| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2014-05-17 | - added enum ThreadProcessorId | bunnei | |
| - reorganized some kernel thread functions - added placeholder __KernelWaitThread_Synchronization function | |||
| 2014-05-16 | - replaced KERNELOBJECT_MAX_NAME_LENGTH with KERNEL_MAX_NAME_LENGTH | bunnei | |
| - added KERNEL_DEFAULT_STACK_SIZE definition (0x4000) | |||
| 2014-05-15 | completely gutted/refactored threading code to be simpler | bunnei | |
| 2014-05-14 | - added helper function for __KernelCreateThread | bunnei | |
| - added __KernelSwitchToThread for enabling a thread - added __KernelRotateThreadReadyQueue | |||
| 2014-05-13 | fixed thread reset to not set stack address | bunnei | |
| 2014-05-13 | various cleanups / remove unused code | bunnei | |
| 2014-05-13 | added a bunch of threading code, recycled from PPSSPP, with lots of hacks in ↵ | bunnei | |
| for 3DS... doesn't really do much yet. Just a jumping off point | |||
| 2014-05-09 | added initial kernel/thread modules | bunnei | |
