| Age | Commit message (Collapse) | Author |
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cmake: fix fmt linking when found
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AM/ISelfController: Stub CreateManagedDisplaySeparableLayer
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This solves the crash on Linux systems running the current Linux Long Lived branch nVidia driver.
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core_timing,scheduler: Use std::scoped_lock when possible
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This is a new attempt at #4206 that shouldn't break windows builds.
If someone else could test on windows, it would be much appreciated.
Previously, the build bot passed but the actual builds failed.
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In file included from src/input_common/gcadapter/gc_adapter.cpp:8:
src/./input_common/gcadapter/gc_adapter.h:11:10: fatal error: 'libusb.h' file not found
#include <libusb.h>
^~~~~~~~~~
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audio: Improving audio timing for multicore/single core
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gcadapter: unbreak build on FreeBSD
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configure_graphics: Prevent unnecessary string copies in UpdateDeviceComboBox()
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input_common: Add more libusb error checks for GC Adapter
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try to get a control metadata from application update when is failed to get from the basic version.
Tested on Kirby Star Allies
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AM: fix GetDisplayVersion
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memory: Race-condition in pagetables.
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Rename registers in the MaxwellDMA class to match Nvidia's official
documentation. This one can be found here:
https://github.com/NVIDIA/open-gpu-doc/blob/master/classes/dma-copy/clb0b5.h
While we are at it, reorganize the code in MaxwellDMA to be separated in
different functions.
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cpu_interrupt_handler: Remove #pragma once from .cpp file
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Port citra-emu/citra#5364: ".github: add a new issue template"
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vulkan: Use VK_EXT_extended_dynamic_state when available
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Reference libusb doesn't support DragonFly and FreeBSD because those
ship a different libusb implementation (supports 0.1, 1.0, 2.0 API).
ld: error: undefined symbol: usbi_backend
>>> referenced by core.c
>>> core.c.o:(usbi_alloc_device) in archive externals/libusb/libusb.a
ld: error: undefined symbol: usbi_backend
>>> referenced by core.c
>>> core.c.o:(usbi_alloc_device) in archive externals/libusb/libusb.a
ld: error: undefined symbol: usbi_backend
>>> referenced by core.c
>>> core.c.o:(libusb_has_capability) in archive externals/libusb/libusb.a
ld: error: undefined symbol: usbi_backend
>>> referenced by core.c
>>> core.c.o:(libusb_has_capability) in archive externals/libusb/libusb.a
ld: error: undefined symbol: usbi_backend
>>> referenced by core.c
>>> core.c.o:(libusb_has_capability) in archive externals/libusb/libusb.a
ld: error: undefined symbol: usbi_backend
>>> referenced by core.c
>>> core.c.o:(usbi_connect_device) in archive externals/libusb/libusb.a
ld: error: undefined symbol: usbi_backend
>>> referenced by core.c
>>> core.c.o:(usbi_disconnect_device) in archive externals/libusb/libusb.a
ld: error: undefined symbol: usbi_backend
>>> referenced by core.c
>>> core.c.o:(libusb_get_device_list) in archive externals/libusb/libusb.a
ld: error: undefined symbol: usbi_backend
>>> referenced by core.c
>>> core.c.o:(libusb_get_device_list) in archive externals/libusb/libusb.a
ld: error: undefined symbol: usbi_backend
>>> referenced by core.c
>>> core.c.o:(libusb_unref_device) in archive externals/libusb/libusb.a
ld: error: undefined symbol: usbi_backend
>>> referenced by core.c
>>> core.c.o:(libusb_unref_device) in archive externals/libusb/libusb.a
ld: error: undefined symbol: usbi_write
>>> referenced by core.c
>>> core.c.o:(usbi_signal_event) in archive externals/libusb/libusb.a
ld: error: undefined symbol: usbi_read
>>> referenced by core.c
>>> core.c.o:(usbi_clear_event) in archive externals/libusb/libusb.a
ld: error: undefined symbol: usbi_backend
>>> referenced by core.c
>>> core.c.o:(libusb_wrap_sys_device) in archive externals/libusb/libusb.a
ld: error: undefined symbol: usbi_backend
>>> referenced by core.c
>>> core.c.o:(libusb_wrap_sys_device) in archive externals/libusb/libusb.a
ld: error: undefined symbol: usbi_backend
>>> referenced by core.c
>>> core.c.o:(libusb_wrap_sys_device) in archive externals/libusb/libusb.a
ld: error: undefined symbol: usbi_backend
>>> referenced by core.c
>>> core.c.o:(libusb_open) in archive externals/libusb/libusb.a
ld: error: undefined symbol: usbi_backend
>>> referenced by core.c
>>> core.c.o:(libusb_open) in archive externals/libusb/libusb.a
ld: error: undefined symbol: usbi_read
>>> referenced by core.c
>>> core.c.o:(libusb_close) in archive externals/libusb/libusb.a
ld: error: undefined symbol: usbi_write
>>> referenced by core.c
>>> core.c.o:(libusb_close) in archive externals/libusb/libusb.a
ld: error: too many errors emitted, stopping now (use -error-limit=0 to see all errors)
c++: error: linker command failed with exit code 1 (use -v to see invocation)
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In file included from src/input_common/gcadapter/gc_adapter.cpp:8:
src/./input_common/gcadapter/gc_adapter.h:77:10: error: no template named 'unordered_map' in namespace 'std'
std::unordered_map<int, bool> buttons;
~~~~~^
src/./input_common/gcadapter/gc_adapter.h:78:10: error: no template named 'unordered_map' in namespace 'std'
std::unordered_map<int, u16> axes;
~~~~~^
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configuration: Fix hotkeys that open file dialog in windowed mode
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for input detection
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also, in case of failed to get of the basic version, we will try get it from application update.
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While we're in the same area, we can make use of qOverload to tidy up
some function pointer casts.
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Unlikely to impact performance at all, but this is essentially a "free"
transformation, so why not?
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Stub this by sending 1 layer id instead of 2 as yuzu does not support multiple layers per display.
No adverse side effects have been observed.
- Used by Animal Crossing: New Horizons Update 1.3.0
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shader_cache: Fix use-after-free and orphan invalidation cache entries
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GC Adapter Implementation
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universal
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externals: Track opus as submodule instead of using conan
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little touch ups
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gl_buffer_cache: Copy to buffers created as STREAM_READ before downloading
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Implement GetKeyCodeMap & GetKeyCodeMap2
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Revert "cmake: fix fmt linking"
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cmake: fix fmt linking
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am: Stub GetIndirectLayerConsumerHandle
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acc: ListOpenContextStoredUsers partial stub
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