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2015-02-19Misc cleanup of common and related functionsarchshift
2015-02-12Build: Fixed some warningsSubv
2015-02-10Asserts: break/crash program, fit to style guide; log.h->assert.harchshift
Involves making asserts use printf instead of the log functions (log functions are asynchronous and, as such, the log won't be printed in time) As such, the log type argument was removed (printf obviously can't use it, and it's made obsolete by the file and line printing) Also removed some GEKKO cruft.
2015-02-09Scheduler refactor Pt. 1Kevin Hartman
* Simplifies scheduling logic, specifically regarding thread status. It should be much clearer which statuses are valid for a thread at any given point in the system. * Removes dead code from thread.cpp. * Moves the implementation of resetting a ThreadContext to the corresponding core's implementation. Other changes: * Fixed comments in arm interfaces. * Updated comments in thread.cpp * Removed confusing, useless, functions like MakeReady() and ChangeStatus() from thread.cpp. * Removed stack_size from Thread. In the CTR kernel, the thread's stack would be allocated before thread creation.
2015-02-09Mutex: Locks should be recursive.bunnei
2015-02-03core: Fix some warnings on OSXLioncash
2015-02-02Kernel: Stop creating useless Handles during object creationYuri Kunde Schlesner
They're finally unnecessary, and will stop cluttering the application's handle table.
2015-02-02Kernel: Make WaitObjects share ownership of Threads waiting on themYuri Kunde Schlesner
During normal operation, a thread waiting on an WaitObject and the object hold mutual references to each other for the duration of the wait. If a process is forcefully terminated (The CTR kernel has a SVC to do this, TerminateProcess, though no equivalent exists for threads.) its threads would also be stopped and destroyed, leaving dangling pointers in the WaitObjects. The solution is to simply have the Thread remove itself from WaitObjects when it is stopped. The vector of Threads in WaitObject has also been changed to hold SharedPtrs, just in case. (Better to have a reference cycle than a crash.)
2015-02-02Explicitly instantiate constructors/destructors for Kernel objectsYuri Kunde Schlesner
This should speed up compile times a bit, as well as enable more liberal use of forward declarations. (Due to SharedPtr not trying to emit the destructor anymore.)
2015-02-02Mutex: Replace g_mutex_held_locks with a set inside ThreadYuri Kunde Schlesner
2015-02-02Kernel: Fix bug in HandleTable::CloseYuri Kunde Schlesner
2015-02-02Kernel: Remove Object::GetHandle (it's not used anymore :D)Yuri Kunde Schlesner
2015-02-02Kernel: Introduce unique Object ids for debuggingYuri Kunde Schlesner
2015-02-02Kernel: Use separate Handle tables for CoreTiming userdataYuri Kunde Schlesner
This is to support the removal of GetHandle soon
2015-02-02Kernel: Remove previous scheduled event when a Timer is re-SetYuri Kunde Schlesner
2015-02-02Thread: Modernize two functions that slipped through previous rebasesYuri Kunde Schlesner
2015-01-31arm: Clean up ARMul_StateLioncash
Remove unnecessary/unused struct variables.
2015-01-30shared_memory: Fix assignments in SharedMemory::MapLioncash
2015-01-30Kernel: Mark all appropriate kernel objects as "final"Yuri Kunde Schlesner
2015-01-30Remove result.h InvalidHandleYuri Kunde Schlesner
It was only being used in two places, where it was replaced by a local constant.
2015-01-30Kernel: Convert Event to not use HandlesYuri Kunde Schlesner
2015-01-30Kernel: Convert Timer to (mostly) not use HandlesYuri Kunde Schlesner
2015-01-30Kernel: Convert Mutex to not use HandlesYuri Kunde Schlesner
2015-01-30Kernel: Convert AddressArbiter to not use HandlesYuri Kunde Schlesner
2015-01-30Kernel: Convert Semaphore to not use HandlesYuri Kunde Schlesner
2015-01-30Kernel: Convert SharedMemory to not use HandlesYuri Kunde Schlesner
2015-01-30Move VAddr/PAddr typedefs to kernel.hYuri Kunde Schlesner
2015-01-30Kernel: Remove useless/duplicated comments; mark functions staticYuri Kunde Schlesner
2015-01-21Thread: Fix WaitSynchronization1 to not set register 1 on thread wakeup.bunnei
2015-01-21Thread: Use std::find in CheckWait_WaitObject.bunnei
2015-01-21Mutex: Cleanup and remove redundant code.bunnei
2015-01-21Kernel: Renamed some functions for clarity.bunnei
- ReleaseNextThread->WakeupNextThread - ReleaseAllWaitingThreads->WakeupAllWaitingThreads.
2015-01-21Kernel: Changed "ShouldWait" to return bool and "Acquire" to return void.bunnei
2015-01-21WaitObject: Renamed "Wait" to "ShouldWait", made "ShouldWait" and "Acquire" ↵bunnei
pure virtual.
2015-01-21Event: Fix implementation of "non-sticky" events.bunnei
2015-01-21Session: Change to a WaitObject.bunnei
2015-01-21Kernel: Reschedule on SignalEvent and SendSyncRequest, fix some bugs.bunnei
2015-01-21Mutex: Fix a bug where the thread should not wait if it already has the mutex.bunnei
2015-01-21Kernel: Moved Wait and Acquire to WaitObject, added way to retrieve a ↵bunnei
WaitObject safely.
2015-01-21AddressArbiter: Changed to Kernel::Object, big cleanup, removed code that ↵bunnei
made no sense.
2015-01-21Kernel: Get rid of WaitTypes and simplify lots of code, removing hacks.bunnei
2015-01-21WaitSynchronizationN: Refactor to fix several bugsbunnei
- Separate wait checking from waiting the current thread - Resume thread when wait_all=true only if all objects are available at once - Set output to correct wait object index when there are duplicate handles
2015-01-21Kernel: Separate WaitSynchronization into Wait and Acquire methods.bunnei
2015-01-21WaitSynchronizationN: Implement return valuesbunnei
2015-01-21Event: Fixed some bugs and cleanup (Subv)bunnei
2015-01-21Thread: Keep track of multiple wait objects.bunnei
2015-01-21Event: Get rid of permanent_lock hack.bunnei
2015-01-21WaitObject: Added RemoveWaitingThread, fixed a bug, and cleanup.bunnei
2015-01-21Kernel: Added WaitObject and changed "waitable" objects inherit from it.bunnei
2015-01-20core: Fix a few docstringsLioncash