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path: root/src/core/core_timing.h
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2023-12-23core_timing: handle concurrent unscheduling of looping eventsLiam
2023-12-23core_timing: use static typing for no-wait unscheduleLiam
2023-12-23core_timing: remove user data valueLiam
2023-11-14core_timing: lock event queue accessLiam
2023-09-16core_timing: Use a fibonacci heapMerry
2023-07-02Use spans over guest memory where possible instead of copying data.Kelebek1
2023-07-02core_timing: Remove GetCurrentTimerResolution in CoreTiming loopMorph
Other programs may change this value, but if thousands of syscalls in this loop is undesirable, then we can just set this once.
2023-06-07core_timing: Fix SingleCore cycle timerMorph
2023-06-07(wall, native)_clock: Add GetGPUTickMorph
Allows us to directly calculate the GPU tick without double conversion to and from the host clock tick.
2023-06-07core_timing: Use CNTPCT as the guest CPU tickMorph
Previously, we were mixing the raw CPU frequency and CNTFRQ. The raw CPU frequency (1020 MHz) should've never been used as CNTPCT (whose frequency is CNTFRQ) is the only counter available.
2023-03-12general: fix spelling mistakesLiam
2023-03-05core_timing: Use higher precision sleeps on WindowsMorph
The precision of sleep_for and wait_for is limited to 1-1.5ms on Windows. Using SleepForOneTick() allows us to sleep for exactly one interval of the current timer resolution. This allows us to take advantage of systems that have a timer resolution of 0.5ms to reduce CPU overhead in the event loop.
2023-01-14timing: wait for completion on unregisterLiam
2022-10-18core: core_timing: Re-initialize if single/multicore state changes.bunnei
2022-10-18core: core_timing: Remove unused IsHostTiming.bunnei
2022-10-18core: Partially persist emulation state across game boots.bunnei
2022-09-13Remove pause callbacks from coretimingKelebek1
2022-07-27Revert Coretiming PRs 8531 and 7454 (#8591)Maide
2022-07-10Rework CoreTimingKelebek1
2022-07-02Core timing: use only one thread.Fernando Sahmkow
2022-06-30Adress Feedback.Fernando Sahmkow
2022-06-28Core: Protect each event from race conditions within it.Fernando Sahmkow
2022-06-28Core: add missing include.Fernando Sahmkow
2022-06-28Core: Reimplement Core Timing.Fernando Sahmkow
2022-04-23general: Convert source file copyright comments over to SPDXMorph
This formats all copyright comments according to SPDX formatting guidelines. Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
2022-04-11hle: kernel: Use std::mutex instead of spin locks for most kernel locking.bunnei
2021-11-03core: Remove unused includesameerj
2021-05-03core: Resolve misc cases of variable shadowingLioncash
Resolves shadowing warnings that aren't in a particularly large subsection of core. Brings us closer to turning -Wshadow into an error. All that remains now is for cases in the kernel (left untouched for now since a big change by bunnei is pending), and a few left over in the service code (will be tackled next).
2020-12-03audio_core: Make shadowing and unused parameters errorsLioncash
Moves the audio code closer to enabling warnings as errors in general.
2020-07-27core_timing: Make use of uintptr_t to represent user_dataLioncash
Makes the interface future-proofed for supporting other platforms in the event we ever support platforms with differing pointer sizes. This way, we have a type in place that is always guaranteed to be able to represent a pointer exactly.
2020-07-15core_timing: Remove unused data memberLioncash
Shrinks the size of the CoreTiming class by 8 bytes.
2020-07-15core_timing: Make TimedCallback take std::chrono::nanosecondsLioncash
Enforces our desired time units directly with a concrete type.
2020-07-15core_timing: Make use of std::chrono with ScheduleEventLioncash
2020-06-27Audio: Correct buffer release for host timing.Fernando Sahmkow
2020-06-27SingleCore: Use Cycle Timing instead of Host Timing.Fernando Sahmkow
2020-06-27SingleCore: Move Host Timing from a sepparate thread to main cpu thread.Fernando Sahmkow
2020-06-27Kernel: Corrections to Scheduling.Fernando Sahmkow
2020-06-27HostTiming: Pause the hardware clock on pause.Fernando Sahmkow
2020-06-27General: Recover Prometheus project from harddrive failure Fernando Sahmkow
This commit: Implements CPU Interrupts, Replaces Cycle Timing for Host Timing, Reworks the Kernel's Scheduler, Introduce Idle State and Suspended State, Recreates the bootmanager, Initializes Multicore system.
2019-11-26core_timing: Use better reference tracking for EventType. (#3159)bunnei
* core_timing: Use better reference tracking for EventType. - Moves ownership of the event to the caller, ensuring we don't fire events for destroyed objects. - Removes need for unique names - we won't be using this for save states anyways.
2019-10-11Core_Timing: Address Feedback and suppress warnings.Fernando Sahmkow
2019-10-09Core Timing: General corrections and added tests.Fernando Sahmkow
2019-10-09Core Timing: Rework Core Timing to run all cores evenly.Fernando Sahmkow
2019-06-16Core_Timing: Make core_timing threadsafe by default.Fernando Sahmkow
The old implementation had faulty Threadsafe methods where events could be missing. This implementation unifies unsafe/safe methods and makes core timing thread safe overall.
2019-03-24core/core_timing: Make callback parameters consistentLioncash
In some cases, our callbacks were using s64 as a parameter, and in other cases, they were using an int, which is inconsistent. To make all callbacks consistent, we can just use an s64 as the type for late cycles, given it gets rid of the need to cast internally. While we're at it, also resolve some signed/unsigned conversions that were occurring related to the callback registration.
2019-02-15core_timing: Convert core timing into a classLioncash
Gets rid of the largest set of mutable global state within the core. This also paves a way for eliminating usages of GetInstance() on the System class as a follow-up. Note that no behavioral changes have been made, and this simply extracts the functionality into a class. This also has the benefit of making dependencies on the core timing functionality explicit within the relevant interfaces.
2019-02-12core_timing: Rename CoreTiming namespace to Core::TimingLioncash
Places all of the timing-related functionality under the existing Core namespace to keep things consistent, rather than having the timing utilities sitting in its own completely separate namespace.
2018-08-13Core::CoreTiming: add UnscheduleEventThreadsafeB3n30
2018-08-06Merge pull request #934 from lioncash/chronobunnei
core_timing: Make GetGlobalTimeUs() return std::chrono::microseconds
2018-08-05core_timing: Make GetGlobalTimeUs() return std::chrono::microsecondsLioncash
Enforces the time unit being returned and also allows using the standard time utilities to manipulate it.