv: Fix more broken asserts.bunnei