| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2014-09-01 | Replace GLEW with a glLoadGen loader. | Yuri Kunde Schlesner | |
| This should fix the GL loading errors that occur in some drivers due to the use of deprecated functions by GLEW. Side benefits are more accurate auto-completion (deprecated function and symbols don't exist) and faster pointer loading (less entrypoints to load). In addition it removes an external library depency, simplifying the build system a bit and eliminating one set of binary libraries for Windows. | |||
| 2014-08-14 | Bootmanager: changed `filename` to std::string | archshift | |
| 2014-06-12 | Preprocessor: #if's out OSX-specific GL changes on other platforms | archshift | |
| 2014-04-30 | Fixed indents | archshift | |
| 2014-04-30 | OpenGL 3+ on OSX with GLFW | archshift | |
| 2014-04-08 | - removed deprecated version.h | bunnei | |
| - cleaned up window title - cleaned up emu_window_glfw/emu_window | |||
| 2014-04-08 | fixed license headers in citra project | bunnei | |
| 2014-04-08 | fixed project includes to use new directory structure | bunnei | |
| 2014-04-08 | got rid of 'src' folders in each sub-project | bunnei | |
