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path: root/src/core/core.cpp
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2018-12-28web_browser: Add bounds checking to applet interfaceZach Hilman
2018-12-28core: Add getter and setter for WebBrowserApplet frontendZach Hilman
2018-12-23Merge pull request #1781 from DarkLordZach/applet-profile-selectbunnei
am: Implement HLE profile selector applet
2018-12-03core: Add getter/setter for ProfileSelector in SystemZach Hilman
2018-12-03core: Make GetGameFileFromPath function externally accessibleZach Hilman
2018-11-22core: Relocate CPU core management to its own classLioncash
Keeps the CPU-specific behavior from being spread throughout the main System class. This will also act as the home to contain member functions that perform operations on all cores. The reason for this being that the following pattern is sort of prevalent throughout sections of the codebase: If clearing the instruction cache for all 4 cores is necessary: Core::System::GetInstance().ArmInterface(0).ClearInstructionCache(); Core::System::GetInstance().ArmInterface(1).ClearInstructionCache(); Core::System::GetInstance().ArmInterface(2).ClearInstructionCache(); Core::System::GetInstance().ArmInterface(3).ClearInstructionCache(); This is kind of... well, silly to copy around whenever it's needed. especially when it can be reduced down to a single line. This change also puts the basics in place to begin "ungrafting" all of the forwarding member functions from the System class that are used to access CPU state or invoke CPU-specific behavior. As such, this change itself makes no changes to the direct external interface of System. This will be covered by another changeset.
2018-11-18am: Deglobalize software keyboard appletZach Hilman
2018-10-30global: Use std::optional instead of boost::optional (#1578)Frederic L
* get rid of boost::optional * Remove optional references * Use std::reference_wrapper for optional references * Fix clang format * Fix clang format part 2 * Adressed feedback * Fix clang format and MacOS build
2018-10-28core: Add missing const variants of getters for the System classLioncash
Many of the Current<Thing> getters (as well as a few others) were missing const qualified variants, which makes it a pain to retrieve certain things from const qualified references to System.
2018-10-18core: Remove unnecessary assert in ArmInterface()Lioncash
CpuCore already does this sort of checking, so we can just call that instead of duplicating the assertions.
2018-10-15core_cpu: Make Cpu scheduler instances unique_ptrs instead of shared_ptrsLioncash
2018-10-15core: Make the live Cpu instances unique_ptrs instead of shared_ptrsLioncash
There's no need for shared ownership here, as the only owning class instance of those Cpu instances is the System class itself. We can also make the thread_to_cpu map use regular pointers instead of shared_ptrs, given that the Cpu instances will always outlive the cases where they're used with that map.
2018-10-15core: Make the exclusive monitor a unique_ptr instead of a shared_ptrLioncash
Like the barrier, this is owned entirely by the System and will always outlive the encompassing state, so shared ownership semantics aren't necessary here.
2018-10-15core: Make CPUBarrier a unique_ptr instead of a shared_ptrLioncash
This will always outlive the Cpu instances, since it's destroyed after we destroy the Cpu instances on shutdown, so there's no need for shared ownership semantics here.
2018-10-13filesystem: Make CreateFactories() and InstallInterface() take a ↵Lioncash
VfsFilesystem instance by reference Neither of these functions alter the ownership of the provided pointer, so we can simply make the parameters a reference rather than a direct shared pointer alias. This way we also disallow passing incorrect memory values like nullptr.
2018-10-10kernel/thread: Use a regular pointer for the owner/current processLioncash
There's no real need to use a shared pointer in these cases, and only makes object management more fragile in terms of how easy it would be to introduce cycles. Instead, just do the simple thing of using a regular pointer. Much of this is just a hold-over from citra anyways. It also doesn't make sense from a behavioral point of view for a process' thread to prolong the lifetime of the process itself (the process is supposed to own the thread, not the other way around).
2018-09-29loader: Make the Load() function take a process as a regular reference, not ↵Lioncash
a SharedPtr A process should never require being reference counted in this situation. If the handle to a process is freed before this function is called, it's definitely a bug with our lifetime management, so we can put the requirement in place for the API that the process must be a valid instance.
2018-09-25vfs_concat/vfs_layered: Remove friend declarations from ConcatenatedVfsFileLioncash
Given these are only added to the class to allow those functions to access the private constructor, it's a better approach to just make them static functions in the interface, to make the dependency explicit.
2018-09-15Port #4182 from Citra: "Prefix all size_t with std::"fearlessTobi
2018-09-06core: Migrate current_process pointer to the kernelLioncash
Given we now have the kernel as a class, it doesn't make sense to keep the current process pointer within the System class, as processes are related to the kernel. This also gets rid of a subtle case where memory wouldn't be freed on core shutdown, as the current_process pointer would never be reset, causing the pointed to contents to continue to live.
2018-09-06core/core: Remove unnecessary sm/controller includeLioncash
The only reason this include was necessary, was because the constructor wasn't defaulted in the cpp file and the compiler would inline it wherever it was used. However, given Controller is forward declared, all those inlined constructors would see an incomplete type, causing a compilation failure. So, we just place the constructor in the cpp file, where it can see the complete type definition, allowing us to remove this include.
2018-09-04core: Use a raw pointer in GetGPUDebugContext.Markus Wick
This helper is called very often. The memory ownership shall not be transfered, so just return the raw pointer.
2018-09-02vfs_real: Forward declare IOFileLioncash
Eliminates the need to rebuild some source files if the file_util header ever changes. This also uncovered some indirect inclusions, which have also been fixed.
2018-08-31core/core: Replace includes with forward declarations where applicableLioncash
The follow-up to e2457418dae19b889b2ad85255bb95d4cd0e4bff, which replaces most of the includes in the core header with forward declarations. This makes it so that if any of the headers the core header was previously including change, then no one will need to rebuild the bulk of the core, due to core.h being quite a prevalent inclusion. This should make turnaround for changes much faster for developers.
2018-08-31core: Make the main System class use the PImpl idiomLioncash
core.h is kind of a massive header in terms what it includes within itself. It includes VFS utilities, kernel headers, file_sys header, ARM-related headers, etc. This means that changing anything in the headers included by core.h essentially requires you to rebuild almost all of core. Instead, we can modify the System class to use the PImpl idiom, which allows us to move all of those headers to the cpp file and forward declare the bulk of the types that would otherwise be included, reducing compile times. This change specifically only performs the PImpl portion.
2018-08-28kernel: Eliminate kernel global stateLioncash
As means to pave the way for getting rid of global state within core, This eliminates kernel global state by removing all globals. Instead this introduces a KernelCore class which acts as a kernel instance. This instance lives in the System class, which keeps its lifetime contained to the lifetime of the System class. This also forces the kernel types to actually interact with the main kernel instance itself instead of having transient kernel state placed all over several translation units, keeping everything together. It also has a nice consequence of making dependencies much more explicit. This also makes our initialization a tad bit more correct. Previously we were creating a kernel process before the actual kernel was initialized, which doesn't really make much sense. The KernelCore class itself follows the PImpl idiom, which allows keeping all the implementation details sealed away from everything else, which forces the use of the exposed API and allows us to avoid any unnecessary inclusions within the main kernel header.
2018-08-24core: Remove always true conditionals in Load()Lioncash
These conditions are always true, since the outer conditional already checks for these conditions.
2018-08-11qt: Add 'Install to NAND' option to menuZach Hilman
Prompts for title type on NCA files.
2018-08-11loader: Join 0* files in directory if filename is 00Zach Hilman
i.e. Load the concatenated 00+01 if 01 exists as well. Needed for split NAND NCAs.
2018-08-11core: Namespace EmuWindowLioncash
Gets the class out of the global namespace.
2018-08-09loader: Add more descriptive errorsZach Hilman
Full list of new errors and descriptions in core/loader/loader.h
2018-08-08core: Port core to VfsFilesystem for file accessZach Hilman
2018-08-06GDBStub works with both Unicorn and Dynarmic now (#941)Hedges
* GDBStub works with both Unicorn and Dynarmic now * Tidy up
2018-08-05Merge pull request #912 from lioncash/global-varbunnei
video_core: Eliminate the g_renderer global variable
2018-08-04Merge pull request #849 from DarkLordZach/xcibunnei
XCI and Encrypted NCA Support
2018-08-04renderer_base: Make Rasterizer() return the rasterizer by referenceLioncash
All calling code assumes that the rasterizer will be in a valid state, which is a totally fine assumption. The only way the rasterizer wouldn't be is if initialization is done incorrectly or fails, which is checked against in System::Init().
2018-08-04video_core: Eliminate the g_renderer global variableLioncash
We move the initialization of the renderer to the core class, while keeping the creation of it and any other specifics in video_core. This way we can ensure that the renderer is initialized and doesn't give unfettered access to the renderer. This also makes dependencies on types more explicit. For example, the GPU class doesn't need to depend on the existence of a renderer, it only needs to care about whether or not it has a rasterizer, but since it was accessing the global variable, it was also making the renderer a part of its dependency chain. By adjusting the interface, we can get rid of this dependency.
2018-08-03core/memory: Get rid of 3DS leftoversLioncash
Removes leftover code from citra that isn't needed.
2018-08-03Merge pull request #892 from lioncash/globalbunnei
video_core: Make global EmuWindow instance part of the base renderer …
2018-08-03Merge pull request #894 from lioncash/objectbunnei
kernel: Move object class to its own source files
2018-08-02hw: Remove unused filesLioncash
None of these files are used in any meaningful way. They're just leftovers from citra. Also has the benefit of getting rid of an unused global variable.
2018-08-01kernel: Move object class to its own source filesLioncash
General moving to keep kernel object types separate from the direct kernel code. Also essentially a preliminary cleanup before eliminating global kernel state in the kernel code.
2018-08-01video_core: Make global EmuWindow instance part of the base renderer classLioncash
Makes the global a member of the RendererBase class. We also change this to be a reference. Passing any form of null pointer to these functions is incorrect entirely, especially given the code itself assumes that the pointer would always be in a valid state. This also makes it easier to follow the lifecycle of instances being used, as we explicitly interact the renderer with the rasterizer, rather than it just operating on a global pointer.
2018-08-01Use more descriptive error codes and messagesZach Hilman
2018-07-30audio_core: Move to audout_u impl.bunnei
- This is necessary so streams are created on the same thread.
2018-07-27core: Add AudioCore to global state.bunnei
2018-07-22Implement exclusive monitorMerryMage
2018-07-18Merge pull request #687 from lioncash/instancebunnei
core: Don't construct instance of Core::System, just to access its live instance
2018-07-18Virtual Filesystem 2: Electric Boogaloo (#676)Zach Hilman
* Virtual Filesystem * Fix delete bug and documentate * Review fixes + other stuff * Fix puyo regression
2018-07-18core: Make System's default constructor privateLioncash
This makes it a compilation error to construct additional instances of the System class directly, preventing accidental wasteful constructions over and over.