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2017-01-11SDL2: Config.cpp fix double to float warningKloen
2017-01-08Merge pull request #2384 from bunnei/internal-res-optionbunnei
config: Add option for specifying screen resolution scale factor.
2017-01-07Merge pull request #1951 from wwylele/motion-sensorbunnei
Emulate motion sensor in frontend
2017-01-07config: Add option for specifying screen resolution scale factor.bunnei
2016-12-30Merge pull request #2386 from bunnei/fix-bg-colorSebastian Valle
config: SDL: Move background color setting to correct section.
2016-12-30config: SDL: Move background color setting to correct section.bunnei
2016-12-29Merge pull request #2240 from wwylele/auto-regionbunnei
Config: auto-select region and language
2016-12-26Frontend: emulate motion sensorwwylele
2016-12-23core: Move emu_window and key_map into coreMerryMage
* Removes circular dependences (common should not depend on core)
2016-12-21Address clang-format issues.bunnei
2016-12-21core: Consolidate core and system state, remove system module & cleanups.bunnei
2016-12-21core: Consolidate top-level system state into a singleton.bunnei
2016-12-16Merge pull request #2303 from freiro/citra-qt_missing_sdl2_dllbunnei
Copy SDL2.dll when compiling citra-qt with msvc
2016-12-13Modularized Qt and SDL file copyingfreiro
Now cmake relies on two submodules to copy the libraries in the proper folders
2016-12-11Merge pull request #2267 from JayFoxRox/fix-mingw-ccSebastian Valle
Support mingw cross-compilation
2016-12-07Config: auto-select region and languagewwylele
2016-12-06Implement Frame rate limiter (#2223)emmauss
* implement frame limiter * fixes
2016-12-05Unify Windows ICON resource nameJannik Vogel
2016-12-05Support mingw cross-compileJannik Vogel
2016-11-27Merge pull request #2196 from Subv/system_modeYuri Kunde Schlesner
Kernel/Loader: Grab the system mode from the NCCH ExHeader.
2016-11-27Kernel/Loader: Grab the system mode from the NCCH ExHeader.Subv
3dsx and elf files default to system mode 2 (96MB allocated to the application). This allows Home Menu to boot without modifications. Closes #1849
2016-11-27GPU: Remove the broken frame_skip option.Emmanuel Gil Peyrot
Fixes #1960.
2016-11-19Kernel/Loader: Grab the system mode from the NCCH ExHeader.Subv
3dsx and elf files default to system mode 2 (96MB allocated to the application). This allows Home Menu to boot without modifications. Closes #1849
2016-11-05Add default hotkey to swap primary screens.James Rowe
Also minor style changes
2016-11-05Support additional screen layouts.James Rowe
Allows users to choose a single screen layout or a large screen layout. Adds a configuration option to change the prominent screen.
2016-10-27build: add default install for DragonFly, Solaris, etc.Jan Beich
2016-09-21Use negative priorities to avoid special-casing the self-includeYuri Kunde Schlesner
2016-09-21Remove empty newlines in #include blocks.Emmanuel Gil Peyrot
This makes clang-format useful on those. Also add a bunch of forgotten transitive includes, which otherwise prevented compilation.
2016-09-18Manually tweak source formatting and then re-run clang-formatYuri Kunde Schlesner
2016-09-18Sources: Run clang-format on everything.Emmanuel Gil Peyrot
2016-09-15core: Add configuration option for CPU JIT.bunnei
2016-08-31Merge pull request #2032 from bunnei/qt-graphicsbunnei
Qt graphics configure & V-Sync option
2016-08-31configure_audio: User-configuratble option to enable/disable audio stretchingMerryMage
2016-08-29config: Add a setting for graphics V-Sync.bunnei
2016-08-15citra: Default to HW renderer.bunnei
2016-07-14Merge pull request #1890 from LFsWang/fix-encode-problembunnei
Fix boot_filename encode on Windows
2016-06-10Merge pull request #1897 from linkmauve/sdl2-config-fixMat M
SDL2: Add forgotten default config changes from 7129611e65096ba2cbe8266f6cb068a9b18981d8
2016-06-10Merge pull request #1789 from wwylele/input-refactorbunnei
Refactor input mapping & implement circle pad modifier
2016-06-11SDL2: Add forgotten default config changes from ↵Emmanuel Gil Peyrot
7129611e65096ba2cbe8266f6cb068a9b18981d8.
2016-06-08Fix boot_filename encode on WindowsLFsWang
2016-05-25Merge pull request #1817 from linkmauve/smdh-stuffbunnei
Improve SMDH support in loaders and frontends
2016-05-24New3DS: Minor style cleanup to #1520.bunnei
2016-05-24Merge pull request #1520 from JamePeng/checknew3dsbunnei
Implement CheckNew3DS and CheckNew3DSApp
2016-05-21CitraQt: Simplify the game list loader codeEmmanuel Gil Peyrot
2016-05-21Loader, Frontends: Refactor loader creation and game loadingEmmanuel Gil Peyrot
This allows frontends to keep a single loader and use it multiple times e.g. for code loading and SMDH parsing.
2016-05-15implement circle pad modifierwwylele
2016-05-15Refactor input subsystemwwylele
2016-05-07fixup simple type conversions where possibleAlexander Laties
2016-05-07Merge pull request #1736 from MerryMage/sdl2-sinkbunnei
AudioCore: SDL2 Sink
2016-05-07AudioCore: SDL2 SinkMerryMage