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2023-01-01vfs: Replace cstr concat with char concatMerry
2022-11-22general: fix compile for Apple ClangLiam
2022-10-27Merge pull request #9115 from vonchenplus/game_name_by_languagebunnei
file_sys: Priority display of game titles in the current language
2022-10-24file_sys: Priority display of game titles in the current languageFengChen
2022-10-22general: Resolve -Wunused-lambda-capture and C5233Morph
2022-10-22general: Enforce C4800 everywhere except in video_coreMorph
2022-10-16savedata_factory: Detect future save data pathsMorph
Enable compatibility for new account/device save paths planned on a future implementation.
2022-10-06Merge pull request #6142 from lat9nq/prog_meta_ref_bind_addressbunnei
program_metadata: Avoid reference binding to misaligned address
2022-09-03core: ns: Implement pl:s serviceNarr the Reg
2022-08-21core/file_sys: fix alignment of BuildIdLiam
2022-08-19core/file_sys: fix BuildId paddingLiam
2022-08-12ips_layer: Delimit parsed hex value stringMorph
Delimits the hex value string on spaces, slashes, carriage returns or newlines, allowing for comments to be added in-line.
2022-07-27chore: make yuzu REUSE compliantAndrea Pappacoda
[REUSE] is a specification that aims at making file copyright information consistent, so that it can be both human and machine readable. It basically requires that all files have a header containing copyright and licensing information. When this isn't possible, like when dealing with binary assets, generated files or embedded third-party dependencies, it is permitted to insert copyright information in the `.reuse/dep5` file. Oh, and it also requires that all the licenses used in the project are present in the `LICENSES` folder, that's why the diff is so huge. This can be done automatically with `reuse download --all`. The `reuse` tool also contains a handy subcommand that analyzes the project and tells whether or not the project is (still) compliant, `reuse lint`. Following REUSE has a few advantages over the current approach: - Copyright information is easy to access for users / downstream - Files like `dist/license.md` do not need to exist anymore, as `.reuse/dep5` is used instead - `reuse lint` makes it easy to ensure that copyright information of files like binary assets / images is always accurate and up to date To add copyright information of files that didn't have it I looked up who committed what and when, for each file. As yuzu contributors do not have to sign a CLA or similar I couldn't assume that copyright ownership was of the "yuzu Emulator Project", so I used the name and/or email of the commit author instead. [REUSE]: https://reuse.software Follow-up to 01cf05bc75b1e47beb08937439f3ed9339e7b254
2022-06-26core: Replace all instances of ResultCode with Resultgerman77
2022-06-13general: fix compilation on GCC 12Liam
2022-06-13common: Change semantics of UNREACHABLE to unconditionally crashLiam
2022-04-23general: Convert source file copyright comments over to SPDXMorph
This formats all copyright comments according to SPDX formatting guidelines. Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
2022-04-07patch_manager: Apply layered exefs patches from 'atmosphere' SD directorytech-ticks
2022-03-27registered_cache: Prevent nullptr dereference when accumulating filesMorph
For whatever reason, nca_file/dir can be nullptr in the list of files/dirs. I have not determined the cause of this yet, so add a nullptr check for these prior to dereferencing them.
2022-03-20general: Fix clang/gcc build errorsameerj
2022-03-19common: Reduce unused includesameerj
2022-03-19core: Reduce unused includesameerj
2022-02-15Dump patched exefs rather than baseKelebek1
2022-02-13program_metadata: Unpack FileAccessHeader and FileAccessControllat9nq
Avoids a reference binding to a misaligned addresses. Unpacking one requires unpacking the other, otherwise there'll be a misaligned address on the leftover one.
2022-02-02general: Replace NonCopyable struct with equivalentsLioncash
2021-11-10program_metadata: Add default ThreadInfo kernel capabilityOatmealDome
2021-11-04general: Get the current process program id directly from the systemMorph
This allows us to avoid including KProcess' header file in files that only need to get the current process' program id.
2021-11-04general: Rename GetTitleID to GetProgramIDMorph
2021-11-03core: Fix transitive include build errorsameerj
2021-11-03core: Remove unused includesameerj
2021-11-02general: Remove MakeResult helpersMorph
This is made obsolete by the presence of implicit constructors.
2021-10-28file_sys: control_metadata: Add BrazilianPortugueseMorph
2021-10-01Merge pull request #7102 from Morph1984/remove-boxcatbunnei
Remove Boxcat BCAT backend
2021-09-29style: Remove extra space preceding the :: operatorMorph
2021-09-28file_sys: Remove vfs_libzipMorph
2021-09-14vfs: Partially implement GetFileTimeStampRawMorph
Gets rid of homebrew warnings using this func
2021-09-11file_sys/kernel_executable: Add missing <string> includeMorph
2021-07-20file_sys: Support load game collection (#6582)Feng Chen
Adds support for loading games with multiple programs embedded within such as the Dragon Quest 1+2+3 Collection
2021-07-12content_archive: Remove unnecessary include to <ranges>ReinUsesLisp
Fixes build issues on clang.
2021-06-28patch_manager: Do not apply LayeredFS mods when dumpingMorph
We should not apply any mods when dumping a game's RomFS.
2021-06-28filesystem: Open a read-only directory for SDMC modsMorph
This prevents mod files from being locked due to the read-only share flag in Windows.
2021-06-28core: Simplify SDMC mod loadinglat9nq
If someone else wants to support other mod formats in the SDMC directory, that can be added later. For now, just allow RomFS modding here and force people to do other types of mods the old way. Addresses review comments. Co-authored-by: LC <mathew1800@gmail.com>
2021-06-28core: Support LayeredFS mod from SDMC directorylat9nq
Enables loading a mod directly from `[yuzu data directory]/sdmc/atmosphere/contents/[title_id]`. For use with some homebrew mod managers.
2021-06-23General: Resolve fmt specifiers to adhere to 8.0.0 API where applicableLioncash
Also removes some deprecated API usages.
2021-06-22Merge pull request #6493 from Morph1984/fs-nodiscardbunnei
common: fs: Miscellaneous changes
2021-06-22vfs_real: Fix Mode to FileAccessMode conversionMorph
These enforce requiring the file to exist prior to opening.
2021-06-16hle: api_version: Add HLE API version constantsMorph
2021-06-13general: Remove extraneous includesMorph
2021-06-10Fix GCC undefined behavior sanitizer.Markus Wick
* Wrong alignment in u64 LOG_DEBUG -> memcpy. * Huge shift exponent in stride calculation for linear buffer, unused result -> skipped. * Large shift in buffer cache if word = 0, skip checking for set bits. Non of those were critical, so this should not change any behavior. At least with the assumption, that the last one used masking behavior, which always yield continuous_bits = 0.
2021-06-02fspsrv: Implement DisableAutoSaveDataCreation (#6355)Chloe
- Used by Mii Edit