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path: root/src/core/hle/kernel/thread.h
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2017-01-06Merge pull request #2410 from Subv/sleepthreadbunnei
Don't yield execution in SleepThread(0) if there are no available threads to run
2017-01-05Kernel: Don't attempt to yield execution in SleepThread(0) if there are no ↵Subv
available threads to run. With this we avoid an useless temporary deschedule of the current thread.
2017-01-05Kernel: Remove some unused functions.Subv
2017-01-05Kernel: Remove Thread::wait_objects_index and use wait_objects to hold all ↵Subv
the objects that a thread is waiting on.
2017-01-04Kernel: Use different thread statuses when a thread calls ↵Subv
WaitSynchronization1 and WaitSynchronizationN with wait_all = true. This commit removes the overly general THREADSTATUS_WAIT_SYNCH and replaces it with two more granular statuses: THREADSTATUS_WAIT_SYNCH_ANY when a thread waits on objects via WaitSynchronization1 or WaitSynchronizationN with wait_all = false. THREADSTATUS_WAIT_SYNCH_ALL when a thread waits on objects via WaitSynchronizationN with wait_all = true.
2017-01-04Kernel/Mutex: Propagate thread priority changes to other threads inheriting ↵Subv
the priority via mutexes
2017-01-04Kernel: Object ShouldWait and Acquire calls now take a thread as a parameter.Subv
This will be useful when implementing mutex priority inheritance.
2016-12-22ThreadContext: Move from "core" to "arm_interface".bunnei
2016-12-21core: Remove HLE module, consolidate code & various cleanups.bunnei
2016-12-17Thread: remove the thread from the thread list when exitingwwylele
2016-12-14Fixed the codestyle to match our clang-format rules.Subv
2016-12-09WaitSynch: Removed unused variables and reduced SharedPtr copies.Subv
Define a variable with the value of the sync timeout error code. Use a boost::flat_map instead of an unordered_map to hold the equivalence of objects and wait indices in a WaitSynchN call.
2016-12-04Threading: Added some utility functions and const correctness.Subv
2016-12-03Threading: Reworked the way our scheduler works.Subv
Threads will now be awakened when the objects they're waiting on are signaled, instead of repeating the WaitSynchronization call every now and then. The scheduler is now called once after every SVC call, and once after a thread is awakened from sleep by its timeout callback. This new implementation is based off reverse-engineering of the real kernel. See https://gist.github.com/Subv/02f29bd9f1e5deb7aceea1e8f019c8f4 for a more detailed description of how the real kernel handles rescheduling.
2016-09-22implement wait tree widgetwwylele
2016-09-21Remove empty newlines in #include blocks.Emmanuel Gil Peyrot
This makes clang-format useful on those. Also add a bunch of forgotten transitive includes, which otherwise prevented compilation.
2016-09-18Sources: Run clang-format on everything.Emmanuel Gil Peyrot
2016-05-07Kernel/Threads: Dynamically allocate the TLS region for threads in the BASE ↵Subv
region of the linear heap. Each thread gets a 0x200-byte area from the 0x1000-sized page, when all 8 thread slots in a single page are used up, the kernel allocates a new page to hold another 8 entries. This is consistent with what the real kernel does.
2015-09-10General: Fix up doxygen commentsLioncash
2015-06-28Common: Cleanup key_map includes.Emmanuel Gil Peyrot
2015-06-16kernel: Fix svcWaitSynch to always acquire requested wait objects.bunnei
2015-05-29Remove every trailing whitespace from the project (but externals).Emmanuel Gil Peyrot
2015-05-15Memmap: Re-organize memory function in two filesYuri Kunde Schlesner
memory.cpp/h contains definitions related to acessing memory and configuring the address space mem_map.cpp/h contains higher-level definitions related to configuring the address space accoording to the kernel and allocating memory.
2015-05-11Merge pull request #748 from Subv/tls_maxbunnei
Core/Memory: Add TLS support for creating up to 300 threads
2015-05-11Merge pull request #751 from yuriks/idle-threadbunnei
Thread: Remove the idle thread
2015-05-11Thread: Remove the idle threadYuri Kunde Schlesner
Instead just use nullptr to represent no thread is active.
2015-05-11Core/Memory: Add TLS support for creating up to 300 threadsSubv
2015-05-11Merge pull request #750 from Subv/process_svcYuri Kunde Schlesner
Core/HLE: Implemented the SVCs GetProcessId and GetProcessIdOfThread
2015-05-11Core/HLE: Implemented the SVCs GetProcessId and GetProcessIdOfThreadSubv
2015-05-11Thread: Correctly set main thread initial stack positionYuri Kunde Schlesner
2015-05-10fixup! Set the TLS address in the schedulerSubv
2015-05-10Core/Memory: Give every emulated thread it's own TLS area.Subv
The TLS area for thread T with id Ti is located at TLS_AREA_VADDR + (Ti - 1) * 0x200. This allows some games like Mario Kart 7 to continue further.
2015-05-08Kernel: Remove unused g_main_thread variableYuri Kunde Schlesner
2015-04-09Kernel: Implemented priority inheritance for mutexes.bunnei
2015-04-09Thread: Implement priority boost for starved threads.bunnei
SVC: Return correct error code on invalid CreateThread processor ID. SVC: Assert when creating a thread with an invalid userland priority.
2015-04-09Kernel: Fixed default thread priority.bunnei
2015-02-09Scheduler refactor Pt. 1Kevin Hartman
* Simplifies scheduling logic, specifically regarding thread status. It should be much clearer which statuses are valid for a thread at any given point in the system. * Removes dead code from thread.cpp. * Moves the implementation of resetting a ThreadContext to the corresponding core's implementation. Other changes: * Fixed comments in arm interfaces. * Updated comments in thread.cpp * Removed confusing, useless, functions like MakeReady() and ChangeStatus() from thread.cpp. * Removed stack_size from Thread. In the CTR kernel, the thread's stack would be allocated before thread creation.
2015-02-02Kernel: Make WaitObjects share ownership of Threads waiting on themYuri Kunde Schlesner
During normal operation, a thread waiting on an WaitObject and the object hold mutual references to each other for the duration of the wait. If a process is forcefully terminated (The CTR kernel has a SVC to do this, TerminateProcess, though no equivalent exists for threads.) its threads would also be stopped and destroyed, leaving dangling pointers in the WaitObjects. The solution is to simply have the Thread remove itself from WaitObjects when it is stopped. The vector of Threads in WaitObject has also been changed to hold SharedPtrs, just in case. (Better to have a reference cycle than a crash.)
2015-02-02Explicitly instantiate constructors/destructors for Kernel objectsYuri Kunde Schlesner
This should speed up compile times a bit, as well as enable more liberal use of forward declarations. (Due to SharedPtr not trying to emit the destructor anymore.)
2015-02-02Mutex: Replace g_mutex_held_locks with a set inside ThreadYuri Kunde Schlesner
2015-02-02Kernel: Use separate Handle tables for CoreTiming userdataYuri Kunde Schlesner
This is to support the removal of GetHandle soon
2015-02-02Thread: Modernize two functions that slipped through previous rebasesYuri Kunde Schlesner
2015-01-30Kernel: Mark all appropriate kernel objects as "final"Yuri Kunde Schlesner
2015-01-21Thread: Fix WaitSynchronization1 to not set register 1 on thread wakeup.bunnei
2015-01-21Kernel: Changed "ShouldWait" to return bool and "Acquire" to return void.bunnei
2015-01-21WaitObject: Renamed "Wait" to "ShouldWait", made "ShouldWait" and "Acquire" ↵bunnei
pure virtual.
2015-01-21Kernel: Moved Wait and Acquire to WaitObject, added way to retrieve a ↵bunnei
WaitObject safely.
2015-01-21AddressArbiter: Changed to Kernel::Object, big cleanup, removed code that ↵bunnei
made no sense.
2015-01-21Kernel: Get rid of WaitTypes and simplify lots of code, removing hacks.bunnei
2015-01-21WaitSynchronizationN: Refactor to fix several bugsbunnei
- Separate wait checking from waiting the current thread - Resume thread when wait_all=true only if all objects are available at once - Set output to correct wait object index when there are duplicate handles