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2019-09-21configure_debug: Move reporting option to loggingZach Hilman
2019-09-21filesystem: Add const qualification to various accessorsZach Hilman
2019-09-21yuzu: Port old usages of Filesystem namespace to FilesystemControllerZach Hilman
2019-09-21card_image: Add accessors for gamecard certificateZach Hilman
Used by fsp-srv/IDeviceOperator
2019-09-21card_image: Add functions to query gamecard update partitionZach Hilman
Includes version and meta title ID, used by fsp-srv/IDeviceOperator
2019-09-21content_archive: Add accessors for Rights ID and SDK VersionZach Hilman
2019-09-21sdmc_factory: Add SD Card size gettersZach Hilman
2019-09-21bis_factory: Add getters for NAND partition sizesZach Hilman
2019-09-21submisson_package: Fix edge case with improperly sized filenamesZach Hilman
Prevents a crash if the filename is less than 9 characters long.
2019-09-21sdmc_factory: Add accessor for SDMC Album directoryZach Hilman
2019-09-21sdmc_factory: Add accessor for SDMC PlaceholderCacheZach Hilman
2019-09-21sdmc_factory: Add accessor for content directoryZach Hilman
2019-09-21savedata_factory: Implement savedata creation and don't create dir on openZach Hilman
Matches hardware behavior and eliminates some nasty behavior we were doing that wasn't hw-accurate at all.
2019-09-21patch_manager: Add short-circuit edge-case to GetPatchVersionNamesZach Hilman
If title ID is 0, there are no add ons, prevents wasting time looking for them.
2019-09-21patch_manager: Add error checking to load dir to prevent crashesZach Hilman
Prevents a crash if the load dir would be nullptr, instead logs an error and returns appropriately.
2019-09-21registered_cache: Process *.cnmt.nca filesZach Hilman
Needed to use the RegisteredCache/PlaceholderCache on gamecards.
2019-09-21registered_cache: Implement PlaceholderCache to manage placeholder and ↵Zach Hilman
installing content
2019-09-21bis_factory: Fix mod loader edge-case with homebrew title IDsZach Hilman
Fixes a bug where homebrew that has a title ID with the update bit set can cause issues with the PatchManager
2019-09-21bis_factory: Add accessors for BIS placeholder cachesZach Hilman
2019-09-21bis_factory: Add accessor for NAND Image DirectoryZach Hilman
2019-09-21bis_factory: Add accessors for BIS content directoriesZach Hilman
2019-09-21bis_factory: Add accessors for BIS partitionsZach Hilman
2019-09-21Merge pull request #2576 from DarkLordZach/nsp-fix-1David
nsp: Fix various errors with loading and processing of extracted NSPs
2019-09-05Merge pull request #2707 from DarkLordZach/oss-miimodelDavid
system_archive: Add open-source reimplementation of MiiModel data
2019-07-10system_archive: Add open-source reimplementation of MiiModel dataZach Hilman
2019-07-07Implement MapPhysicalMemory/UnmapPhysicalMemoryMichael Scire
This implements svcMapPhysicalMemory/svcUnmapPhysicalMemory for Yuzu, which can be used to map memory at a desired address by games since 3.0.0. It also properly parses SystemResourceSize from NPDM, and makes information available via svcGetInfo. This is needed for games like Super Smash Bros. and Diablo 3 -- this PR's implementation does not run into the "ASCII reads" issue mentioned in the comments of #2626, which was caused by the following bugs in Yuzu's memory management that this PR also addresses: * Yuzu's memory coalescing does not properly merge blocks. This results in a polluted address space/svcQueryMemory results that would be impossible to replicate on hardware, which can lead to game code making the wrong assumptions about memory layout. * This implements better merging for AllocatedMemoryBlocks. * Yuzu's implementation of svcMirrorMemory unprotected the entire virtual memory range containing the range being mirrored. This could lead to games attempting to map data at that unprotected range/attempting to access that range after yuzu improperly unmapped it. * This PR fixes it by simply calling ReprotectRange instead of Reprotect.
2019-07-02file_sys: Rename other ContentRecordType membersBakugo
2019-07-01file_sys/registered_cache: Improve missing metadata errorBakugo
This can happen when installing NSPs too, not just XCIs.
2019-07-01file_sys/submission_package: Don't warn about missing DeltaFragment NCAsBakugo
DeltaFragments are not useful to us and are often not included in patch NSPs.
2019-07-01file_sys/registered_cache: Ignore DeltaFragment NCAs during installationBakugo
DeltaFragments are only used to download and apply partial patches on a real console, and are not useful to us at all. Most patch NSPs do not include them, and when they do, it's a waste of space to install them.
2019-07-01file_sys: Rename ContentRecordType::Patch to DeltaFragmentBakugo
Avoids potential confusion, since patches and DeltaFragments are not the same thing. Actual full patches are listed under the Program type.
2019-06-25glue: Correct missing bytes in ApplicationLaunchParameterZach Hilman
2019-06-24registered_cache: Add getter to determine source slot in content provider unionZach Hilman
Used to determine StorageId source for application data.
2019-06-24patch_manager: Add getter for title versionZach Hilman
2019-06-21Merge pull request #2546 from DarkLordZach/kipsbunnei
loader, file_sys: Add support for parsing and loading KIP (Kernel Internal Process) files
2019-06-19Update content_archive.cppjonsn0w
log clutter in debug logs when theres really no need
2019-06-17Addressed issuesDavid Marcec
2019-06-16Impl'd IsUserAccountSwitchLocked, SetAudioOutVolume, GetAudioOutVolume & ↵David Marcec
Partial impl of GetAccumulatedSuspendedTickChangedEvent IPC-100 was changed to InitializeApplicationInfoOld instead of InitializeApplicationInfo. IPC-150 makes an indentical call to IPC-100 however does extra processing. They should not have the same name as it's quite confusing to debug.
2019-06-15Merge pull request #2581 from lioncash/hexZach Hilman
common/hex_util: Combine HexVectorToString() and HexArrayToString()
2019-06-14Merge pull request #2582 from lioncash/reservedbunnei
file_sys/ips_layer: Remove unnecessary reserve() call
2019-06-12Merge pull request #2577 from lioncash/fsZach Hilman
file_sys/card_image: Minor cleanup
2019-06-12file_sys/ips_layer: Remove unnecessary reserve() callLioncash
Given 'replace' is assigned to on the following line, this isn't necessary, given the underlying data is going to be overwritten entirely.
2019-06-12common/hex_util: Combine HexVectorToString() and HexArrayToString()Lioncash
These can be generified together by using a concept type to designate them. This also has the benefit of not making copies of potentially very large arrays.
2019-06-12file_sys/card_image: Remove obsolete TODOLioncash
We already support Rev 1+.
2019-06-10file_sys/nca_metadata: Update CNMT structuresLioncash
Names a few more entries in relevant structures. Information based off SwitchBrew and my own RE.
2019-06-10file_sys/card_image: Deduplicate casts within AddNCAFromPartition()Lioncash
Makes for nicer reading.
2019-06-10file_sys/card_image: Make bracing consistentLioncash
Makes for more consistent reading.
2019-06-10file_sys/card_image: Assign collapsed NCA contents directly to ncas memberLioncash
Same thing, significantly less noisy.
2019-06-10file_sys/card_image: Deduplicate type castLioncash
Same thing, less duplication. We can also std::move raw into the PartitionFilesystem constructor.
2019-06-10file_sys/card_image: Get rid of a magic numberLioncash
We can just use the size of the array to dehardcode it.