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path: root/src/core/hle/kernel/thread.h
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2018-10-10kernel/thread: Use a regular pointer for the owner/current processLioncash
There's no real need to use a shared pointer in these cases, and only makes object management more fragile in terms of how easy it would be to introduce cycles. Instead, just do the simple thing of using a regular pointer. Much of this is just a hold-over from citra anyways. It also doesn't make sense from a behavioral point of view for a process' thread to prolong the lifetime of the process itself (the process is supposed to own the thread, not the other way around).
2018-10-05thread: Make the scheduler pointer a regular pointerbalika011
Conceptually, it doesn't make sense for a thread to be able to persist the lifetime of a scheduler. A scheduler should be taking care of the threads; the threads should not be taking care of the scheduler. If the threads outlive the scheduler (or we simply don't actually terminate/shutdown the threads), then it should be considered a bug that we need to fix. Attributing this to balika011, as they opened #1317 to attempt to fix this in a similar way, but my refactoring of the kernel code caused quite a few conflicts.
2018-10-04kernel/thread: Make all instance variables privateLioncash
Many of the member variables of the thread class aren't even used outside of the class itself, so there's no need to make those variables public. This change follows in the steps of the previous changes that made other kernel types' members private. The main motivation behind this is that the Thread class will likely change in the future as emulation becomes more accurate, and letting random bits of the emulator access data members of the Thread class directly makes it a pain to shuffle around and/or modify internals. Having all data members public like this also makes it difficult to reason about certain bits of behavior without first verifying what parts of the core actually use them. Everything being public also generally follows the tendency for changes to be introduced in completely different translation units that would otherwise be better introduced as an addition to the Thread class' public interface.
2018-09-21thread/process: Move TLS slot marking/freeing to the process classLioncash
Allows making several members of the process class private, it also avoids going through Core::CurrentProcess() just to retrieve the owning process.
2018-09-20kernel/thread: Use owner_process when setting the page table in ↵Lioncash
SetupMainThread() The owning process of a thread is required to exist before the thread, so we can enforce this API-wise by using a reference. We can also avoid the reliance on the system instance by using that parameter to access the page table that needs to be set.
2018-09-15Port #4182 from Citra: "Prefix all size_t with std::"fearlessTobi
2018-09-13kernel/thread: Include thread-related enums within the kernel namespaceLioncash
Previously, these were sitting outside of the Kernel namespace, which doesn't really make sense, given they're related to the Thread class which is within the Kernel namespace.
2018-08-28kernel: Eliminate kernel global stateLioncash
As means to pave the way for getting rid of global state within core, This eliminates kernel global state by removing all globals. Instead this introduces a KernelCore class which acts as a kernel instance. This instance lives in the System class, which keeps its lifetime contained to the lifetime of the System class. This also forces the kernel types to actually interact with the main kernel instance itself instead of having transient kernel state placed all over several translation units, keeping everything together. It also has a nice consequence of making dependencies much more explicit. This also makes our initialization a tad bit more correct. Previously we were creating a kernel process before the actual kernel was initialized, which doesn't really make much sense. The KernelCore class itself follows the PImpl idiom, which allows keeping all the implementation details sealed away from everything else, which forces the use of the exposed API and allows us to avoid any unnecessary inclusions within the main kernel header.
2018-08-24core: Namespace all code in the arm subdirectory under the Core namespaceLioncash
Gets all of these types and interfaces out of the global namespace.
2018-08-03kernel/thread: Fix potential crashes introduced in ↵Lioncash
26de4bb521b1ace7af76eff4f6956cb23ac0d58c This amends cases where crashes can occur that were missed due to the odd way the previous code was set up (using 3DS memory regions that don't exist).
2018-08-01kernel: Move object class to its own source filesLioncash
General moving to keep kernel object types separate from the direct kernel code. Also essentially a preliminary cleanup before eliminating global kernel state in the kernel code.
2018-07-31kernel/thread: Remove unimplemented function prototypeLioncash
Given there's no implementation, we may as well remove the code entirely.
2018-07-31kernel: Remove unnecessary includesLioncash
Removes unnecessary direct dependencies in some headers and also gets rid of indirect dependencies that were being relied on to be included.
2018-07-21Merge pull request #751 from Subv/tpidr_el0bunnei
CPU: Save and restore the TPIDR_EL0 system register on every context switch
2018-07-20CPU: Save and restore the TPIDR_EL0 system register on every context switch.Subv
Note that there's currently a dynarmic bug preventing this register from being written.
2018-07-19thread: Convert ThreadStatus into an enum classLioncash
Makes the thread status strongly typed, so implicit conversions can't happen. It also makes it easier to catch mistakes at compile time.
2018-06-21Run clang-format on PR.Michael Scire
2018-06-21Kernel/Arbiters: HLE is atomic, adjust code to reflect that.Michael Scire
2018-06-21Kernel/Arbiters: Initialize arb_wait_address in thread struct.Michael Scire
2018-06-21Kernel/Arbiters: Mostly implement SignalToAddressMichael Scire
2018-06-21Kernel/Arbiters: Implement WaitForAddressMichael Scire
2018-06-21Kernel/Arbiters: Add stubs for 4.x SignalToAddress/WaitForAddres SVCs.Michael Scire
2018-05-10thread: Rename mask to affinity_masks.bunnei
2018-05-10thread: Implement ChangeCore function.bunnei
2018-05-10core: Implement multicore support.bunnei
2018-04-23Kernel: Implemented mutex priority inheritance.Subv
Verified with a hwtest and implemented based on reverse engineering. Thread A's priority will get bumped to the highest priority among all the threads that are waiting for a mutex that A holds. Once A releases the mutex and ownership is transferred to B, A's priority will return to normal and B's priority will be bumped.
2018-04-20Kernel: Use 0x2C as default main thread priority for homebrew and lone NRO/NSOsSubv
2018-04-20Kernel: Remove unused ConditionVariable class.Subv
2018-04-20Kernel: Remove old and unused Mutex code.Subv
2018-04-20Kernel: Corrected the implementation of svcArbitrateLock and svcArbitrateUnlock.Subv
Switch mutexes are no longer kernel objects, they are managed in userland and only use the kernel to handle the contention case. Mutex addresses store a special flag value (0x40000000) to notify the guest code that there are still some threads waiting for the mutex to be released. This flag is updated when a thread calls ArbitrateUnlock. TODO: * Fix svcWaitProcessWideKey * Fix svcSignalProcessWideKey * Remove the Mutex class.
2018-03-18thread: Add THREADSTATUS_WAIT_HLE_EVENT, remove THREADSTATUS_WAIT_ARB.bunnei
2018-02-18kernel: Use Scheduler class for threading.bunnei
2018-02-18kernel: Remove unused address_arbiter code.bunnei
2018-02-18 Kernel/IPC: Add a small delay after each SyncRequest to prevent thread ↵Subv
starvation. Ported from citra PR #3091 The delay specified here is from a Nintendo 3DS, and should be measured in a Nintendo Switch. This change is enough to prevent Puyo Puyo Tetris's main thread starvation.
2018-01-10Threads: Added enum values for the Switch's 4 cpu cores and implemented ↵Subv
svcGetInfo(AllowedCpuIdBitmask)
2018-01-08Kernel: Allow chaining WaitSynchronization calls inside a wakeup callback.Subv
2017-12-31thread: Keep track of the initially created handle.bunnei
This is kinda crufty, but we need it for now to update guest state variables.
2017-12-29kernel: Various 64-bit fixes in memory/process/threadbunnei
2017-10-09Merge remote-tracking branch 'upstream/master' into nxbunnei
# Conflicts: # src/core/CMakeLists.txt # src/core/arm/dynarmic/arm_dynarmic.cpp # src/core/arm/dyncom/arm_dyncom.cpp # src/core/hle/kernel/process.cpp # src/core/hle/kernel/thread.cpp # src/core/hle/kernel/thread.h # src/core/hle/kernel/vm_manager.cpp # src/core/loader/3dsx.cpp # src/core/loader/elf.cpp # src/core/loader/ncch.cpp # src/core/memory.cpp # src/core/memory.h # src/core/memory_setup.h
2017-10-01Merge pull request #2971 from Subv/per_process_memopsSebastian Valle
Memory: Add overloads for ReadBlock and WriteBlock that operate on a specific process.
2017-10-01Kernel/Thread: Added a helper function to get a thread's command buffer VAddr.Subv
2017-09-30kernel: Various threading fixes to support 64-bit addressing.bunnei
2017-09-30Merge pull request #2967 from Subv/thread_wakeup_callbacksSebastian Valle
Kernel/Threads: When putting a thread to wait, specify a function to execute when it is awoken
2017-09-30Fixed type conversion ambiguityHuw Pascoe
2017-09-28Kernel/Threads: When putting a thread to wait, specify a function to execute ↵Subv
when it is awoken. This change makes for a clearer (less confusing) path of execution in the scheduler, now the code to execute when a thread awakes is closer to the code that puts the thread to sleep (WaitSynch1, WaitSynchN). It also allows us to implement the special wake up behavior of ReplyAndReceive without hacking up WaitObject::WakeupAllWaitingThreads. If savestates are desired in the future, we can change this implementation to one similar to the CoreTiming event system, where we first register the callback functions at startup and assign their identifiers to the Thread callback variable instead of directly assigning a lambda to the wake up callback variable.
2017-09-26Kernel/Thread: Allow specifying which process a thread belongs to when ↵Subv
creating it. Don't automatically assume that Thread::Create will only be called when the parent process is currently scheduled. This assumption will be broken when applets or system modules are loaded.
2017-05-29Kernel: Move WaitObject to a separate fileYuri Kunde Schlesner
Now that HandleTable doesn't directly depend on WaitObject anymore, this can be separated from the main kernel.h header.
2017-05-24Kernel: Centralize error definitions in errors.hYuri Kunde Schlesner
2017-02-26Core: Remove unnecessary include in thread.hYuri Kunde Schlesner
2017-01-06Merge pull request #2410 from Subv/sleepthreadbunnei
Don't yield execution in SleepThread(0) if there are no available threads to run