| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2018-07-02 | Rename logging macro back to LOG_* | James Rowe | |
| 2018-05-01 | GetSharedFontInOrderOfPriority (#381) | David | |
| * GetSharedFontInOrderOfPriority * Update pl_u.cpp * Ability to use ReadBuffer and WriteBuffer with different buffer indexes, fixed up GetSharedFontInOrderOfPriority * switched to NGLOG * Update pl_u.cpp * Update pl_u.cpp * language_code is actually language code and not index * u32->u64 * final cleanups | |||
| 2018-04-24 | ns: Move logging macros over to new fmt-compatible ones | Lioncash | |
| 2018-04-19 | service: Use nested namespace specifiers where applicable | Lioncash | |
| Tidies up namespace declarations | |||
| 2018-04-15 | pl_u: Use empty shared font if none is available. | bunnei | |
| - Makes games work in lieu of shared_font.bin. | |||
| 2018-04-10 | Updated pl:u with more service names. | Hexagon12 | |
| 2018-03-25 | pl_u: Add RequestLoad. | bunnei | |
| 2018-03-14 | core: Move process creation out of global state. | bunnei | |
| 2018-02-14 | pl_u: Implement basic shared font loading from RAM dump. | bunnei | |
| 2017-10-12 | Remove lots more 3DS-specific code. | bunnei | |
| 2017-09-16 | Services/NS: Port ns:s to the new service framework. | Subv | |
