| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2019-11-08 | video_core: Silence implicit conversion warnings | ReinUsesLisp | |
| 2019-11-08 | microprofile: Silence conversion warnings | ReinUsesLisp | |
| 2019-11-08 | Merge pull request #3080 from FernandoS27/glsl-fix | bunnei | |
| GLSLDecompiler: Correct Texture Gather Offset. | |||
| 2019-11-07 | gl_shader_cache: Fix locker constructors | ReinUsesLisp | |
| Properly pass engine when a shader is being constructed from memory. | |||
| 2019-11-07 | gl_shader_cache: Enable extensions only when available | ReinUsesLisp | |
| Silence GLSL compilation warnings. | |||
| 2019-11-07 | gl_shader_decompiler: Add safe fallbacks when ARB_shader_ballot is not available | ReinUsesLisp | |
| 2019-11-07 | shader_ir/warp: Implement FSWZADD | ReinUsesLisp | |
| 2019-11-07 | gl_shader_decompiler: Reimplement shuffles with platform agnostic intrinsics | ReinUsesLisp | |
| 2019-11-07 | GLSLDecompiler: Correct Texture Gather Offset. | Fernando Sahmkow | |
| This commit corrects the argument ordering in textureGatherOffset. | |||
| 2019-11-07 | Merge pull request #3032 from ReinUsesLisp/simplify-control-flow-brx | bunnei | |
| shader/control_flow: Abstract repeated code chunks in BRX tracking | |||
| 2019-11-07 | buffer_cache: Add missing includes (#3079) | Morph | |
| `boost::make_iterator_range` is available when `boost/range/iterator_range.hpp` is included. Also include `boost/icl/interval_map.hpp` and `boost/icl/interval_set.hpp`. | |||
| 2019-11-07 | Merge pull request #3070 from ReinUsesLisp/shader-warnings | bunnei | |
| shader_ir: Reduce severity of warnings | |||
| 2019-11-07 | gl_rasterizer: Remove front facing hack | ReinUsesLisp | |
| 2019-11-07 | gl_shader_decompiler: Fix typo "y_negate"->"y_direction" | ReinUsesLisp | |
| 2019-11-07 | gl_shader_manager: Remove unused variable in SetFromRegs | ReinUsesLisp | |
| 2019-11-07 | yuzu_cmd: Use string_view instead of string for extensions | ReinUsesLisp | |
| Avoids potential allocations due to the usage of std::string on strings that we know at compile time. Most of these might fit in SSO, but it adds complexity that can be easily avoided with string views. | |||
| 2019-11-07 | gl_rasterizer: Emulate viewport flipping with ARB_clip_control | ReinUsesLisp | |
| Emulates negative y viewports with ARB_clip_control. This allows us to more easily emulated pipelines with tessellation and/or geometry shader stages. It also avoids corrupting games with transform feedbacks and negative viewports (gl_Position.y was being modified). | |||
| 2019-11-07 | shader/control_flow: Specify constness on caller lambdas | Rodrigo Locatti | |
| Update src/video_core/shader/control_flow.cpp Co-Authored-By: Mat M. <mathew1800@gmail.com> Update src/video_core/shader/control_flow.cpp Co-Authored-By: Mat M. <mathew1800@gmail.com> Update src/video_core/shader/control_flow.cpp Co-Authored-By: Mat M. <mathew1800@gmail.com> Update src/video_core/shader/control_flow.cpp Co-Authored-By: Mat M. <mathew1800@gmail.com> Update src/video_core/shader/control_flow.cpp Co-Authored-By: Mat M. <mathew1800@gmail.com> Update src/video_core/shader/control_flow.cpp Co-Authored-By: Mat M. <mathew1800@gmail.com> | |||
| 2019-11-07 | shader/control_flow: Use callable template instead of std::function | ReinUsesLisp | |
| 2019-11-07 | shader/control_flow: Abstract repeated code chunks in BRX tracking | ReinUsesLisp | |
| Remove copied and pasted for cycles into a common templated function. | |||
| 2019-11-07 | shader/control_flow: Silence Intellisense cast warnings | ReinUsesLisp | |
| 2019-11-07 | shader/control_flow: Remove brace initializer in std containers | ReinUsesLisp | |
| These containers have a default constructor. | |||
| 2019-11-07 | shader/decode: Reduce severity of arithmetic rounding warnings | ReinUsesLisp | |
| 2019-11-07 | shader/arithmetic: Reduce RRO stub severity | ReinUsesLisp | |
| 2019-11-07 | shader/texture: Remove NODEP warnings | ReinUsesLisp | |
| These warnings don't offer meaningful information while decoding shaders. Remove them. | |||
| 2019-11-06 | Merge pull request #3078 from bunnei/azure-rename-partial | bunnei | |
| ci: Rename build folder only on non-mainline builds | |||
| 2019-11-06 | ci: Rename build folder only on non-mainline builds | bunnei | |
| 2019-11-06 | nifm: Only return that there's an internet connection when there's a BCATServer | Fernando Sahmkow | |
| This helps games that need internet for other purposes boot as the rest of our internet infrastructure is incomplete. | |||
| 2019-11-06 | Merge pull request #3077 from yuzu-emu/revert-3073-azure-rename-partial | bunnei | |
| Revert "ci: Rename build folder only on non-mainline builds" | |||
| 2019-11-06 | Revert "ci: Rename build folder only on non-mainline builds" | bunnei | |
| 2019-11-06 | Merge pull request #3057 from ReinUsesLisp/buffer-sub-data | bunnei | |
| gl_rasterizer: Upload constant buffers with glNamedBufferSubData | |||
| 2019-11-06 | Merge pull request #3076 from DarkLordZach/telem-names | bunnei | |
| ci: Populate build repository from Azure environment | |||
| 2019-11-06 | Merge pull request #3062 from bunnei/event-improve | bunnei | |
| kernel: Improve events | |||
| 2019-11-06 | Merge pull request #3039 from ReinUsesLisp/cleanup-samplers | Rodrigo Locatti | |
| shader/node: Unpack bindless texture encoding | |||
| 2019-11-05 | ci: Populate build repository from Azure environment | Zach Hilman | |
| 2019-11-05 | Merge pull request #3073 from DarkLordZach/azure-rename-partial | bunnei | |
| ci: Rename build folder only on non-mainline builds | |||
| 2019-11-05 | ci: Rename build folder only on non-mainline builds | Zach Hilman | |
| 2019-11-06 | Merge pull request #2859 from Morph1984/hid | David | |
| hid: Stub SetNpadJoyAssignmentModeSingle and GetNpadHandheldActivationMode | |||
| 2019-11-05 | Merge pull request #2914 from FernandoS27/fermi-fix | bunnei | |
| Fermi2D: limit blit area to only available area | |||
| 2019-11-05 | Merge pull request #3045 from lioncash/zlib-tests | bunnei | |
| externals: Remove special casing of zlib's tests. | |||
| 2019-11-05 | Merge pull request #3065 from bunnei/zero-init-padding | bunnei | |
| common_func: Use std::array for INSERT_PADDING_* macros. | |||
| 2019-11-03 | common_func: Use std::array for INSERT_PADDING_* macros. | bunnei | |
| - Zero initialization here is useful for determinism. | |||
| 2019-11-03 | Merge pull request #3059 from FearlessTobi/stub-am-commands | bunnei | |
| core/am: Stub InitializeApplicationCopyrightFrameBuffer, SetApplicationCopyrightImage and SetApplicationCopyrightVisibility | |||
| 2019-11-03 | Merge pull request #3060 from FearlessTobi/patch-1 | Mat M | |
| common/bit_field: Remove FORCE_INLINE calls | |||
| 2019-11-03 | Merge pull request #3064 from yuzu-emu/revert-3063-zero-init-padding | bunnei | |
| Revert "common_func: Use std::array for INSERT_PADDING_* macros." | |||
| 2019-11-03 | Revert "common_func: Use std::array for INSERT_PADDING_* macros." | bunnei | |
| 2019-11-03 | Merge pull request #3063 from bunnei/zero-init-padding | bunnei | |
| common_func: Use std::array for INSERT_PADDING_* macros. | |||
| 2019-11-03 | common_func: Use std::array for INSERT_PADDING_* macros. | bunnei | |
| - Zero initialization here is useful for determinism. | |||
| 2019-11-03 | kernel: readable_event: Signal only once. | bunnei | |
| 2019-11-03 | kernel: events: Remove ResetType::Automatic. | bunnei | |
| - This does not actually seem to exist in the real kernel - games reset these automatically. # Conflicts: # src/core/hle/service/am/applets/applets.cpp # src/core/hle/service/filesystem/fsp_srv.cpp | |||
