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2018-03-19Clang FixesN00byKing
2018-03-19More Warning cleanupsN00byKing
2018-03-19Clean Warnings (?)N00byKing
2018-03-18Merge pull request #193 from N00byKing/3184_2_robotic_boogaloobunnei
Implement Pull #3184 from citra: core/arm: Improve timing accuracy before service calls in JIT (Rebased)
2018-03-14core: Move process creation out of global state.bunnei
2018-02-25Implements citra-emu/citra#3184N00byKing
2018-02-21core: Fix scheduler-shutdown related crashMerryMage
2018-02-19scheduler: Cleanup based on PR feedback.bunnei
2018-02-18kernel: Use Scheduler class for threading.bunnei
2018-02-18core: Use shared_ptr for cpu_core.bunnei
2018-02-11Make a GPU class in VideoCore to contain the GPU state.Subv
Also moved the GPU MemoryManager class to video_core since it makes more sense for it to be there.
2018-01-20Merge pull request #72 from N00byKing/patch-2bunnei
Implement Pull #3275 from citra: core: Don't Shutdown before we've even Init-ed
2018-01-19Port citra #3352 to yuzu (#103)River City Ransomware
* Port citra #3352 to yuzu This change allows non x86_64 architectures to compile yuzu by skipping the building of dynarmic * Fixed clang-format errors * fixes more clang-format errors
2018-01-17Update core.cppN00byKing
2018-01-12Remove gpu debugger and get yuzu qt to compileJames Rowe
2018-01-12configuration: Add cpu_core configuration optionMerryMage
2018-01-12arm_dynarmic: Implement coreMerryMage
2018-01-08CoreTiming: Reworked CoreTiming (cherry-picked from Citra #3119)B3n30
* CoreTiming: New CoreTiming; Add Test for CoreTiming
2018-01-04unicorn: Use for arm interface on Windows.bunnei
2018-01-02arm: Remove SkyEye/Dyncom code that is ARMv6-only.bunnei
2017-10-23logging: Rename category "Core_ARM11" to "Core_ARM".bunnei
2017-10-09Merge remote-tracking branch 'upstream/master' into nxbunnei
# Conflicts: # src/core/CMakeLists.txt # src/core/arm/dynarmic/arm_dynarmic.cpp # src/core/arm/dyncom/arm_dyncom.cpp # src/core/hle/kernel/process.cpp # src/core/hle/kernel/thread.cpp # src/core/hle/kernel/thread.h # src/core/hle/kernel/vm_manager.cpp # src/core/loader/3dsx.cpp # src/core/loader/elf.cpp # src/core/loader/ncch.cpp # src/core/memory.cpp # src/core/memory.h # src/core/memory_setup.h
2017-09-26Loaders: Don't automatically set the current process every time we load an ↵Subv
application. The loaders will now just create a Kernel::Process, construct it and return it to the caller, which is responsible for setting it as the current process and configuring the global page table.
2017-09-10Kernel/Memory: Give each Process its own page table.Subv
The loader is in charge of setting the newly created process's page table as the main one during the loading process.
2017-08-19Added missing parts in libnetwork (#2838)B3n30
* Network: Set and send the game information over enet Added Callbacks for RoomMember and GetMemberList to Room in preparation for web_services.
2017-07-17telemetry: Log performance, configuration, and system data.bunnei
2017-06-02Addressed Bunnei's review comments, and made some other tweaks:TheKoopaKingdom
- Deleted GetStatus() because it wasn't used anywhere outside of Core::System. - Fixed design flaw where the message bar status could be set despite the game being stopped.
2017-06-02Created a whitelist of system archives to prevent false positives creating ↵TheKoopaKingdom
dialogs.
2017-06-02Made some changes from review comments:TheKoopaKingdom
- Made LoadKernelSystemMode return a pair consisting of a system mode and a result code (Could use review). - Deleted ErrorOpenGL error code in favor of just having ErrorVideoCore. - Made dialog messages more clear. - Compared archive ID in fs_user.cpp to ArchiveIdCode::NCCH as opposed to hex magic. - Cleaned up some other stuff.
2017-06-02Added system for handling core errors in citra-qt.TheKoopaKingdom
2017-05-24core: Keep track of telemetry for the current emulation session.bunnei
2017-05-09Kernel: Map special regions according to ExHeaderYuri Kunde Schlesner
This replaces the hardcoded VRAM/DSP mappings with ones made based on the ExHeader ARM11 Kernel caps list. While this has no visible effect for most applications (since they use a standard set of mappings) it does improve support for system modules and n3DS exclusives.
2017-02-26Core: Make PerfStats internally lockedYuri Kunde Schlesner
More ergonomic to use and will be required for upcoming changes.
2017-02-26Add performance statistics to status barYuri Kunde Schlesner
2017-02-11core: Free AppLoader on shutdown to release file (#2558)Yuri Kunde Schlesner
Fixes #2455
2016-12-24Core: reset cpu_core in Shutdown to make IsPoweredOn work properlywwylele
2016-12-22core: Replace "AppCore" nomenclature with just "CPU".bunnei
2016-12-21Address clang-format issues.bunnei
2016-12-21core: Remove HLE module, consolidate code & various cleanups.bunnei
2016-12-21core: Consolidate core and system state, remove system module & cleanups.bunnei
2016-12-15gdbstub: Remove global variable from public interfaceLioncash
Currently, this is only ever queried, so adding a function to check if the server is enabled is more sensible. If directly modifying this externally is ever desirable, it should be done by adding a function to the interface, rather than exposing implementation details directly.
2016-09-21Use negative priorities to avoid special-casing the self-includeYuri Kunde Schlesner
2016-09-21Remove empty newlines in #include blocks.Emmanuel Gil Peyrot
This makes clang-format useful on those. Also add a bunch of forgotten transitive includes, which otherwise prevented compilation.
2016-09-18Manually tweak source formatting and then re-run clang-formatYuri Kunde Schlesner
2016-09-18Sources: Run clang-format on everything.Emmanuel Gil Peyrot
2016-09-15core: Add configuration option for CPU JIT.bunnei
2016-05-05Merge pull request #1762 from bunnei/globalbunnei
hle: Get rid of direct global access to g_reschedule
2016-05-05HLE: Rename RescheduleIsPending to IsReschedulePending.bunnei
2016-04-05Common: Remove Common::make_unique, use std::make_uniqueMerryMage
2016-03-21hle: Get rid of global access to g_rescheduleLioncash
This shouldn't be directly exposed if there's already a partial API that operates on it. We can just provide the rest of that API.