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2021-11-24core/hid: Rename NpadType to NpadStyleIndexgerman77
2021-11-24Morph review first wavegerman77
2021-11-24kraken: Address comments from reviewgerman77
review fixes
2021-11-24core/frontend: Update appletsgerman77
2021-11-24core: Remove frontend/inputgerman77
2021-11-24core/emu_window: Remove touch inputgerman77
2021-11-24core/hid: Move input_interpreter to hidgerman77
2021-11-20Fix screenshot dimensions when at 1x scaleameerj
This was regressed by ART. Prior to ART, the screenshots were saved at the title's framebuffer resolution. A misunderstanding of the existing logic led to screenshot dimensions becoming dependent on the host render window size. This changes the behavior to match how it was prior to ART at 1x, with screenshots now always being the title's framebuffer dimensions scaled by the resolution scaling factor.
2021-11-16bootmanager: Fix screenshot resolution factor usageameerj
Fixes screenshots at non integer scaling
2021-11-08applets/swkbd: Skip text checking if the text has been confirmedMorph
Confirm means that the text has already been checked by the application to be correct, but is asking the user for confirmation. The confirmation text itself seems to be corrupted though, this needs to be investigated. Fixes the software keyboard in Famicom Detective Club: The Missing Heir
2021-11-03core: Remove unused includesameerj
2021-09-22core/profile_select: Avoid uninitialized read in SelectProfile()Lioncash
The default constructor of UUID doesn't initialize its data members, so we need to directly initialize it to be invalid.
2021-07-14applets: Append applet_ prefix to backend appletsMorph
2021-06-28general: Make most settings a BasicSettinglat9nq
Creates a new BasicSettings class in common/settings, and forces setting a default and label for each setting that uses it in common/settings. Moves defaults and labels from both frontends into common settings. Creates a helper function in each frontend to facillitate reading the settings now with the new default and label properties. Settings::Setting is also now a subclass of Settings::BasicSetting. Also adds documentation for both Setting and BasicSetting.
2021-06-23General: Resolve fmt specifiers to adhere to 8.0.0 API where applicableLioncash
Also removes some deprecated API usages.
2021-05-30input_common: Analog button, use time based position instead of frequent updatesgerman77
2021-05-16core: Make variable shadowing a compile-time errorLioncash
Now that we have most of core free of shadowing, we can enable the warning as an error to catch anything that may be remaining and also eliminate this class of logic bug entirely.
2021-04-30Merge pull request #6257 from Morph1984/fix-use-after-free-webappletbunnei
applets/web: Fix a use-after-free when passing in the URL string
2021-04-29Merge pull request #6226 from german77/sevensixbunnei
hid: Implement SevenSixAxis and ConsoleSixAxisSensor
2021-04-28applets/web: Fix a use-after-free when passing in the URL stringMorph
The URL string was being deleted before being used, leading to a use-after-free occurring when it is used afterwards. Fix this by taking the string by const ref to extend its lifetime, ensuring it doesn't get deleted before use.
2021-04-23hid: Implement SevenSixAxis and ConsoleSixAxisSensorgerman77
2021-04-23emu_window: Return pair from ClipToTouchScreen() instead of tupleLioncash
This is only a 2-tuple, so it can be converted over to the std::pair class.
2021-04-23emu_window: unsigned -> u32Lioncash
This is more concise and consistent with the rest of the codebase.
2021-04-15input_interpreter: Fix button hold being interpreted incorrectly on initMorph
We reset all the button states to 0 except the first index (which has all the buttons as pressed) to prevent a button hold being interpreted as a button that was pressed once on the first poll.
2021-04-15applets/swkbd: Implement the Default Software Keyboard frontendMorph
2021-04-15applets: Remove the previous software keyboard applet implementationMorph
2021-04-14common: Move settings to common from core.bunnei
- Removes a dependency on core and input_common from common.
2021-02-07hid: Implement GC controllergerman
2021-02-06Make settings controller image change with controller inputgerman
2021-01-20Merge pull request #5270 from german77/multiTouchbunnei
HID: Add multitouch support
2021-01-16input_interpreter: Mark two member functions as constLioncash
These aren't stateful functions, so we can make use of const. While we're at, we can resolve some -Wdocumentation warnings.
2021-01-16input_interpreter: Add method to check for a button press stateMorph
This allows to check for continuous input for the duration of a button press/hold
2021-01-15Always initialize keyboard inputgerman
2021-01-15Add mutitouch support for touch screensgerman
2021-01-15Allow to return up to 16 touch inputs per enginegerman
2020-12-18applets/web: Implement the online web browser appletMorph
2020-12-18main, applets/web: Re-add progress dialog for RomFS extractionMorph
2020-12-18frontend/input_interpreter: Add InputInterpreter APIMorph
The InputInterpreter class interfaces with HID to retrieve button press states. Input is intended to be polled every 50ms so that a button is considered to be held down after 400ms has elapsed since the initial button press and subsequent repeated presses occur every 50ms. Co-authored-by: Chloe <25727384+ogniK5377@users.noreply.github.com>
2020-12-18applets/web: Implement the default web browser applet frontendMorph
2020-12-18applets: Remove the previous web browser applet implementationMorph
2020-12-07core: Remove unnecessary enum casts in log callsLioncash
Follows the video core PR. fmt doesn't require casts for enum classes anymore, so we can remove quite a few casts.
2020-11-29Merge pull request #4939 from german77/MouseInputbunnei
InputCommon: Implement full mouse support
2020-11-25Implement full mouse supportgerman
2020-11-25Merge pull request #4976 from comex/poll-eventsRodrigo Locatti
Overhaul EmuWindow::PollEvents to fix yuzu-cmd calling SDL_PollEvents off main thread
2020-11-23Fix warnings in core/frontend/input.h with [[maybe_unused]]bunnei
Fixes build break due to #4927
2020-11-23Overhaul EmuWindow::PollEvents to fix yuzu-cmd calling SDL_PollEvents off ↵comex
main thread EmuWindow::PollEvents was called from the GPU thread (or the CPU thread in sync-GPU mode) when swapping buffers. It had three implementations: - In GRenderWindow, it didn't actually poll events, just set a flag and emit a signal to indicate that a frame was displayed. - In EmuWindow_SDL2_Hide, it did nothing. - In EmuWindow_SDL2, it did call SDL_PollEvents, but this is wrong because SDL_PollEvents is supposed to be called on the thread that set up video - in this case, the main thread, which was sleeping in a busyloop (regardless of whether sync-GPU was enabled). On macOS this causes a crash. To fix this: - Rename EmuWindow::PollEvents to OnFrameDisplayed, and give it a default implementation that does nothing. - In EmuWindow_SDL2, do not override OnFrameDisplayed, but instead have the main thread call SDL_WaitEvent in a loop.
2020-11-22input_common: Treat warnings as errorsLioncash
Migrates over warnings as errors for input common to match how the common library treats warnings as errors.
2020-11-15input_common: Add VibrationDevice and VibrationDeviceFactoryMorph
A vibration device is an input device that returns an unsigned byte as status. It represents whether the vibration device supports vibration or not. If the status returns 1, it supports vibration. Otherwise, it does not support vibration.
2020-11-15controllers/npad: Add heuristics to reduce rumble state changesMorph
Sending too many state changes in a short period of time can cause massive performance issues. As a result, we have to use several heuristics to reduce the number of state changes to minimize/eliminate this performance impact while maintaining the quality of these vibrations as much as possible.
2020-11-15hid: Reorder all HID commandsMorph
Reorders all HID commands in command id order.