| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2018-04-19 | service: Use nested namespace specifiers where applicable | Lioncash | |
| Tidies up namespace declarations | |||
| 2018-04-11 | Various fixes and clang | Hexagon12 | |
| 2018-04-10 | Updated nvmemp with new service names. | Hexagon12 | |
| 2018-04-10 | Updated nvdrv with more service names. | Hexagon12 | |
| 2018-03-23 | renderer_opengl: Fixes for properly flushing & rendering the framebuffer. | bunnei | |
| 2018-03-23 | renderer_opengl: Better handling of framebuffer transform flags. | bunnei | |
| 2018-03-22 | nvdisp_disp0: Always flush and invalidate framebuffer region. | bunnei | |
| - Workaround for texture forwarding until we have a better place. | |||
| 2018-03-22 | video_core: Move FramebufferInfo to FramebufferConfig in GPU. | bunnei | |
| 2018-03-19 | Clang Fixes | N00byKing | |
| 2018-03-19 | Clean Warnings (?) | N00byKing | |
| 2018-02-17 | nvmap: Make IocFromId return the same existing handle instead of creating a ↵ | Subv | |
| new one. Games like Puyo Puyo Tetris and BOTW seem to depend on the buffer always having the same handle | |||
| 2018-02-14 | nvhost-ctrl: Stub NVHOST_IOCTL_CTRL_EVENT_WAIT. | Subv | |
| 2018-02-14 | Vi: Properly write the BufferProducerFence object in the DequeueBuffer ↵ | Subv | |
| response parcel. | |||
| 2018-02-14 | Merge pull request #188 from bunnei/refactor-buffer-descriptor | bunnei | |
| Refactor IPC buffer descriptor interface | |||
| 2018-02-14 | nvdrv/interface: Silence formatting specifier warnings | Lioncash | |
| 2018-02-14 | nvmap: Silence formatting specifier warnings | Lioncash | |
| 2018-02-14 | nvhost_gpu: Silence formatting specifier warnings | Lioncash | |
| 2018-02-14 | nvhost_ctrl: Silence formatting specifier warnings | Lioncash | |
| 2018-02-14 | nvhost_ctrl_gpu: Silence formatting specifier warnings | Lioncash | |
| 2018-02-14 | nvhost_as_gpu: Silence formatting specifier warnings | Lioncash | |
| 2018-02-13 | service: Remove remaining uses of BufferDescriptor*. | bunnei | |
| 2018-02-13 | nvdrv: Use ReadBuffer/WriteBuffer functions for Ioctl. | bunnei | |
| 2018-02-12 | Merge pull request #178 from Subv/command_buffers | bunnei | |
| GPU: Added a command processor to decode the GPU pushbuffers and forward the commands to their respective engines | |||
| 2018-02-11 | Make a GPU class in VideoCore to contain the GPU state. | Subv | |
| Also moved the GPU MemoryManager class to video_core since it makes more sense for it to be there. | |||
| 2018-02-11 | GPU: Added a command processor to decode the GPU pushbuffers and forward the ↵ | Subv | |
| commands to their respective engines. | |||
| 2018-02-11 | nvdrv: Make the GPU memory manager available to nvhost-gpu. | Subv | |
| 2018-02-11 | vi: Parse IGBPQueueBufferRequestParcel params and expose buffer flip vertical. | bunnei | |
| 2018-02-09 | nvdrv: Fix QueryEvent for libnx. | bunnei | |
| 2018-02-08 | nvhost_ctrl_gpu: Implement ZCullGetInfo. | bunnei | |
| 2018-02-07 | nvhost_as_gpu: Implement AllocateSpace and MapBufferEx. | bunnei | |
| 2018-02-07 | nvdrv: Add MemoryManager class to track GPU memory. | bunnei | |
| 2018-02-07 | nvmap: Refactor to expose nvmap objects. | bunnei | |
| 2018-02-07 | nvhost_as_gpu: Add nvmap as a class member. | bunnei | |
| 2018-02-05 | Extra nvdrv support (#162) | David | |
| * FinishInitalize needed for 3.0.1+ games * nvdrv:s and nvdrv:t both use NVDRV * Most settings return 0 on hardware, disabled NV_MEMORY_PROFILER for now. NVN_THROUGH_OPENGL & NVRM_GPU_PREVENT_USE are a few interesting settings to look at. Carefully choosing settings can help with drawing graphics later on * Initial /dev/nvhost-gpu support * ZCullBind * Stubbed SetErrorNotifier * Fixed SetErrorNotifier log, Added SetChannelPriority * Allocate GPFIFO Ex2, Allocate Obj Ctx, Submit GPFIFO * oops * Fixed up naming/structs/enums. Used vector instead of array for "gpfifo_entry" * Added missing fixes * /dev/nvhost-ctrl-gpu * unneeded struct * Forgot u32 in enum class * Automatic descriptor swapping for ioctls, fixed nvgpu_gpu_get_tpc_masks_args being incorrect size * nvdrv#QueryEvent * Renamed logs for nvdrv * Refactor ioctl so nv_result isn't needed * /dev/nvhost-as-gpu * Fixed Log service naming, CtxObjects now u32, renamed all structs, added static_asserts to structs, used INSERT_PADDING_WORDS instead of u32s * nvdevices now uses "Ioctl" union, * IoctlGpfifoEntry now uses bit field * final changes | |||
| 2018-02-04 | logger: Use Service_NVDRV category where applicable. | bunnei | |
| 2018-01-24 | hle: Rename RequestBuilder to ResponseBuilder. | bunnei | |
| 2018-01-21 | Merge pull request #131 from lioncash/enum | bunnei | |
| nvmap: Make IoctlCommands an enum class | |||
| 2018-01-21 | Added nvmemp, Added /dev/nvhost-ctrl, SetClientPID now stores pid (#114) | David | |
| * Added nvmemp, Added /dev/nvhost-ctrl, SetClientPID now stores pid * used clang-format-3.9 instead * lowercase pid * Moved nvmemp handlers to cpp * Removed unnecessary logging for NvOsGetConfigU32. Cleaned up log and changed to LOG_DEBUG * using std::arrays instead of c arrays * nvhost get config now uses std::array completely * added pid logging back * updated cmakelist * missing includes * added array, removed memcpy * clang-format6.0 | |||
| 2018-01-21 | nvmap: Add a return 0 underneath the UNIMPLEMENTED macro | Lioncash | |
| This macro resolves to an empty macro in release builds. | |||
| 2018-01-21 | nvmap: Make IoctlCommands an enum class | Lioncash | |
| Prevents the enum values from polluting the surrounding scope | |||
| 2018-01-20 | Format: Run the new clang format on everything | James Rowe | |
| 2018-01-18 | nvdrv: Stub SetClientPID. | bunnei | |
| 2018-01-17 | nvdrv: stubbed Close(cmd 2) | Frederic Meyer | |
| 2018-01-16 | UI: Fix frame rate perf stats | James Rowe | |
| Adds in a missing EndGameFrame when nvdrv swaps buffers | |||
| 2018-01-16 | NV: Implemented the nvdrv service, which uses the same interface as nvdrv:a | Subv | |
| 2018-01-16 | NV: Move the nvdrv classes into the Nvidia namespace, and move the ↵ | Subv | |
| functionality to a s single module that services call. | |||
| 2018-01-16 | clang-format | MerryMage | |
| 2018-01-13 | yuzu: Update license text to be consistent across project. | bunnei | |
| 2018-01-11 | core: Include <algorithm> where used. | bunnei | |
| 2018-01-11 | nv: Fix more broken asserts. | bunnei | |
