| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2021-01-15 | common/common_funcs: Rename INSERT_UNION_PADDING_{BYTES,WORDS} to _NOINIT | ReinUsesLisp | |
| INSERT_PADDING_BYTES_NOINIT is more descriptive of the underlying behavior. | |||
| 2020-12-03 | audio_core: Make shadowing and unused parameters errors | Lioncash | |
| Moves the audio code closer to enabling warnings as errors in general. | |||
| 2020-11-17 | Addressed changes | Chloe Marcec | |
| 2020-11-17 | audren: Make use of nodiscard, rework downmixing, release all buffers | Chloe Marcec | |
| Preliminary work for upmixing & general cleanup. Fixes basic issues in games such as Shovel Knight and slightly improves the LEGO games. Upmixing stitll needs to be implemented. Audio levels in a few games will be fixed as we now use the downmix coefficients when possible instead of supplying our own | |||
| 2020-07-25 | audio_core: Apollo Part 1, AudioRenderer refactor | David Marcec | |
