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2023-07-02Use spans over guest memory where possible instead of copying data.Kelebek1
2023-06-30sink_stream: Resolve heap buffer corruption due to out of bounds writeMorph
Also, remove the use of ScratchBuffer when upmixing, as other channels may not be initialized with zeroed out data.
2023-06-22Remove memory allocations in some hot pathsKelebek1
2023-06-21Merge pull request #10086 from Morph1984/coretiming-ng-1bunnei
core_timing: Use CNTPCT as the guest CPU tick
2023-06-08nvnflinger: allow locking framerate during video playbackLiam
2023-06-07core_timing: Use CNTPCT as the guest CPU tickMorph
Previously, we were mixing the raw CPU frequency and CNTFRQ. The raw CPU frequency (1020 MHz) should've never been used as CNTPCT (whose frequency is CNTFRQ) is the only counter available.
2023-06-05android: audio_core: sink_stream: Remove unnecessary check.bunnei
2023-06-05Merge pull request #10508 from yuzu-emu/limebunnei
Project Lime - yuzu Android Port
2023-06-04audio_renderer: resolve adsp thread deadlock shutdownLiam
2023-06-03android: audio_core: Avoid shutdown hang.bunnei
2023-05-27Audren wait as suggested by ByLawsKelebek1
2023-05-18Smooth out the DSP callback by adding a 5ms wait time limitKelebek1
2023-05-06Merge pull request #10162 from lat9nq/sdl-remove-oldliamwhite
yuzu-sdl,audio_core: Remove antiquated warning ignore
2023-05-05yuzu-sdl,audio_core: Remove antiquated warning ignorelat9nq
Issue was fixed a long time ago, both by SDL2 and in yuzu by including SDL2 as a system library.
2023-05-01Wait for the terminate event before destroying a system instanceKelebek1
2023-04-08Use GetGlobalTimeNs as opposed to clock ticksBilly Laws
2023-04-03Add some explicit latency to sample count reportingBilly Laws
Some games have very tight scheduling requirements for their audio which can't really be matched on the host, adding a constant to the reported value helps to provide some leeway.
2023-04-01Merge pull request #9969 from bylaws/masterbunnei
Audio synchronisation improvements
2023-03-27audio_core: No longer stall when sink queue is fullBilly Laws
Now the audout and audren update rates are tied to the sink status stalling is no longer necessary.
2023-03-27Run clang-formatBilly Laws
2023-03-27audio: Wait for samples on the emulated DSP side to avoid desyncsBilly Laws
Waiting on the host side is inaccurate and leads to desyncs in the event of the sink missing a deadline that require stalls to fix. By waiting for the sink to have space before even starting rendering such desyncs can be avoided.
2023-03-26audio: Interpolate system manager sample count using host sink sample infoBilly Laws
This avoids the need to stall if the host sink sporadically misses the deadline, in such a case the previous implementation would report them samples as being played on-time, causing the guest to send more samples and leading to a gradual buildup.
2023-03-23memory: rename global memory references to application memoryLiam
2023-03-12general: fix spelling mistakesLiam
2023-03-10Merge pull request #9917 from Morph1984/the-real-timeliamwhite
native_clock: Re-adjust the RDTSC frequency to its real frequency
2023-03-07core: Promote CPU/GPU threads to time criticalMorph
And also demote Audren and CoreTiming to High thread priority.
2023-03-06hle: rename legacy errors to ResultsLiam
2023-03-02Fix a bug with the Reverb command in reading from the pre_delay line.Kelebek1
2023-02-16Merge pull request #9769 from Kelebek1/audio_oobbunnei
[audio_core] Fix depop prepare
2023-02-15Merge pull request #9796 from liamwhite/currentliamwhite
general: rename CurrentProcess to ApplicationProcess
2023-02-14remove static from pointer sized or smaller types for aesthetics, change ↵arades79
constexpr static to static constexpr for consistency Signed-off-by: arades79 <scravers@protonmail.com>
2023-02-14add static lifetime to constexpr values to force compile time evaluation ↵arades79
where possible Signed-off-by: arades79 <scravers@protonmail.com>
2023-02-13general: rename CurrentProcess to ApplicationProcessLiam
2023-02-13Fix biquad filter command's state buffer offsetKelebek1
2023-02-11Add fallback for memory read/write in case the address goes over a 4K pageKelebek1
2023-02-11Fix depop prepare receiving bad mix infos and writing out of bounds, and ↵Kelebek1
update aux a bit, may help
2023-02-10biquad_filter: Clamp f64 in ApplyBiquadFilterFloatMerry
2023-02-10biquad_filter: Fix rounding in ApplyBiquadFilterIntMerry
2023-02-09audio: cubeb: Fix yuzu crashing when it test for latencyNarr the Reg
2023-01-14upsample: Fix coefficient formatMerry
2023-01-14audio_core: Fix off-by-one error in upsamplerMerry
2022-12-28cmake: make cubeb and SDL2 optionalLiam
2022-12-16Signal buffer event on audio in/out system stop, and force remove all ↵Kelebek1
registered audio buffers
2022-12-10audio_core: remove explicitly defaulted and implicitly deleted constructorsLiam
2022-12-06cmake: use sdl2 imported targetAlexandre Bouvier
2022-12-04cmake: prefer system librariesAlexandre Bouvier
2022-12-03Merge pull request #9300 from ameerj/pchliamwhite
CMake: Use precompiled headers to improve compile times
2022-12-03Merge pull request #9289 from liamwhite/fruit-companyliamwhite
general: fix compile for Apple Clang
2022-11-30CMake: Consolidate common PCH headersameerj
2022-11-30Merge pull request #9320 from yuzu-emu/fix-audio-suspendFernando S
AudioCore: Take suspend lock when stalling the running process.