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path: root/src/audio_core/sink_context.h
AgeCommit message (Collapse)Author
2021-01-15common/common_funcs: Rename INSERT_UNION_PADDING_{BYTES,WORDS} to _NOINITReinUsesLisp
INSERT_PADDING_BYTES_NOINIT is more descriptive of the underlying behavior.
2020-12-03audio_core: Make shadowing and unused parameters errorsLioncash
Moves the audio code closer to enabling warnings as errors in general.
2020-11-17Addressed changesChloe Marcec
2020-11-17audren: Make use of nodiscard, rework downmixing, release all buffersChloe Marcec
Preliminary work for upmixing & general cleanup. Fixes basic issues in games such as Shovel Knight and slightly improves the LEGO games. Upmixing stitll needs to be implemented. Audio levels in a few games will be fixed as we now use the downmix coefficients when possible instead of supplying our own
2020-07-25audio_core: Apollo Part 1, AudioRenderer refactorDavid Marcec