| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2023-10-13 | audio: fix shutdown deadlock in audio renderer | Liam | |
| 2023-10-10 | Clear DSP buffer after each execution | Kelebek1 | |
| 2023-10-02 | ci: fix new codespell errors | Liam | |
| 2023-09-18 | Merge pull request #11520 from Kelebek1/estimated_time | liamwhite | |
| Do not consider voice commands in time estimation, fix adpcm estimate | |||
| 2023-09-18 | Do not consider voice commands in time estimation, fix adpcm estimate | Kelebek1 | |
| 2023-09-16 | Reimplement HardwareOpus | Kelebek1 | |
| 2023-09-10 | Merge pull request #11465 from Kelebek1/skip_remaining_reset | liamwhite | |
| [Audio] Do not reset the remaining command count each time | |||
| 2023-09-08 | Fix data source version 1 command looping | Kelebek1 | |
| 2023-09-07 | Do not reset the command buffer command count each time | Kelebek1 | |
| 2023-09-06 | Merge pull request #11428 from Kelebek1/adsp_rework | liamwhite | |
| Rework ADSP into a wrapper for apps | |||
| 2023-09-04 | Rework ADSP into a wrapper for apps | Kelebek1 | |
| 2023-09-03 | msvc: set warning level to /W4 globally | Danila Malyutin | |
| And fix a bunch of warnings | |||
| 2023-08-29 | Merge pull request #11408 from Kelebek1/fix_audio_node_id | liamwhite | |
| [Audio] Fix node id index in DropVoices | |||
| 2023-08-28 | Fix node id index in DropVoices | Kelebek1 | |
| 2023-08-27 | audio: allow more latency in cubeb initialization | Liam | |
| 2023-08-23 | Pre-test opening a stream for audio backends, fall back to null if not suitable. | Kelebek1 | |
| 2023-08-02 | Merge pull request #10839 from lat9nq/pgc-plus | liamwhite | |
| general: Reimplement per-game configurations | |||
| 2023-07-30 | Fix AudioRendererParameterInternal's size | Kelebek1 | |
| 2023-07-21 | (ui,)settings: Use explicit instantiation | lat9nq | |
| Reduces compile times a tad on clang. | |||
| 2023-07-21 | settings,general: Rename non-confirming enums | lat9nq | |
| 2023-07-21 | configure_audio: Implement ui generation | lat9nq | |
| Needs a considerable amount of management specific to some of the comoboboxes due to the audio engine configuration. general: Partial audio config implmentation configure_audio: Implement ui generation Needs a considerable amount of management specific to some of the comoboboxes due to the audio engine configuration. general: Partial audio config implmentation settings: Make audio settings as enums | |||
| 2023-07-02 | Use spans over guest memory where possible instead of copying data. | Kelebek1 | |
| 2023-06-30 | sink_stream: Resolve heap buffer corruption due to out of bounds write | Morph | |
| Also, remove the use of ScratchBuffer when upmixing, as other channels may not be initialized with zeroed out data. | |||
| 2023-06-22 | Remove memory allocations in some hot paths | Kelebek1 | |
| 2023-06-21 | Merge pull request #10086 from Morph1984/coretiming-ng-1 | bunnei | |
| core_timing: Use CNTPCT as the guest CPU tick | |||
| 2023-06-08 | nvnflinger: allow locking framerate during video playback | Liam | |
| 2023-06-07 | core_timing: Use CNTPCT as the guest CPU tick | Morph | |
| Previously, we were mixing the raw CPU frequency and CNTFRQ. The raw CPU frequency (1020 MHz) should've never been used as CNTPCT (whose frequency is CNTFRQ) is the only counter available. | |||
| 2023-06-05 | android: audio_core: sink_stream: Remove unnecessary check. | bunnei | |
| 2023-06-05 | Merge pull request #10508 from yuzu-emu/lime | bunnei | |
| Project Lime - yuzu Android Port | |||
| 2023-06-04 | audio_renderer: resolve adsp thread deadlock shutdown | Liam | |
| 2023-06-03 | android: audio_core: Avoid shutdown hang. | bunnei | |
| 2023-05-27 | Audren wait as suggested by ByLaws | Kelebek1 | |
| 2023-05-18 | Smooth out the DSP callback by adding a 5ms wait time limit | Kelebek1 | |
| 2023-05-06 | Merge pull request #10162 from lat9nq/sdl-remove-old | liamwhite | |
| yuzu-sdl,audio_core: Remove antiquated warning ignore | |||
| 2023-05-05 | yuzu-sdl,audio_core: Remove antiquated warning ignore | lat9nq | |
| Issue was fixed a long time ago, both by SDL2 and in yuzu by including SDL2 as a system library. | |||
| 2023-05-01 | Wait for the terminate event before destroying a system instance | Kelebek1 | |
| 2023-04-08 | Use GetGlobalTimeNs as opposed to clock ticks | Billy Laws | |
| 2023-04-03 | Add some explicit latency to sample count reporting | Billy Laws | |
| Some games have very tight scheduling requirements for their audio which can't really be matched on the host, adding a constant to the reported value helps to provide some leeway. | |||
| 2023-04-01 | Merge pull request #9969 from bylaws/master | bunnei | |
| Audio synchronisation improvements | |||
| 2023-03-27 | audio_core: No longer stall when sink queue is full | Billy Laws | |
| Now the audout and audren update rates are tied to the sink status stalling is no longer necessary. | |||
| 2023-03-27 | Run clang-format | Billy Laws | |
| 2023-03-27 | audio: Wait for samples on the emulated DSP side to avoid desyncs | Billy Laws | |
| Waiting on the host side is inaccurate and leads to desyncs in the event of the sink missing a deadline that require stalls to fix. By waiting for the sink to have space before even starting rendering such desyncs can be avoided. | |||
| 2023-03-26 | audio: Interpolate system manager sample count using host sink sample info | Billy Laws | |
| This avoids the need to stall if the host sink sporadically misses the deadline, in such a case the previous implementation would report them samples as being played on-time, causing the guest to send more samples and leading to a gradual buildup. | |||
| 2023-03-23 | memory: rename global memory references to application memory | Liam | |
| 2023-03-12 | general: fix spelling mistakes | Liam | |
| 2023-03-10 | Merge pull request #9917 from Morph1984/the-real-time | liamwhite | |
| native_clock: Re-adjust the RDTSC frequency to its real frequency | |||
| 2023-03-07 | core: Promote CPU/GPU threads to time critical | Morph | |
| And also demote Audren and CoreTiming to High thread priority. | |||
| 2023-03-06 | hle: rename legacy errors to Results | Liam | |
| 2023-03-02 | Fix a bug with the Reverb command in reading from the pre_delay line. | Kelebek1 | |
| 2023-02-16 | Merge pull request #9769 from Kelebek1/audio_oob | bunnei | |
| [audio_core] Fix depop prepare | |||
