| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2016-11-30 | Kernel/IPC: Use Ports and Sessions as the fundamental building block of ↵ | Subv | |
| Inter Process Communication. All handles obtained via srv::GetServiceHandle or svcConnectToPort are references to ClientSessions. Service modules will wait on the counterpart of those ClientSessions (Called ServerSessions) using svcReplyAndReceive or svcWaitSynchronization[1|N], and will be awoken when a SyncRequest is performed. HLE Interfaces are now ClientPorts which override the HandleSyncRequest virtual member function to perform command handling immediately. | |||
| 2016-11-19 | Kernel/Loader: Grab the system mode from the NCCH ExHeader. | Subv | |
| 3dsx and elf files default to system mode 2 (96MB allocated to the application). This allows Home Menu to boot without modifications. Closes #1849 | |||
| 2016-09-22 | move ResetType to kernel.h | wwylele | |
| 2016-09-22 | implement wait tree widget | wwylele | |
| 2016-09-21 | Remove empty newlines in #include blocks. | Emmanuel Gil Peyrot | |
| This makes clang-format useful on those. Also add a bunch of forgotten transitive includes, which otherwise prevented compilation. | |||
| 2016-09-18 | Manually tweak source formatting and then re-run clang-format | Yuri Kunde Schlesner | |
| 2016-09-18 | Sources: Run clang-format on everything. | Emmanuel Gil Peyrot | |
| 2016-06-11 | Kernel/SVC: Implemented svcCreatePort. | Subv | |
| 2016-06-05 | Kernel: Added ClientPort and ServerPort classes. | Subv | |
| This is part of an ongoing effort to implement support for multiple processes. | |||
| 2015-07-12 | Kernel: Add CodeSet case to Object::IsWaitable | Yuri Kunde Schlesner | |
| 2015-07-11 | Core: Properly configure address space when loading a binary | Yuri Kunde Schlesner | |
| The code now properly configures the process image to match the loaded binary segments (code, rodata, data) instead of just blindly allocating a large chunk of dummy memory. | |||
| 2015-06-28 | Common: Cleanup key_map includes. | Emmanuel Gil Peyrot | |
| 2015-06-16 | kernel: Fix svcWaitSynch to always acquire requested wait objects. | bunnei | |
| 2015-05-21 | Kernel: Fix a warning introduced with ResourceLimit, and remove the fallback ↵ | Emmanuel Gil Peyrot | |
| code to prevent it from happening again. | |||
| 2015-05-14 | Core/ResourceLimits: Implemented the basic structure of ResourceLimits. | Subv | |
| Implemented svcs GetResourceLimit, GetResourceLimitCurrentValues and GetResourceLimitLimitValues. Note that the resource limits do not currently keep track of used objects, since we have no way to distinguish between an object created by the application, and an object created by some HLE module once we're inside Kernel::T::Create. | |||
| 2015-05-08 | Kernel: Remove g_program_id | Yuri Kunde Schlesner | |
| This has been obsoleted by the field in Process. | |||
| 2015-05-08 | Kernel: Introduce skeleton Process class to hold process data | Yuri Kunde Schlesner | |
| 2015-05-07 | Common: Remove common.h | Yuri Kunde Schlesner | |
| 2015-05-06 | Move typedefs from kernel.h to more appropriate places | Yuri Kunde Schlesner | |
| 2015-05-01 | Kernel: Properly initialize and shutdown all modules. | bunnei | |
| 2015-02-12 | Build: Fixed some warnings | Subv | |
| 2015-02-02 | Kernel: Make WaitObjects share ownership of Threads waiting on them | Yuri Kunde Schlesner | |
| During normal operation, a thread waiting on an WaitObject and the object hold mutual references to each other for the duration of the wait. If a process is forcefully terminated (The CTR kernel has a SVC to do this, TerminateProcess, though no equivalent exists for threads.) its threads would also be stopped and destroyed, leaving dangling pointers in the WaitObjects. The solution is to simply have the Thread remove itself from WaitObjects when it is stopped. The vector of Threads in WaitObject has also been changed to hold SharedPtrs, just in case. (Better to have a reference cycle than a crash.) | |||
| 2015-02-02 | Kernel: Remove Object::GetHandle (it's not used anymore :D) | Yuri Kunde Schlesner | |
| 2015-02-02 | Kernel: Introduce unique Object ids for debugging | Yuri Kunde Schlesner | |
| 2015-01-30 | Remove result.h InvalidHandle | Yuri Kunde Schlesner | |
| It was only being used in two places, where it was replaced by a local constant. | |||
| 2015-01-30 | Move VAddr/PAddr typedefs to kernel.h | Yuri Kunde Schlesner | |
| 2015-01-21 | Kernel: Renamed some functions for clarity. | bunnei | |
| - ReleaseNextThread->WakeupNextThread - ReleaseAllWaitingThreads->WakeupAllWaitingThreads. | |||
| 2015-01-21 | Kernel: Changed "ShouldWait" to return bool and "Acquire" to return void. | bunnei | |
| 2015-01-21 | WaitObject: Renamed "Wait" to "ShouldWait", made "ShouldWait" and "Acquire" ↵ | bunnei | |
| pure virtual. | |||
| 2015-01-21 | Session: Change to a WaitObject. | bunnei | |
| 2015-01-21 | Kernel: Moved Wait and Acquire to WaitObject, added way to retrieve a ↵ | bunnei | |
| WaitObject safely. | |||
| 2015-01-21 | Kernel: Get rid of WaitTypes and simplify lots of code, removing hacks. | bunnei | |
| 2015-01-21 | WaitSynchronizationN: Refactor to fix several bugs | bunnei | |
| - Separate wait checking from waiting the current thread - Resume thread when wait_all=true only if all objects are available at once - Set output to correct wait object index when there are duplicate handles | |||
| 2015-01-21 | Kernel: Separate WaitSynchronization into Wait and Acquire methods. | bunnei | |
| 2015-01-21 | WaitSynchronizationN: Implement return values | bunnei | |
| 2015-01-21 | WaitObject: Added RemoveWaitingThread, fixed a bug, and cleanup. | bunnei | |
| 2015-01-21 | Kernel: Added WaitObject and changed "waitable" objects inherit from it. | bunnei | |
| 2015-01-09 | Kernel: Start using boost::intrusive_ptr for lifetime management | Yuri Kunde Schlesner | |
| 2015-01-09 | Kernel: Don't re-assign object's handle when duplicating one | Yuri Kunde Schlesner | |
| 2015-01-09 | Thread: Reduce use of Handles and move some funcs to inside the class. | Yuri Kunde Schlesner | |
| 2015-01-08 | SVC: Implemented the Timer service calls. | Subv | |
| 2014-12-28 | Kernel: New handle manager | Yuri Kunde Schlesner | |
| This handle manager more closely mirrors the behaviour of the CTR-OS one. In addition object ref-counts and support for DuplicateHandle have been added. Note that support for DuplicateHandle is still experimental, since parts of the kernel still use Handles internally, which will likely cause troubles if two different handles to the same object are used to e.g. wait on a synchronization primitive. | |||
| 2014-12-28 | Kernel: Replace GetStaticHandleType by HANDLE_TYPE constants | Yuri Kunde Schlesner | |
| 2014-12-28 | Rename ObjectPool to HandleTable | Yuri Kunde Schlesner | |
| 2014-12-21 | Merge pull request #291 from purpasmart96/license | bunnei | |
| License change | |||
| 2014-12-20 | License change | purpasmart96 | |
| 2014-12-20 | Merge pull request #316 from yuriks/thread-handle | bunnei | |
| Kernel: Implement support for current thread pseudo-handle | |||
| 2014-12-20 | Kernel: Implement support for current thread pseudo-handle | Yuri Kunde Schlesner | |
| This boots a few (mostly Nintendo 1st party) games further. | |||
| 2014-12-17 | Filesystem/Archives: Implemented the SaveData archive | Subv | |
| The savedata for each game is stored in /savedata/<ProgramID> for NCCH files. ELF files and 3DSX files use the folder 0 because they have no ID information Got rid of the code duplication in File and Directory Files that deal with the host machine's file system now live in DiskFile, similarly for directories and DiskDirectory and archives with DiskArchive. FS_U: Use the correct error code when a file wasn't found | |||
| 2014-12-15 | Remove SyncRequest from K::Object and create a new K::Session type | Yuri Kunde Schlesner | |
| This is a first step at fixing the conceptual insanity that is our handling of service and IPC calls. For now, interfaces still directly derived from Session because we don't have the infrastructure to do it properly. (That is, Processes and scheduling them.) | |||
