| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2016-05-19 | DSP/HLE: Audio output | MerryMage | |
| 2016-05-19 | DSP/HLE: Implement mixer processing | MerryMage | |
| 2016-05-14 | AudioCore: Implement time stretcher (#1737) | Maribel | |
| * AudioCore: Implement time stretcher * fixup! AudioCore: Implement time stretcher * fixup! fixup! AudioCore: Implement time stretcher * fixup! fixup! fixup! AudioCore: Implement time stretcher * fixup! fixup! fixup! fixup! AudioCore: Implement time stretcher * fixup! fixup! fixup! fixup! fixup! AudioCore: Implement time stretcher | |||
| 2016-05-03 | DSP/HLE: Implement Source processing | MerryMage | |
| 2016-04-30 | Audio: Add sink selection to configuration files | MerryMage | |
| 2016-04-29 | AudioCore: CurrentRegion() -> ReadRegion(), WriteRegion() | MerryMage | |
| 2016-02-21 | AudioCore: Skeleton Implementation | MerryMage | |
| This commit: * Adds a new subproject, audio_core. * Defines structures that exist in DSP shared memory. * Hooks up various other parts of the emulator into audio core. This sets the foundation for a later HLE DSP implementation. | |||
