| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2017-03-21 | Merge pull request #2512 from SonofUgly/custom-layout | bunnei | |
| Add custom layout settings. | |||
| 2017-03-17 | citra-qt: remove dead code | wwylele | |
| 2017-03-17 | citra-qt: release all buttons when render window focus is lost | wwylele | |
| credit to @Hawkheart for the original idea | |||
| 2017-03-02 | qt/config_input: don't connect for null button | wwylele | |
| 2017-03-01 | Input: remove unused stuff & clean up | wwylele | |
| 1. removed zl, zr and c-stick from HID::PadState. They are handled by IR, not HID 2. removed button handling in EmuWindow 3. removed key_map 4. cleanup #include | |||
| 2017-03-01 | Qt: rework input configuration for new input system | wwylele | |
| 2017-03-01 | InputCommon: add AnalogFromButton | wwylele | |
| 2017-03-01 | InputCommon: add Keyboard | wwylele | |
| 2017-02-26 | Doxygen: Amend minor issues (#2593) | Mat M | |
| Corrects a few issues with regards to Doxygen documentation, for example: - Incorrect parameter referencing. - Missing @param tags. - Typos in @param tags. and a few minor other issues. | |||
| 2017-02-26 | Merge pull request #2587 from yuriks/status-bar | Yuri Kunde Schlesner | |
| Replace built-in Profiler with indicators in status bar | |||
| 2017-02-26 | Qt: Tweak status bar styling | Yuri Kunde Schlesner | |
| 2017-02-26 | Qt: Increase status bar update interval to 2 seconds | Yuri Kunde Schlesner | |
| 2017-02-26 | Qt: Add tooltips to status bar displays | Yuri Kunde Schlesner | |
| 2017-02-26 | Qt: Don't show fractional figures in the status bar | Yuri Kunde Schlesner | |
| They're not very important and this makes the display changes less often, making it less distracting. | |||
| 2017-02-26 | Remove built-in (non-Microprofile) profiler | Yuri Kunde Schlesner | |
| 2017-02-26 | Add performance statistics to status bar | Yuri Kunde Schlesner | |
| 2017-02-26 | Qt: Add (empty) status bar | Yuri Kunde Schlesner | |
| 2017-02-26 | Core: Remove unnecessary include in thread.h | Yuri Kunde Schlesner | |
| 2017-02-23 | Use QFileSystemWatcher to reload the game list when a change is detected. ↵ | James Rowe | |
| (#2555) * Added a refresh game directory option to the file menu * Make the game list watcher recursive and have it start watching from the initial load * Rework game list watcher to be thread safe * Fix code style issues | |||
| 2017-02-23 | Merge pull request #2441 from jroweboy/titlebar | bunnei | |
| Gui: Change title bar to include build name | |||
| 2017-02-23 | Add custom layout settings. | SonofUgly | |
| 2017-02-23 | Gui: Change title bar to include build name | James Rowe | |
| Nightly builds now have "Citra Nightly" in the titlebar Bleeding edge builds now have "Citra Bleeding Edge" in the titlebar | |||
| 2017-02-22 | [UI] Modify recursive scanning label (#2589) | Anthony | |
| 2017-02-18 | Qt: Move some connections from .ui file to code | Yuri Kunde Schlesner | |
| 2017-02-18 | Qt: Reorganize connection of menu events | Yuri Kunde Schlesner | |
| 2017-02-18 | Qt: Re-organize setup of debugging widgets | Yuri Kunde Schlesner | |
| 2017-02-18 | Qt: Fix action name to match conventions | Yuri Kunde Schlesner | |
| 2017-02-17 | Qt: Make IsSingleFileDropEvent static | Yuri Kunde Schlesner | |
| 2017-02-17 | Qt: Allow any file extension in Open dialog | Yuri Kunde Schlesner | |
| 2017-02-17 | Qt: Remove orpahned function declaration | Yuri Kunde Schlesner | |
| 2017-02-17 | Qt: Remove unnecessary std::string usage | Yuri Kunde Schlesner | |
| 2017-02-16 | added drag n drop feature | noah the goodra | |
| 2017-02-13 | Qt/GameList: Use suffix() to parse the file extension | Yuri Kunde Schlesner | |
| completeSuffix returns everything after the first period, which means that a file such as `foo.bar.3ds` would not get recognized. | |||
| 2017-02-12 | Merge pull request #2550 from yuriks/pica-refactor2 | Yuri Kunde Schlesner | |
| Small VideoCore cleanups | |||
| 2017-02-12 | citra-qt: Don't attempt to scan files with unsupported extensions (#2402) | Kloen Lansfiel | |
| 2017-02-09 | VideoCore: Split regs.h inclusions | Yuri Kunde Schlesner | |
| 2017-02-09 | Pica/Regs: Use binary search to look up reg names | Yuri Kunde Schlesner | |
| This gets rid of the static unordered_map. Also changes the return type const char*, avoiding unnecessary allocations (the result was only used by calling .c_str() on it.) | |||
| 2017-02-04 | VideoCore: Move Regs to its own file | Yuri Kunde Schlesner | |
| 2017-02-04 | VideoCore: Split framebuffer regs from Regs struct | Yuri Kunde Schlesner | |
| 2017-02-04 | VideoCore: Split texturing regs from Regs struct | Yuri Kunde Schlesner | |
| 2017-02-04 | VideoCore: Split rasterizer regs from Regs struct | Yuri Kunde Schlesner | |
| 2017-02-04 | Merge pull request #2476 from yuriks/shader-refactor3 | Yuri Kunde Schlesner | |
| Oh No! More shader changes! | |||
| 2017-02-04 | Pica/Texture: Simplify/cleanup texture tile addressing | Yuri Kunde Schlesner | |
| 2017-02-04 | VideoCore: Move LookupTexture out of debug_utils.h | Yuri Kunde Schlesner | |
| 2017-01-31 | removal of the -1 case in the configure_input switch | noah the goodra | |
| this case is unneeded because no enumeration value can possibly correspond to it | |||
| 2017-01-29 | Merge pull request #2368 from wwylele/camera-2 | Yuri Kunde Schlesner | |
| CAM: build the service framework with a dummy implementation | |||
| 2017-01-29 | VideoCore: Consistently use shader configuration to load attributes | Yuri Kunde Schlesner | |
| 2017-01-29 | VideoCore: Rename some types to more accurate names | Yuri Kunde Schlesner | |
| 2017-01-27 | Merge pull request #2346 from yuriks/shader-refactor2 | Yuri Kunde Schlesner | |
| More shader refactoring | |||
| 2017-01-25 | SDL: Select audio device (#2403) | Kloen Lansfiel | |
| * Initial Commit Added Device logic to Sinks Started on UI for selecting devices Removed redundant import * Audio Core: Complete Device Switching Complete the device switching implementation by allowing the output device to be loaded, changed and saved through the configurations menu. Worked with the Sink abstraction and tuned the "Device Selection" configuration so that the Device List is automatically populated when the Sink is changed. This hopefully addresses the concerns and recommendations mentioned in the comments of the PR. * Clean original implementation. * Refactor GetSinkDetails | |||
