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path: root/src/core/hle/kernel/thread.h
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2014-08-06Thread: Added more descriptive comment to WaitCurrentThread.bunnei
2014-07-08Thread: Added functions to resume threads from address arbitration.bunnei
Thread: Cleaned up arbitrate address functions. Thread: Cleaned up ArbitrateAllThreads function.
2014-06-13Kernel: Added real support for thread and event blockingbunnei
- SVC: Added ExitThread support - SVC: Added SignalEvent support - Thread: Added WAITTYPE_EVENT for waiting threads for event signals - Thread: Added support for blocking on other threads to finish (e.g. Thread::Join) - Thread: Added debug function for printing current threads ready for execution - Thread: Removed hack/broken thread ready state code from Kernel::Reschedule - Mutex: Moved WaitCurrentThread from SVC to Mutex::WaitSynchronization - Event: Added support for blocking threads on event signalling Kernel: Added missing algorithm #include for use of std::find on non-Windows platforms.
2014-06-01svc: added GetThreadPriority and SetThreadPriority, added (incomplete) ↵bunnei
DuplicateHandle support
2014-05-22thread: renamed "WaitCurThread" to "WaitCurrentThread", removed unused ↵bunnei
"reason" argument
2014-05-22thread: removed unused SwitchContext/Reschedule reason field, added missing ↵bunnei
arg parameter to SVC CreateThread
2014-05-22kernel: refactored function naming to remove "__" prefixbunnei
2014-05-22thread: moved ThreadStatus/WaitType to header, added support for arg on ↵bunnei
CreateThread, added correct CPSR reset
2014-05-20thread: added correct lowest thread priority, added a thread priority check, ↵bunnei
and added some comments
2014-05-20thread: exposed ResumeThreadFromWait function for use in other kernel modulesbunnei
2014-05-20thread: moved threading calls to the Kernel namespacebunnei
2014-05-20thread: whitespace change - fixed * and & placementbunnei
2014-05-20- created a Kernel namespacebunnei
- cleaned up Kernel code a bit (moved stuff into namespace, fixed whitespace issues) - added handle types for all different CTROS handles
2014-05-19thread: added declaration for __KernelReschedule to be used by syscall modulebunnei
2014-05-17changed a commentbunnei
2014-05-17- added enum ThreadProcessorIdbunnei
- reorganized some kernel thread functions - added placeholder __KernelWaitThread_Synchronization function
2014-05-16- replaced KERNELOBJECT_MAX_NAME_LENGTH with KERNEL_MAX_NAME_LENGTHbunnei
- added KERNEL_DEFAULT_STACK_SIZE definition (0x4000)
2014-05-15completely gutted/refactored threading code to be simplerbunnei
2014-05-14- added helper function for __KernelCreateThreadbunnei
- added __KernelSwitchToThread for enabling a thread - added __KernelRotateThreadReadyQueue
2014-05-13various cleanups / remove unused codebunnei
2014-05-13added a bunch of threading code, recycled from PPSSPP, with lots of hacks in ↵bunnei
for 3DS... doesn't really do much yet. Just a jumping off point
2014-05-09added initial kernel/thread modulesbunnei