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path: root/src/core/hle/kernel/svc.cpp
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2022-01-11hle: kernel: k_page_table: Update SetProcessMemoryPermission.bunnei
2022-01-11hle: kernel: k_page_table: Rename *ProcessCodeMemory -> *CodeMemory.bunnei
2022-01-08core: hle: kernel: svc: Updates to SetMemoryAttribute and SetMemoryPermission.bunnei
2021-12-30core: hle: kernel: Implement thread pinning.bunnei
- We largely had the mechanics in place for thread pinning, this change hooks these up. - Validated with tests https://github.com/Atmosphere-NX/Atmosphere/blob/master/tests/TestSvc/source/test_thread_pinning.cpp.
2021-12-28core: hle: kernel: Updated implementation of svcSetHeapSize.bunnei
- Updates our svcSetHeapSize with latest HOS, furthermore allowing heap size to properly be extended/shrunk. - Validated with tests https://github.com/Atmosphere-NX/Atmosphere/blob/master/tests/TestSvc/source/test_set_heap_size.cpp.
2021-12-23core: hle: kernel: Implement SetMemoryPermission.bunnei
- Not seen in any games yet, but validated with kernel tests.
2021-12-21hle: kernel: svc: GetInfo: Fix error checking with IdleTickCount.bunnei
- Enforce tha the supplied handle is invalid, not valid. - This gets Witcher 3 booting.
2021-12-17core: hle: Remove global HLE lock.bunnei
- This was added early on as a hack to protect against some concurrency issues. - It's not clear that this serves any purpose anymore, and if it does, individual components should be fixed rather than using a global recursive mutex.
2021-12-12Merge pull request #7462 from bunnei/kernel-improve-schedulingbunnei
Kernel: Improve threading & scheduling V3
2021-12-06hle: kernel: svc: Fix deadlock that can occur with single core.bunnei
2021-12-06hle: kernel: KServerSession: Migrate to updated KThreadQueue.bunnei
2021-12-06hle: kernel: KThread: Remove tracking of sync object from threads.bunnei
2021-12-06core: hle: kernel: Reflect non-emulated threads as core 3.bunnei
2021-12-05kernel: svc: Implement Map/UnmapProcessMemory and Create/ControlCodeMemoryitsmeft24
Used by Skyline modding framework
2021-11-20kernel: svc: Move all IsValid functions to an anonymous namespaceMorph
2021-11-20kernel: svc: Implement SetProcessMemoryPermissionMorph
- Used by Skyline modding framework
2021-11-04general: Rename GetTitleID to GetProgramIDMorph
2021-11-03core: Remove unused includesameerj
2021-11-02svc: Correct WaitSynchronization num_handles param typeMorph
num_handles is a s32
2021-11-01Merge pull request #7227 from vonchenplus/fix_memory_leak_v2bunnei
Fix memory leak v2
2021-10-27Fix memory leakFeng Chen
2021-10-16SVC: Implement svcInfo:IdleTickCountFernando Sahmkow
Used by the Witcher 3
2021-09-25Fix KScopedAutoObject object leak when SendSyncRequestFeng Chen
2021-08-25Revert "kernel: Various improvements to scheduler"bunnei
2021-08-19Fix check is thread current in GetThreadContextValeri
Misplaced break made it only check for the first core.
2021-08-07core: hle: kernel: Reflect non-emulated threads as core 3.bunnei
2021-07-20hle: kernel: svc: Remove part of ExitProcess.bunnei
- ExitProcess is not actually implemented either way, and this needs more work before we implement.
2021-07-20kernel: svc: ConnectToNamedPort: Close extra reference to port.bunnei
2021-06-09kernel: svc: Add missing error check to CancelSynchronization.bunnei
- Avoids a potential crash if the handle is invalid, and also makes this code accurate to real kernel behavior.
2021-06-02general: Replace RESULT_SUCCESS with ResultSuccessMorph
Transition to PascalCase for result names.
2021-05-16core: Make variable shadowing a compile-time errorLioncash
Now that we have most of core free of shadowing, we can enable the warning as an error to catch anything that may be remaining and also eliminate this class of logic bug entirely.
2021-05-10hle: kernel: svc: Update ConnectToNamedPort to use new ↵bunnei
CreateNamedServicePort interface.
2021-05-05kernel: svc: Remove unused RetrieveResourceLimitValue function.bunnei
2021-05-05hle: kernel: svc: ConnectToNamedPort: Use KHandleTable::Reserve.bunnei
2021-05-05hle: kernel: Migrate to KHandleTable.bunnei
2021-05-05hle: kernel: Improve MapSharedMemory and implement UnmapSharedMemory.bunnei
2021-05-05hle: kernel: Rename Process to KProcess.bunnei
2021-05-05hle: kernel: Migrate KPort, KClientPort, and KServerPort to KAutoObject.bunnei
2021-05-05hle: kernel: Migrate KClientPort to KAutoObject.bunnei
2021-05-05hle: kernel: HandleTable: Remove deprecated APIs.bunnei
2021-05-05hle: kernel: Migrate KResourceLimit to KAutoObject.bunnei
2021-05-05hle: kernel: svc: Migrate WaitSynchronization.bunnei
2021-05-05hle: kernel: svc: Use new handle table API for Process.bunnei
2021-05-05hle: kernel: Migrate KTransferMemory to KAutoObject.bunnei
2021-05-05hle: kernel: Migrate KSession, KClientSession, and KServerSession to ↵bunnei
KAutoObject.
2021-05-05hle: kernel: svc: Migrate GetThreadContext, GetThreadCoreMask.bunnei
2021-05-05hle: kernel: svc: Migrate GetProcessId, CancelSynchronization, ↵bunnei
SetThreadActivity.
2021-05-05hle: kernel: svc_results: Update naming..bunnei
2021-05-05hle: kernel: Migrate KReadableEvent and KWritableEvent to KAutoObject.bunnei
2021-05-05hle: kernel: Refactor several threads/events/sharedmemory to use slab heaps.bunnei