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path: root/src/core/hle/kernel/thread.h
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2015-05-11Merge pull request #751 from yuriks/idle-threadbunnei
Thread: Remove the idle thread
2015-05-11Thread: Remove the idle threadYuri Kunde Schlesner
Instead just use nullptr to represent no thread is active.
2015-05-11Core/Memory: Add TLS support for creating up to 300 threadsSubv
2015-05-11Merge pull request #750 from Subv/process_svcYuri Kunde Schlesner
Core/HLE: Implemented the SVCs GetProcessId and GetProcessIdOfThread
2015-05-11Core/HLE: Implemented the SVCs GetProcessId and GetProcessIdOfThreadSubv
2015-05-11Thread: Correctly set main thread initial stack positionYuri Kunde Schlesner
2015-05-10fixup! Set the TLS address in the schedulerSubv
2015-05-10Core/Memory: Give every emulated thread it's own TLS area.Subv
The TLS area for thread T with id Ti is located at TLS_AREA_VADDR + (Ti - 1) * 0x200. This allows some games like Mario Kart 7 to continue further.
2015-05-08Kernel: Remove unused g_main_thread variableYuri Kunde Schlesner
2015-04-09Kernel: Implemented priority inheritance for mutexes.bunnei
2015-04-09Thread: Implement priority boost for starved threads.bunnei
SVC: Return correct error code on invalid CreateThread processor ID. SVC: Assert when creating a thread with an invalid userland priority.
2015-04-09Kernel: Fixed default thread priority.bunnei
2015-02-09Scheduler refactor Pt. 1Kevin Hartman
* Simplifies scheduling logic, specifically regarding thread status. It should be much clearer which statuses are valid for a thread at any given point in the system. * Removes dead code from thread.cpp. * Moves the implementation of resetting a ThreadContext to the corresponding core's implementation. Other changes: * Fixed comments in arm interfaces. * Updated comments in thread.cpp * Removed confusing, useless, functions like MakeReady() and ChangeStatus() from thread.cpp. * Removed stack_size from Thread. In the CTR kernel, the thread's stack would be allocated before thread creation.
2015-02-02Kernel: Make WaitObjects share ownership of Threads waiting on themYuri Kunde Schlesner
During normal operation, a thread waiting on an WaitObject and the object hold mutual references to each other for the duration of the wait. If a process is forcefully terminated (The CTR kernel has a SVC to do this, TerminateProcess, though no equivalent exists for threads.) its threads would also be stopped and destroyed, leaving dangling pointers in the WaitObjects. The solution is to simply have the Thread remove itself from WaitObjects when it is stopped. The vector of Threads in WaitObject has also been changed to hold SharedPtrs, just in case. (Better to have a reference cycle than a crash.)
2015-02-02Explicitly instantiate constructors/destructors for Kernel objectsYuri Kunde Schlesner
This should speed up compile times a bit, as well as enable more liberal use of forward declarations. (Due to SharedPtr not trying to emit the destructor anymore.)
2015-02-02Mutex: Replace g_mutex_held_locks with a set inside ThreadYuri Kunde Schlesner
2015-02-02Kernel: Use separate Handle tables for CoreTiming userdataYuri Kunde Schlesner
This is to support the removal of GetHandle soon
2015-02-02Thread: Modernize two functions that slipped through previous rebasesYuri Kunde Schlesner
2015-01-30Kernel: Mark all appropriate kernel objects as "final"Yuri Kunde Schlesner
2015-01-21Thread: Fix WaitSynchronization1 to not set register 1 on thread wakeup.bunnei
2015-01-21Kernel: Changed "ShouldWait" to return bool and "Acquire" to return void.bunnei
2015-01-21WaitObject: Renamed "Wait" to "ShouldWait", made "ShouldWait" and "Acquire" ↵bunnei
pure virtual.
2015-01-21Kernel: Moved Wait and Acquire to WaitObject, added way to retrieve a ↵bunnei
WaitObject safely.
2015-01-21AddressArbiter: Changed to Kernel::Object, big cleanup, removed code that ↵bunnei
made no sense.
2015-01-21Kernel: Get rid of WaitTypes and simplify lots of code, removing hacks.bunnei
2015-01-21WaitSynchronizationN: Refactor to fix several bugsbunnei
- Separate wait checking from waiting the current thread - Resume thread when wait_all=true only if all objects are available at once - Set output to correct wait object index when there are duplicate handles
2015-01-21Kernel: Separate WaitSynchronization into Wait and Acquire methods.bunnei
2015-01-21WaitSynchronizationN: Implement return valuesbunnei
2015-01-21Thread: Keep track of multiple wait objects.bunnei
2015-01-21Kernel: Added WaitObject and changed "waitable" objects inherit from it.bunnei
2015-01-20core: Fix a few docstringsLioncash
2015-01-09Kernel: Start using boost::intrusive_ptr for lifetime managementYuri Kunde Schlesner
2015-01-09Thread: Reduce use of Handles and move some funcs to inside the class.Yuri Kunde Schlesner
2015-01-09Kernel: Move Thread's definition to the header fileYuri Kunde Schlesner
2015-01-08Merge pull request #255 from Subv/cbranch_3bunnei
Implemented timers
2015-01-08SVC: Implemented the Timer service calls.Subv
2015-01-08SVC: Fixed SleepThread.Subv
It will now properly wait the specified number of nanoseconds and then wake up the thread.
2015-01-07Threads: Use a dummy idle thread when no other are ready.Subv
This thread will not actually execute instructions, it will only advance the timing/events and try to yield immediately to the next ready thread, if there aren't any ready threads then it will be rescheduled and start its job again.
2014-12-28Kernel: New handle managerYuri Kunde Schlesner
This handle manager more closely mirrors the behaviour of the CTR-OS one. In addition object ref-counts and support for DuplicateHandle have been added. Note that support for DuplicateHandle is still experimental, since parts of the kernel still use Handles internally, which will likely cause troubles if two different handles to the same object are used to e.g. wait on a synchronization primitive.
2014-12-21Merge pull request #291 from purpasmart96/licensebunnei
License change
2014-12-20License changepurpasmart96
2014-12-20Thread: Wait current thread on svc_SleepThreadbunnei
- Removed unused VBLANK sleep mode - Added error log for bad context switch - Renamed VerifyWait to CheckWaitType to be more clear
2014-12-20Kernel: Implement support for current thread pseudo-handleYuri Kunde Schlesner
This boots a few (mostly Nintendo 1st party) games further.
2014-12-08Thread: Fixed to wait on address when in arbitration.bunnei
2014-12-04Threads: Implemented a sequential thread idSubv
2014-12-04SVC: Implemented GetThreadId.Subv
For now threads are using their Handle value as their Id, it should not really cause any problems because Handle values are unique in Citra, but it should be changed. I left a ToDo there because this is not correct behavior as per hardware.
2014-11-24HLE: Revamp error handling throrough the HLE codeYuri Kunde Schlesner
All service calls in the CTR OS return result codes indicating the success or failure of the call. Previous to this commit, Citra's HLE emulation of services and the kernel universally either ignored errors or returned dummy -1 error codes. This commit makes an initial effort to provide an infrastructure for error reporting and propagation which can be use going forward to make HLE calls accurately return errors as the original system. A few parts of the code have been updated to use the new system where applicable. One part of this effort is the definition of the `ResultCode` type, which provides facilities for constructing and parsing error codes in the structured format used by the CTR. The `ResultVal` type builds on `ResultCode` by providing a container for values returned by function that can report errors. It enforces that correct error checking will be done on function returns by preventing the use of the return value if the function returned an error code. Currently this change is mostly internal since errors are still suppressed on the ARM<->HLE border, as a temporary compatibility hack. As functionality is implemented and tested this hack can be eventually removed.
2014-11-19Remove trailing spaces in every file but the ones imported from SkyEye, AOSP ↵Emmanuel Gil Peyrot
or generated
2014-08-06Thread: Added more descriptive comment to WaitCurrentThread.bunnei
2014-07-08Thread: Added functions to resume threads from address arbitration.bunnei
Thread: Cleaned up arbitrate address functions. Thread: Cleaned up ArbitrateAllThreads function.