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path: root/src/core/hle/service/fs
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2016-12-26IPC helpers exampleLectem
2016-12-21Address clang-format issues.bunnei
2016-12-21core: Remove HLE module, consolidate code & various cleanups.bunnei
2016-12-16FS: fix debug build from #2249wwylele
2016-12-14Merge pull request #2249 from Subv/sessions_v3Yuri Kunde Schlesner
Kernel/IPC: Use Ports and Sessions as the fundamental building block of Inter Process Communication.
2016-12-14Fixed the codestyle to match our clang-format rules.Subv
2016-12-09Moved the HLE command buffer translation task to ServerSession instead of ↵Subv
the HLE handler superclass.
2016-12-08Added a framework for partially handling Session disconnections.Subv
Further implementation will happen in a future commit. Fixes a regression.
2016-12-08Use std::move where appropriate.Subv
2016-12-08fs_user: Update function tableLioncash
Updated based off information from 3dbrew.
2016-12-07Merge pull request #2232 from wwylele/other-savebunnei
FS: implement archives for other game save data
2016-12-05Split SessionRequestHandler::HandleSyncRequest into HandleSyncRequest, ↵Subv
TranslateRequest and HandleSyncRequestImpl. HandleSyncRequest now takes care of calling the command buffer translate function before actually invoking the command handler for HLE services.
2016-11-30Fixed the rebase mistakes.Subv
2016-11-30A bit of a redesign.Subv
Sessions and Ports are now detached from each other. HLE services are handled by means of a SessionRequestHandler class, Interface now inherits from this class. The File and Directory classes are no longer kernel objects, but SessionRequestHandlers instead, bound to a ServerSession when requested. File::OpenLinkFile now creates a new session pair and binds the File instance to it.
2016-11-30 Kernel/IPC: Use Ports and Sessions as the fundamental building block of ↵Subv
Inter Process Communication. All handles obtained via srv::GetServiceHandle or svcConnectToPort are references to ClientSessions. Service modules will wait on the counterpart of those ClientSessions (Called ServerSessions) using svcReplyAndReceive or svcWaitSynchronization[1|N], and will be awoken when a SyncRequest is performed. HLE Interfaces are now ClientPorts which override the HandleSyncRequest virtual member function to perform command handling immediately.
2016-11-30Set client SDK version to Service APIsmailwl
2016-11-29FileSys: Implement OtherSaveDatawwylele
2016-11-29FS: add missing MediaTypewwylele
2016-11-29FileSys: abstract SD save data archive sourcewwylele
2016-11-19FileSys: rename SaveDataCheck archive to NCCH archivewwylele
According to the observation from game and 3dbrew "Used for accessing general NCCH data"
2016-11-19FileSys: add SDMCWriteOnlyArchivewwylele
2016-11-01FileSys: make Archive interfaces return error codewwylele
and make the mode parameter a reference since it is a BitField union
2016-10-02fs: clean up log formatwwylele
2016-10-02fs: implement DeleteDirectoryRecursivelywwylele
2016-09-21Use negative priorities to avoid special-casing the self-includeYuri Kunde Schlesner
2016-09-21Remove empty newlines in #include blocks.Emmanuel Gil Peyrot
This makes clang-format useful on those. Also add a bunch of forgotten transitive includes, which otherwise prevented compilation.
2016-09-18Manually tweak source formatting and then re-run clang-formatYuri Kunde Schlesner
2016-09-18Sources: Run clang-format on everything.Emmanuel Gil Peyrot
2016-07-09Merge pull request #1894 from wwylele/set-config-blockYuri Kunde Schlesner
Implement config savegame editing & clean up
2016-07-06Merge pull request #1940 from JamePeng/fix-archive-error-codebunnei
Fix the errorcode of archive handle
2016-07-05Fix the errorcode of archive handleJamePeng
2016-07-03HLE/FS: Document some command parameters and implemented command 0x08560240 ↵Subv
(CreateLegacySystemSaveData)
2016-07-03Service::CFG/FS: add and refactor out utilities for front-endwwylele
2016-05-28Memory: Handle RasterizerCachedMemory and RasterizerCachedSpecial page types ↵Subv
in the memory block manipulation functions.
2016-05-28FS/Archive: Remove use of Memory::GetPointerMerryMage
2016-04-23fs: Fix what appears to be a typo (filename_size / file_size)Sam Spilsbury
2016-04-21HWRasterizer: Texture forwardingtfarley
2016-04-05Common: Remove Common::make_unique, use std::make_uniqueMerryMage
2016-03-20HLE/FS: Change the error code returned when an ExtSaveData archive is not found.Subv
This allows Fire Emblem to boot again.
2016-03-20HLE/FS: Corrected some style concerns.Subv
2016-03-20HLE/FS: Implemented GetFormatInfoSubv
Format information is currently only implemented for the ExtSaveData, SharedExtSaveData and SaveData archives, the information is stored in a file alongside the root folder of the archive.
2016-03-20HLE/FS: Don't return an error when deleting the ExtSaveData if it does not ↵Subv
exist.
2016-03-20HLE/FS: Return the proper error codes when opening files.Subv
2016-03-20HLE/FS: Fixed the OpenDirectory error codeSubv
2016-03-20HLE/FS: Return the proper error codes on file Read/Write operations.Subv
These operations are limited by the open flags specified while opening the file.
2016-03-20HLE/FS: Corrected the error codes for DeleteFileSubv
2016-03-20HLE/FS: FS::CreateFile takes an u64 for the file size.Subv
2016-03-12Fix headerpippo2931
2016-03-12GetArchiveResource stubpippo2931
2015-12-30services: Update some function tablesLioncash