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2021-02-06Merge pull request #5326 from german77/hidUpdate1bunnei
HID: Update the HID service to match more closely to switchbrew part 1
2021-02-05hle: kernel: Reimplement KReadableEvent and KWritableEvent.bunnei
2021-02-05hle: kernel: Rename WritableEvent to KWritableEvent.bunnei
2021-02-05hle: kernel: Rename ReadableEvent to KReadableEvent.bunnei
2021-02-03Fix npad struct to match switchbrewgerman
2021-02-02IApplicationFunctions: Implement GetHealthWarningDisappearedSystemEventMorph
2021-01-31am/IApplicationFunctions: Stub IsGamePlayRecordingSupportedMorph
Used by RetroArch
2021-01-30am: Stub TryPopFromFriendInvitationStorageChannelameerj
Used by Family Feud
2021-01-25hle: Implement remaining services for Stereo VisionChloe Marcec
Used by Zelda Breath of the Wild, Super Mario Odyssey and Nintendo Labo
2021-01-20hle: service: am: Stub ↵bunnei
ILibraryAppletAccessor::PresetLibraryAppletGpuTimeSliceZero. - Used by Monster Hunter Rise demo.
2021-01-15common/common_funcs: Rename INSERT_UNION_PADDING_{BYTES,WORDS} to _NOINITReinUsesLisp
INSERT_PADDING_BYTES_NOINIT is more descriptive of the underlying behavior.
2021-01-02general: Fix various spelling errorsMorph
2020-12-18applets/web: Implement the online web browser appletMorph
2020-12-18main, applets/web: Re-add progress dialog for RomFS extractionMorph
2020-12-18pl_u, applets/web: Decrypt shared fonts to TTF filesMorph
2020-12-18applets/web: Implement the default web browser applet frontendMorph
2020-12-18applets/web: Implement the offline browser applet backendMorph
2020-12-18applets/web: Initial implementation of the web browser appletMorph
2020-12-18applets: Remove the previous web browser applet implementationMorph
2020-12-08Merge pull request #5166 from lioncash/log-castbunnei
core: Remove unnecessary enum casts in log calls
2020-12-08Merge pull request #5135 from Morph1984/applets-shadowbunnei
applets: Resolve variable shadowing
2020-12-07core: Remove unnecessary enum casts in log callsLioncash
Follows the video core PR. fmt doesn't require casts for enum classes anymore, so we can remove quite a few casts.
2020-12-07controller: Use std::move within ConvertToFrontendParameters()Lioncash
Avoids unnecessary copies.
2020-12-07controller: Avoid unnecessary copies in ConfigurationComplete()Lioncash
Avoids unnecessary 1072 byte copies when querying info about controllers.
2020-12-05applets: Resolve variable shadowingMorph
2020-11-26service: Eliminate usages of the global system instanceLioncash
Completely removes all usages of the global system instance within the services code by passing in the using system instance to the services.
2020-11-24service: am: Implement ExecuteProgram and required stubs.bunnei
- This is used by Super Mario 3D All-Stars.
2020-11-24hle: services: Fix a crash with improper NVFlinger lifetime management. (#4977)bunnei
* hle: services: Fix a crash with improper NVFlinger lifetime management. - This crash would happen when attempting to shutdown yuzu early on in boot.
2020-11-18patch_manager: Remove usages of the global system instanceLioncash
With this, only 19 usages of the global system instance remain within the core library. We're almost there.
2020-11-15controllers/npad: Rename NPadType to NpadStyleSetMorph
This more accurately represents the underlying type and avoids confusion with NpadType
2020-11-15settings: Preparation for per-game input settingsMorph
2020-11-12Merge pull request #4895 from Morph1984/cave-story-plus-applet-fixbunnei
applets/controller: Introduce additional checks for mode and caller
2020-11-08ipc_helpers: Remove usage of the global system instanceLioncash
Resolves numerous deprecation warnings throughout the codebase due to inclusion of this header. Now building core should be significantly less noisy (and also relying on less global state). This also uncovered quite a few modules that were relying on indirect includes, which have also been fixed.
2020-11-08applets: Rename LibraryAppletVersion to ControllerAppletVersionMorph
2020-11-08applets/controller: Pop normal data for StrapGuide and FirmwareUpdateMorph
2020-11-08applets/controller: Introduce additional checks for mode and callerMorph
Some games like Cave Story+ set invalid values in the ControllerPrivateArg's mode and caller fields. Use other fields to determine the appropriate mode and caller should either or both fields be invalid.
2020-11-08applets/controller: Add ControllerUpdateFirmwareArg structMorph
2020-10-27service: Update function tablesLioncash
Updates function tables according to info on SwitchBrew.
2020-10-20Revert "core: Fix clang build"bunnei
2020-10-17core: Fix clang buildLioncash
Recent changes to the build system that made more warnings be flagged as errors caused building via clang to break. Fixes #4795
2020-09-25frontend/controller: Eliminate dependency on the global system instanceLioncash
2020-09-17am: Stub GetPreviousProgramIndexMorph
- Used in Super Mario 3D All-Stars
2020-09-04Address feedbackMorph
2020-09-04applets/controller: Set min_players to have a minimum value of 1.Morph
- Some games like Shipped have a minimum requirement of 0 connected players and is undesired behavior. We must require a minimum of 1 player connected regardless of what games may ask.
2020-09-04applets/controller: Implement "Explain Text"Morph
"Explain Text" is additional text that is shown for each player in the controller applet.
2020-09-04Project Mjölnir: Part 2 - Controller AppletMorph
Co-authored-by: Its-Rei <kupfel@gmail.com>
2020-08-16common/fileutil: Convert namespace to Common::FSLioncash
Migrates a remaining common file over to the Common namespace, making it consistent with the rest of common files. This also allows for high-traffic FS related code to alias the filesystem function namespace as namespace FS = Common::FS; for more concise typing.
2020-08-14software_keyboard: Resolve a pessimizing move warningLioncash
A std::vector created in place like this is already an rvalue and doesn't need to be moved.
2020-08-13General: Tidy up clang-format warnings part 2Lioncash
2020-08-07Merge pull request #4457 from ogniK5377/SetScreenShotPermissionbunnei
am: Unstub SetScreenShotPermission