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2017-03-21Merge pull request #2512 from SonofUgly/custom-layoutbunnei
Add custom layout settings.
2017-03-17citra-qt: remove dead codewwylele
2017-03-17citra-qt: release all buttons when render window focus is lostwwylele
credit to @Hawkheart for the original idea
2017-03-02qt/config_input: don't connect for null buttonwwylele
2017-03-01Input: remove unused stuff & clean upwwylele
1. removed zl, zr and c-stick from HID::PadState. They are handled by IR, not HID 2. removed button handling in EmuWindow 3. removed key_map 4. cleanup #include
2017-03-01Qt: rework input configuration for new input systemwwylele
2017-03-01InputCommon: add AnalogFromButtonwwylele
2017-03-01InputCommon: add Keyboardwwylele
2017-02-26Doxygen: Amend minor issues (#2593)Mat M
Corrects a few issues with regards to Doxygen documentation, for example: - Incorrect parameter referencing. - Missing @param tags. - Typos in @param tags. and a few minor other issues.
2017-02-26Merge pull request #2587 from yuriks/status-barYuri Kunde Schlesner
Replace built-in Profiler with indicators in status bar
2017-02-26Qt: Tweak status bar stylingYuri Kunde Schlesner
2017-02-26Qt: Increase status bar update interval to 2 secondsYuri Kunde Schlesner
2017-02-26Qt: Add tooltips to status bar displaysYuri Kunde Schlesner
2017-02-26Qt: Don't show fractional figures in the status barYuri Kunde Schlesner
They're not very important and this makes the display changes less often, making it less distracting.
2017-02-26Remove built-in (non-Microprofile) profilerYuri Kunde Schlesner
2017-02-26Add performance statistics to status barYuri Kunde Schlesner
2017-02-26Qt: Add (empty) status barYuri Kunde Schlesner
2017-02-26Core: Remove unnecessary include in thread.hYuri Kunde Schlesner
2017-02-23Use QFileSystemWatcher to reload the game list when a change is detected. ↵James Rowe
(#2555) * Added a refresh game directory option to the file menu * Make the game list watcher recursive and have it start watching from the initial load * Rework game list watcher to be thread safe * Fix code style issues
2017-02-23Merge pull request #2441 from jroweboy/titlebarbunnei
Gui: Change title bar to include build name
2017-02-23Add custom layout settings.SonofUgly
2017-02-23Gui: Change title bar to include build nameJames Rowe
Nightly builds now have "Citra Nightly" in the titlebar Bleeding edge builds now have "Citra Bleeding Edge" in the titlebar
2017-02-22[UI] Modify recursive scanning label (#2589)Anthony
2017-02-18Qt: Move some connections from .ui file to codeYuri Kunde Schlesner
2017-02-18Qt: Reorganize connection of menu eventsYuri Kunde Schlesner
2017-02-18Qt: Re-organize setup of debugging widgetsYuri Kunde Schlesner
2017-02-18Qt: Fix action name to match conventionsYuri Kunde Schlesner
2017-02-17Qt: Make IsSingleFileDropEvent staticYuri Kunde Schlesner
2017-02-17Qt: Allow any file extension in Open dialogYuri Kunde Schlesner
2017-02-17Qt: Remove orpahned function declarationYuri Kunde Schlesner
2017-02-17Qt: Remove unnecessary std::string usageYuri Kunde Schlesner
2017-02-16added drag n drop featurenoah the goodra
2017-02-13Qt/GameList: Use suffix() to parse the file extensionYuri Kunde Schlesner
completeSuffix returns everything after the first period, which means that a file such as `foo.bar.3ds` would not get recognized.
2017-02-12Merge pull request #2550 from yuriks/pica-refactor2Yuri Kunde Schlesner
Small VideoCore cleanups
2017-02-12citra-qt: Don't attempt to scan files with unsupported extensions (#2402)Kloen Lansfiel
2017-02-09VideoCore: Split regs.h inclusionsYuri Kunde Schlesner
2017-02-09Pica/Regs: Use binary search to look up reg namesYuri Kunde Schlesner
This gets rid of the static unordered_map. Also changes the return type const char*, avoiding unnecessary allocations (the result was only used by calling .c_str() on it.)
2017-02-04VideoCore: Move Regs to its own fileYuri Kunde Schlesner
2017-02-04VideoCore: Split framebuffer regs from Regs structYuri Kunde Schlesner
2017-02-04VideoCore: Split texturing regs from Regs structYuri Kunde Schlesner
2017-02-04VideoCore: Split rasterizer regs from Regs structYuri Kunde Schlesner
2017-02-04Merge pull request #2476 from yuriks/shader-refactor3Yuri Kunde Schlesner
Oh No! More shader changes!
2017-02-04Pica/Texture: Simplify/cleanup texture tile addressingYuri Kunde Schlesner
2017-02-04VideoCore: Move LookupTexture out of debug_utils.hYuri Kunde Schlesner
2017-01-31removal of the -1 case in the configure_input switchnoah the goodra
this case is unneeded because no enumeration value can possibly correspond to it
2017-01-29Merge pull request #2368 from wwylele/camera-2Yuri Kunde Schlesner
CAM: build the service framework with a dummy implementation
2017-01-29VideoCore: Consistently use shader configuration to load attributesYuri Kunde Schlesner
2017-01-29VideoCore: Rename some types to more accurate namesYuri Kunde Schlesner
2017-01-27Merge pull request #2346 from yuriks/shader-refactor2Yuri Kunde Schlesner
More shader refactoring
2017-01-25SDL: Select audio device (#2403)Kloen Lansfiel
* Initial Commit Added Device logic to Sinks Started on UI for selecting devices Removed redundant import * Audio Core: Complete Device Switching Complete the device switching implementation by allowing the output device to be loaded, changed and saved through the configurations menu. Worked with the Sink abstraction and tuned the "Device Selection" configuration so that the Device List is automatically populated when the Sink is changed. This hopefully addresses the concerns and recommendations mentioned in the comments of the PR. * Clean original implementation. * Refactor GetSinkDetails