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2016-09-13Qt: fix birthday combo box updatingwwylele
2016-09-02Qt: unify running detectionwwylele
2016-08-31Merge pull request #2032 from bunnei/qt-graphicsbunnei
Qt graphics configure & V-Sync option
2016-08-31qt: Rename all "toogle" to "toggle".bunnei
2016-08-31configure_audio: User-configuratble option to enable/disable audio stretchingMerryMage
2016-08-29qt: Add an option to settings for enabling V-Sync.bunnei
2016-08-29qt: Recreate GL context on startup to support changing V-Sync.bunnei
2016-08-29config: Add a setting for graphics V-Sync.bunnei
2016-08-29qt: Add a configuration tab for Graphics and move relevant fields.bunnei
2016-08-15citra: Default to HW renderer.bunnei
2016-07-29Input GUI: Add tab to remap controls (#1900)Anon
2016-07-21CMake: Fix Info.plist template for citra_qt/OSXDale Whinham
The Info.plist template incorrectly uses parentheses instead of curly braces, which means that building the .app bundle using regular 'make' results in the variable not being replaced, and hence the app bundle won't start because the executable name is incorrect. This commit fixes this issue.
2016-07-10Qt: add system settings config tabwwylele
2016-06-22Merge pull request #1923 from yuriks/fix-recursivebunnei
Fix recursive scanning of directories
2016-06-19Fix recursive scanning of directoriesYuri Kunde Schlesner
ForeachDirectoryEntry didn't actually do anything with the `recursive` parameter, and the corresponding callback parameter was shadowing the actual recursion counters in the user functions.
2016-06-18Qt: Fix MicroProfile dpi scalingYuri Kunde Schlesner
2016-06-10Merge pull request #1789 from wwylele/input-refactorbunnei
Refactor input mapping & implement circle pad modifier
2016-06-07Merge pull request #1765 from JayFoxRox/debug-surface-viewerbunnei
Debugger: Pica surface viewer
2016-06-01Remove unused and bitrotted "controller config" filesarchshift
2016-06-01AddFstEntriesToGameList - prevent loading a directoryLFsWang
2016-05-30Merge pull request #1751 from linkmauve/no-recursive-readdirbunnei
Make recursive FileUtil functions take a maximum recursion
2016-05-29Merge pull request #1692 from Subv/rm_getpointer2bunnei
Memory: Remove most usages of GetPointer
2016-05-25Merge pull request #1817 from linkmauve/smdh-stuffbunnei
Improve SMDH support in loaders and frontends
2016-05-24New3DS: Minor style cleanup to #1520.bunnei
2016-05-24Merge pull request #1520 from JamePeng/checknew3dsbunnei
Implement CheckNew3DS and CheckNew3DSApp
2016-05-21Loader: Split SMDH into its own header and import helpers from QGameListEmmanuel Gil Peyrot
Also rewrite Qt wrappers to use those.
2016-05-21Debugger/Callstack: Replace Memory::GetPointer with ↵MerryMage
Memory::IsValidVirtualAddress
2016-05-21CitraQt: Simplify the game list loader codeEmmanuel Gil Peyrot
2016-05-21Loader, Frontends: Refactor loader creation and game loadingEmmanuel Gil Peyrot
This allows frontends to keep a single loader and use it multiple times e.g. for code loading and SMDH parsing.
2016-05-21Common: Make recursive FileUtil functions take a maximum recursionEmmanuel Gil Peyrot
Fixes #1115. Also improves the performances of DiskArchive’s directory implementation a lot, simply by not going through the entire tree instead of just listing the first level files. Thanks to JayRoxFox for rebasing this on current master!
2016-05-20Config: Restore previously selected audio sink option (#1824)James Rowe
2016-05-18Merge pull request #1785 from MerryMage/mp-dpibunnei
Microprofile: DPI-aware drawing
2016-05-18Config: Audio sink configuration (#1798)Maribel
2016-05-15implement circle pad modifierwwylele
2016-05-15Refactor input subsystemwwylele
2016-05-12Microprofile: DPI-aware drawingMerryMage
2016-05-12Move default_attributes into Pica stateJannik Vogel
2016-05-11Turn ShaderSetup into structJannik Vogel
2016-05-07fixup simple type conversions where possibleAlexander Laties
2016-05-07citra_qt: Replace 'Pica Framebuffer Debugger' with 'Pica Surface Viewer'Jannik Vogel
2016-05-06Frontends, VideoCore: Move glad initialisation to the frontendEmmanuel Gil Peyrot
On SDL2 this allows it to use SDL_GL_GetProcAddress() instead of the default function loader, and fixes a crash when using apitrace with an EGL context. On Qt we will need to migrate from QGLWidget to QOpenGLWidget and QOpenGLContext before we can use gladLoadGLLoader() instead of gladLoadGL(), since the former doesn’t expose a function loader.
2016-05-05Merge pull request #1700 from wwylele/gamelist-iconbunnei
Qt: display game icon and title in the game list
2016-05-04add missing headerwwylele
2016-05-04make the name column larger as defaultwwylele
2016-05-04add icon & title to game listwwylele
2016-05-04Pica: Rename VertexLoaded breakpoint to VertexShaderInvocationJannik Vogel
2016-04-30VideoCore: Run include-what-you-use and fix most includes.Emmanuel Gil Peyrot
2016-04-30Audio: Add sink selection to configuration filesMerryMage
2016-04-29Common: Remove section measurement from profiler (#1731)Yuri Kunde Schlesner
This has been entirely superseded by MicroProfile. The rest of the code can go when a simpler frametime/FPS meter is added to the GUI.
2016-04-28Make Citra build with MICROPROFILE_ENABLED set to 0 (#1709)Henrik Rydgård
* Make Citra build with MICROPROFILE_ENABLED set to 0 * Buildfix with microprofile kept on * moc did not like a dialog to conditionally exist. * Cleanup * Fix end of line