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2018-09-19Removed the use of rp.MakeBuilderDavid Marcec
Due to keeping the code style consistent in the yuzu codebase. `rb = rp.MakeBuilder(...)` was replaced with `rb{ctx, ...}`
2018-09-19Implemented GetDefaultDisplayResolutionDavid Marcec
2018-09-15Port #4182 from Citra: "Prefix all size_t with std::"fearlessTobi
2018-09-10hle/service: Default constructors and destructors in the cpp file where ↵Lioncash
applicable When a destructor isn't defaulted into a cpp file, it can cause the use of forward declarations to seemingly fail to compile for non-obvious reasons. It also allows inlining of the construction/destruction logic all over the place where a constructor or destructor is invoked, which can lead to code bloat. This isn't so much a worry here, given the services won't be created and destroyed frequently. The cause of the above mentioned non-obvious errors can be demonstrated as follows: ------- Demonstrative example, if you know how the described error happens, skip forwards ------- Assume we have the following in the header, which we'll call "thing.h": \#include <memory> // Forward declaration. For example purposes, assume the definition // of Object is in some header named "object.h" class Object; class Thing { public: // assume no constructors or destructors are specified here, // or the constructors/destructors are defined as: // // Thing() = default; // ~Thing() = default; // // ... Some interface member functions would be defined here private: std::shared_ptr<Object> obj; }; If this header is included in a cpp file, (which we'll call "main.cpp"), this will result in a compilation error, because even though no destructor is specified, the destructor will still need to be generated by the compiler because std::shared_ptr's destructor is *not* trivial (in other words, it does something other than nothing), as std::shared_ptr's destructor needs to do two things: 1. Decrement the shared reference count of the object being pointed to, and if the reference count decrements to zero, 2. Free the Object instance's memory (aka deallocate the memory it's pointing to). And so the compiler generates the code for the destructor doing this inside main.cpp. Now, keep in mind, the Object forward declaration is not a complete type. All it does is tell the compiler "a type named Object exists" and allows us to use the name in certain situations to avoid a header dependency. So the compiler needs to generate destruction code for Object, but the compiler doesn't know *how* to destruct it. A forward declaration doesn't tell the compiler anything about Object's constructor or destructor. So, the compiler will issue an error in this case because it's undefined behavior to try and deallocate (or construct) an incomplete type and std::shared_ptr and std::unique_ptr make sure this isn't the case internally. Now, if we had defaulted the destructor in "thing.cpp", where we also include "object.h", this would never be an issue, as the destructor would only have its code generated in one place, and it would be in a place where the full class definition of Object would be visible to the compiler. ---------------------- End example ---------------------------- Given these service classes are more than certainly going to change in the future, this defaults the constructors and destructors into the relevant cpp files to make the construction and destruction of all of the services consistent and unlikely to run into cases where forward declarations are indirectly causing compilation errors. It also has the plus of avoiding the need to rebuild several services if destruction logic changes, since it would only be necessary to recompile the single cpp file.
2018-08-28kernel: Eliminate kernel global stateLioncash
As means to pave the way for getting rid of global state within core, This eliminates kernel global state by removing all globals. Instead this introduces a KernelCore class which acts as a kernel instance. This instance lives in the System class, which keeps its lifetime contained to the lifetime of the System class. This also forces the kernel types to actually interact with the main kernel instance itself instead of having transient kernel state placed all over several translation units, keeping everything together. It also has a nice consequence of making dependencies much more explicit. This also makes our initialization a tad bit more correct. Previously we were creating a kernel process before the actual kernel was initialized, which doesn't really make much sense. The KernelCore class itself follows the PImpl idiom, which allows keeping all the implementation details sealed away from everything else, which forces the use of the exposed API and allows us to avoid any unnecessary inclusions within the main kernel header.
2018-08-23Added GetBootMode (#1107)David
* Added GetBootMode Used by homebrew * Added enum for GetBootMode
2018-08-21am: Utilize std::array within PopLaunchParameter()Lioncash
Gets rid of the potential for C array-to-pointer decay, and also makes pointer arithmetic to get the end of the copy range unnecessary. We can just use std::array's begin() and end() member functions.
2018-08-17Implement SetIdleTimeDetectionExtension & GetIdleTimeDetectionExtension (#1059)greggameplayer
* Used by Mario Tennis Aces
2018-08-16correct coding stylegreggameplayer
2018-08-16Implement GetDefaultDisplayResolutionChangeEventgreggameplayer
Require by Toki Tori and Toki Tori 2+
2018-08-08am: Stub SetScreenShotImageOrientation.bunnei
- Used by Super Mario Odyssey.
2018-08-03Added ability to change username & language code in the settings ui. Added ↵David
IProfile::Get and SET::GetLanguageCode for libnx tests (#851)
2018-07-31service/am: Add missing am servicesLioncash
Adds the basic skeleton for missing am services idle:sys, omm, and spsm based off the information provided by Switch Brew.
2018-07-19hle/service: Make constructors explicit where applicableLioncash
Prevents implicit construction and makes these lingering non-explicit constructors consistent with the rest of the other classes in services.
2018-07-18Virtual Filesystem 2: Electric Boogaloo (#676)Zach Hilman
* Virtual Filesystem * Fix delete bug and documentate * Review fixes + other stuff * Fix puyo regression
2018-07-17General Filesystem and Save Data Fixes (#670)Zach Hilman
2018-07-07Revert "Virtual Filesystem (#597)"bunnei
This reverts commit 77c684c1140f6bf3fb7d4560d06d2efb1a2ee5e2.
2018-07-06Virtual Filesystem (#597)Zach Hilman
* Add VfsFile and VfsDirectory classes * Finish abstract Vfs classes * Implement RealVfsFile (computer fs backend) * Finish RealVfsFile and RealVfsDirectory * Finished OffsetVfsFile * More changes * Fix import paths * Major refactor * Remove double const * Use experimental/filesystem or filesystem depending on compiler * Port partition_filesystem * More changes * More Overhaul * FSP_SRV fixes * Fixes and testing * Try to get filesystem to compile * Filesystem on linux * Remove std::filesystem and document/test * Compile fixes * Missing include * Bug fixes * Fixes * Rename v_file and v_dir * clang-format fix * Rename NGLOG_* to LOG_* * Most review changes * Fix TODO * Guess 'main' to be Directory by filename
2018-07-02Rename logging macro back to LOG_*James Rowe
2018-06-05am: Stub out IApplicationFunctions::GetPseudoDeviceId.bunnei
2018-06-03am: Implement ILibraryAppletAccessor::PopOutData.bunnei
2018-06-03am: ISelfController:LaunchableEvent should be sticky.bunnei
2018-06-03am: Stub out ILibraryAppletAccessor Start and GetResult methods.bunnei
2018-06-03am: Implement ILibraryAppletAccessor::PushInData.bunnei
2018-06-03am: Implement IStorageAccessor::Write.bunnei
2018-06-03am: Cleanup IStorageAccessor::Read.bunnei
2018-06-03am: Implement ILibraryAppletCreator::CreateStorage.bunnei
2018-05-26am: Stub IApplicationFunctions GetDisplayVersion.bunnei
2018-05-25Add & correct miscellaneous things (#470)greggameplayer
* add some InfoType * correct OpenApplicationProxy cmd number * add IDisplayController functions * fix clang-format * add more system languages
2018-05-07Stubs for QLaunch (#428)Hexagon12
* Stubs for QLaunch * Wiped unrelated stuff * Addressed comment * Dropped GetPopFromGeneralChannelEvent
2018-05-02general: Make formatting of logged hex values more straightforwardLioncash
This makes the formatting expectations more obvious (e.g. any zero padding specified is padding that's entirely dedicated to the value being printed, not any pretty-printing that also gets tacked on).
2018-04-29am: Fix GetDesiredLanguage implementation.bunnei
2018-04-24am: Move logging macros over to new fmt-compatible onesLioncash
2018-04-19service: Use nested namespace specifiers where applicableLioncash
Tidies up namespace declarations
2018-04-11Various fixes and clangHexagon12
2018-04-10Updated AppletOE with more service names.Hexagon12
2018-04-10Updated AppletAE with more service names.Hexagon12
2018-04-10Updated AM with more service names.Hexagon12
2018-03-26config: Rename is_docked to use_docked_mode to be consistent with other ↵bunnei
config bools.
2018-03-26config: Add setting for whether the system is docked or not.bunnei
2018-03-04FS: Make EnsureSaveData create the savedata folder when called for the first ↵Subv
time.
2018-02-22Stub more functionsmailwl
2018-02-22Stub am::SetScreenShotPermission, and bsd::StartMonitoring functionsmailwl
2018-02-18AM: Corrected the response in EnsureSaveData.Subv
The values are still unknown and the function is still considered a stub. Puyo Puyo Tetris now tries to call fsp-srv:MountSaveData.
2018-02-13service: Remove remaining uses of BufferDescriptor*.bunnei
2018-02-07Service: stub some functions in am, audio, time, vi servicesmailwl
2018-02-05IApplicationFunctions: Stub out EnsureSaveData.bunnei
2018-02-04logger: Add AM service logging category.bunnei
2018-02-02Service/am: Add AppletAE service (#153)mailwl
* Add AppletAE, step 1: move common interfaces to am.h * Add AppletAE, step 2
2018-01-24hle: Rename RequestBuilder to ResponseBuilder.bunnei