| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2019-03-30 | Merge pull request #2307 from lioncash/regnames | bunnei | |
| service/fatal: Name FatalInfo structure members | |||
| 2019-03-30 | kernel/scheduler: Remove unused parameter to AddThread() | Lioncash | |
| This was made unused in b404fcdf1443b91ac9994c05ad1fe039fcd9675e, but the parameter itself wasn't removed. | |||
| 2019-03-30 | kernel/scheduler: Use deduction guides on mutex locks | Lioncash | |
| Since C++17, we no longer need to explicitly specify the type of the mutex within the lock_guard. The type system can now deduce these with deduction guides. | |||
| 2019-03-30 | service/fatal: Mark local variables as const where applicable | Lioncash | |
| 2019-03-30 | service/fatal: Remove unnecessary semicolon | Lioncash | |
| Resolves a -Wextra-semi warning. | |||
| 2019-03-30 | service/fatal: Name FatalInfo structure members | Lioncash | |
| Based off RE, most of these structure members are register values, which makes, sense given this service is used to convey fatal errors. One member indicates the program entry point address, one is a set of bit flags used to determine which registers to print, and one member indicates the architecture type. The only member that still isn't determined is the final member within the data structure. | |||
| 2019-03-30 | gl_shader_decompiler: Add AOFFI backing implementation | ReinUsesLisp | |
| 2019-03-30 | shader_ir/decode: Implement AOFFI for TEX and TLD4 | ReinUsesLisp | |
| 2019-03-30 | shader_ir: Implement immediate register tracking | ReinUsesLisp | |
| 2019-03-29 | kernel/shared_memory: Remove unused core/memory.h include | Lioncash | |
| Nothing from this header is used, so we can remove this include, getting rid of a dependency on it. | |||
| 2019-03-29 | kernel/shared_memory: Sanitize supplied size when unmapping | Lioncash | |
| The kernel makes sure that the given size to unmap is always the same size as the entire region managed by the shared memory instance, otherwise it returns an error code signifying an invalid size. This is similarly done for transfer memory (which we already check for). | |||
| 2019-03-29 | common/thread: Remove unused functions | Lioncash | |
| Many of these functions are carried over from Dolphin (where they aren't used anymore). Given these have no use (and we really shouldn't be screwing around with OS-specific thread scheduler handling from the emulator, these can be removed. The function for setting the thread name is left, however, since it can have debugging utility usages. | |||
| 2019-03-29 | gitmodules: Replace taps with spaces | unknown | |
| 2019-03-29 | common/zstd_compression: simplify decompression interface | unknown | |
| 2019-03-29 | gl_shader_disk_cache: Fixup clang format | unknown | |
| 2019-03-29 | gl_shader_disk_cache: Use Zstandard for compression | unknown | |
| 2019-03-29 | common/zstd_compression: Add Zstandard wrapper | unknown | |
| 2019-03-29 | common: Link libzstd_static | unknown | |
| 2019-03-29 | externals: Add libzstd_static to externals CMakeLists.txt | unknown | |
| 2019-03-29 | externals: Add Zstandard v1.3.8 | unknown | |
| 2019-03-29 | Addressed feedback | unknown | |
| 2019-03-29 | core: Do not link LZ4 to core. Use common/data_compression for nso segment ↵ | unknown | |
| decompression instead. | |||
| 2019-03-29 | gl_shader_disk_cache: Use LZ4HC with compression level 9 instead of ↵ | unknown | |
| compression level 12 for less compression time | |||
| 2019-03-29 | Addressed feedback | unknown | |
| 2019-03-29 | core: Do not link LZ4 to core. Use common/data_compression for nso segment ↵ | unknown | |
| decompression instead. | |||
| 2019-03-29 | gl_shader_disk_cache: Use better compression for transferable and ↵ | unknown | |
| precompiled shader disk chache files | |||
| 2019-03-29 | data_compression: Move LZ4 compression from video_core/gl_shader_disk_cache ↵ | unknown | |
| to common/data_compression | |||
| 2019-03-29 | core/yuzu: Remove enable_nfc setting | fearlessTobi | |
| This was initially added to prevent problems from stubbed/not implemented NFC services, but as we never encountered such and as it's only used in a deprecated function anyway, I guess we can just remove it to prevent more clutter of the settings. | |||
| 2019-03-29 | vk_swapchain: Implement a swapchain manager | ReinUsesLisp | |
| 2019-03-28 | kernel/process: Report total physical memory used to svcGetInfo | Lioncash | |
| Reports the (mostly) correct size through svcGetInfo now for queries to total used physical memory. This still doesn't correctly handle memory allocated via svcMapPhysicalMemory, however, we don't currently handle that case anyways. | |||
| 2019-03-28 | kernel/process: Store the total size of the code memory loaded | Lioncash | |
| This will be necessary to properly report the used memory size in svcGetInfo. | |||
| 2019-03-28 | Merge pull request #2266 from FernandoS27/arbitration | bunnei | |
| Kernel: Fixes to Arbitration and SignalProcessWideKey Management | |||
| 2019-03-28 | Merge pull request #2265 from FernandoS27/multilevelqueue | bunnei | |
| Replace old Thread Queue for a new Multi Level Queue | |||
| 2019-03-28 | kernel/process: Store the main thread stack size to a data member | Lioncash | |
| This will be necessary in order to properly report memory usage within svcGetInfo. | |||
| 2019-03-28 | kernel/process: Make Run's stack size parameter a u64 | Lioncash | |
| This will make operating with the process-related SVC commands much nicer in the future (the parameter representing the stack size in svcStartProcess is a 64-bit value). | |||
| 2019-03-28 | kernel/process: Ensure that given stack size is always page-aligned | Lioncash | |
| The kernel always makes sure that the given stack size is aligned to page boundaries. | |||
| 2019-03-28 | Merge pull request #2284 from lioncash/heap-alloc | bunnei | |
| kernel/vm_manager: Unify heap allocation/freeing functions | |||
| 2019-03-28 | Merge pull request #2296 from lioncash/override | bunnei | |
| video_core: Add missing override specifiers | |||
| 2019-03-28 | Merge pull request #2295 from lioncash/typo | bunnei | |
| video_core/gpu: Amend typo in GPU member variable name | |||
| 2019-03-28 | gl_shader_manager: Remove unnecessary gl_shader_manager inclusion | Lioncash | |
| This isn't used at all in the OpenGL shader cache, so we can remove it's include here, meaning one less file needs to be recompiled if any changes ever occur within that header. core/memory.h is also not used within this file at all, so we can remove it as well. | |||
| 2019-03-28 | gl_shader_manager: Move using statement into the cpp file | Lioncash | |
| Avoids introducing Maxwell3D into the namespace for everything that includes the header. | |||
| 2019-03-28 | gl_shader_manager: Remove reliance on global accessor within ↵ | Lioncash | |
| MaxwellUniformData::SetFromRegs() We can just pass in the Maxwell3D instance instead of going through the system class to get at it. This also lets us simplify the interface a little bit. Since we pass in the Maxwell3D context now, we only really need to pass the shader stage index value in. | |||
| 2019-03-27 | patch_manager: Dump NSO name with build ID | Zach Hilman | |
| 2019-03-27 | Fixes and corrections on formatting. | Fernando Sahmkow | |
| 2019-03-27 | Fixes to multilevelqueue's iterator. | Fernando Sahmkow | |
| 2019-03-27 | Use MultiLevelQueue instead of old ThreadQueueList | Fernando Sahmkow | |
| 2019-03-27 | Add MultiLevelQueue Tests | Fernando Sahmkow | |
| 2019-03-27 | Implement intrinsics CountTrailingZeroes and test it. | Fernando Sahmkow | |
| 2019-03-27 | Implement a MultiLevelQueue | Fernando Sahmkow | |
| 2019-03-27 | gl_shader_manager: Amend Doxygen string for MaxwellUniformData | Lioncash | |
| Previously only one line of the whole comment was in proper Doxygen formatting. | |||
