| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2023-07-02 | Use spans over guest memory where possible instead of copying data. | Kelebek1 | |
| 2023-06-30 | sink_stream: Resolve heap buffer corruption due to out of bounds write | Morph | |
| Also, remove the use of ScratchBuffer when upmixing, as other channels may not be initialized with zeroed out data. | |||
| 2023-06-22 | Remove memory allocations in some hot paths | Kelebek1 | |
| 2023-06-21 | Merge pull request #10086 from Morph1984/coretiming-ng-1 | bunnei | |
| core_timing: Use CNTPCT as the guest CPU tick | |||
| 2023-06-08 | nvnflinger: allow locking framerate during video playback | Liam | |
| 2023-06-07 | core_timing: Use CNTPCT as the guest CPU tick | Morph | |
| Previously, we were mixing the raw CPU frequency and CNTFRQ. The raw CPU frequency (1020 MHz) should've never been used as CNTPCT (whose frequency is CNTFRQ) is the only counter available. | |||
| 2023-06-05 | android: audio_core: sink_stream: Remove unnecessary check. | bunnei | |
| 2023-06-05 | Merge pull request #10508 from yuzu-emu/lime | bunnei | |
| Project Lime - yuzu Android Port | |||
| 2023-06-04 | audio_renderer: resolve adsp thread deadlock shutdown | Liam | |
| 2023-06-03 | android: audio_core: Avoid shutdown hang. | bunnei | |
| 2023-05-27 | Audren wait as suggested by ByLaws | Kelebek1 | |
| 2023-05-18 | Smooth out the DSP callback by adding a 5ms wait time limit | Kelebek1 | |
| 2023-05-06 | Merge pull request #10162 from lat9nq/sdl-remove-old | liamwhite | |
| yuzu-sdl,audio_core: Remove antiquated warning ignore | |||
| 2023-05-05 | yuzu-sdl,audio_core: Remove antiquated warning ignore | lat9nq | |
| Issue was fixed a long time ago, both by SDL2 and in yuzu by including SDL2 as a system library. | |||
| 2023-05-01 | Wait for the terminate event before destroying a system instance | Kelebek1 | |
| 2023-04-08 | Use GetGlobalTimeNs as opposed to clock ticks | Billy Laws | |
| 2023-04-03 | Add some explicit latency to sample count reporting | Billy Laws | |
| Some games have very tight scheduling requirements for their audio which can't really be matched on the host, adding a constant to the reported value helps to provide some leeway. | |||
| 2023-04-01 | Merge pull request #9969 from bylaws/master | bunnei | |
| Audio synchronisation improvements | |||
| 2023-03-27 | audio_core: No longer stall when sink queue is full | Billy Laws | |
| Now the audout and audren update rates are tied to the sink status stalling is no longer necessary. | |||
| 2023-03-27 | Run clang-format | Billy Laws | |
| 2023-03-27 | audio: Wait for samples on the emulated DSP side to avoid desyncs | Billy Laws | |
| Waiting on the host side is inaccurate and leads to desyncs in the event of the sink missing a deadline that require stalls to fix. By waiting for the sink to have space before even starting rendering such desyncs can be avoided. | |||
| 2023-03-26 | audio: Interpolate system manager sample count using host sink sample info | Billy Laws | |
| This avoids the need to stall if the host sink sporadically misses the deadline, in such a case the previous implementation would report them samples as being played on-time, causing the guest to send more samples and leading to a gradual buildup. | |||
| 2023-03-23 | memory: rename global memory references to application memory | Liam | |
| 2023-03-12 | general: fix spelling mistakes | Liam | |
| 2023-03-10 | Merge pull request #9917 from Morph1984/the-real-time | liamwhite | |
| native_clock: Re-adjust the RDTSC frequency to its real frequency | |||
| 2023-03-07 | core: Promote CPU/GPU threads to time critical | Morph | |
| And also demote Audren and CoreTiming to High thread priority. | |||
| 2023-03-06 | hle: rename legacy errors to Results | Liam | |
| 2023-03-02 | Fix a bug with the Reverb command in reading from the pre_delay line. | Kelebek1 | |
| 2023-02-16 | Merge pull request #9769 from Kelebek1/audio_oob | bunnei | |
| [audio_core] Fix depop prepare | |||
| 2023-02-15 | Merge pull request #9796 from liamwhite/current | liamwhite | |
| general: rename CurrentProcess to ApplicationProcess | |||
| 2023-02-14 | remove static from pointer sized or smaller types for aesthetics, change ↵ | arades79 | |
| constexpr static to static constexpr for consistency Signed-off-by: arades79 <scravers@protonmail.com> | |||
| 2023-02-14 | add static lifetime to constexpr values to force compile time evaluation ↵ | arades79 | |
| where possible Signed-off-by: arades79 <scravers@protonmail.com> | |||
| 2023-02-13 | general: rename CurrentProcess to ApplicationProcess | Liam | |
| 2023-02-13 | Fix biquad filter command's state buffer offset | Kelebek1 | |
| 2023-02-11 | Add fallback for memory read/write in case the address goes over a 4K page | Kelebek1 | |
| 2023-02-11 | Fix depop prepare receiving bad mix infos and writing out of bounds, and ↵ | Kelebek1 | |
| update aux a bit, may help | |||
| 2023-02-10 | biquad_filter: Clamp f64 in ApplyBiquadFilterFloat | Merry | |
| 2023-02-10 | biquad_filter: Fix rounding in ApplyBiquadFilterInt | Merry | |
| 2023-02-09 | audio: cubeb: Fix yuzu crashing when it test for latency | Narr the Reg | |
| 2023-01-14 | upsample: Fix coefficient format | Merry | |
| 2023-01-14 | audio_core: Fix off-by-one error in upsampler | Merry | |
| 2022-12-28 | cmake: make cubeb and SDL2 optional | Liam | |
| 2022-12-16 | Signal buffer event on audio in/out system stop, and force remove all ↵ | Kelebek1 | |
| registered audio buffers | |||
| 2022-12-10 | audio_core: remove explicitly defaulted and implicitly deleted constructors | Liam | |
| 2022-12-06 | cmake: use sdl2 imported target | Alexandre Bouvier | |
| 2022-12-04 | cmake: prefer system libraries | Alexandre Bouvier | |
| 2022-12-03 | Merge pull request #9300 from ameerj/pch | liamwhite | |
| CMake: Use precompiled headers to improve compile times | |||
| 2022-12-03 | Merge pull request #9289 from liamwhite/fruit-company | liamwhite | |
| general: fix compile for Apple Clang | |||
| 2022-11-30 | CMake: Consolidate common PCH headers | ameerj | |
| 2022-11-30 | Merge pull request #9320 from yuzu-emu/fix-audio-suspend | Fernando S | |
| AudioCore: Take suspend lock when stalling the running process. | |||
