| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2020-02-22 | audio_core: interpolate: Improvements to fix audio crackling. | bunnei | |
| - Fixes audio crackling in Crash Team Racing Nitro-Fueled, Super Mario Odyssey, and others. - Addresses followup issues from #3310. | |||
| 2020-02-22 | audio_core: interpolate: Fix include for climits (Linux build break). | bunnei | |
| 2020-01-24 | audio_core: Switch to a faster interpolation technique | FearlessTobi | |
| 2018-12-06 | Avoid (expensive) audio interpolation when sample rates already match | heapo | |
| 2018-09-15 | Port #4182 from Citra: "Prefix all size_t with std::" | fearlessTobi | |
| 2018-08-21 | audio_core/filter: Add explicit cast to assignment in Process() | Lioncash | |
| Previously this would cause warnings about implicit conversions to s16 from a double | |||
| 2018-08-13 | audio_core: Interpolate | MerryMage | |
| 2018-08-13 | audio_core: Implement low-pass filter | MerryMage | |
