| Age | Commit message (Collapse) | Author |
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This has been hardware tested and it seems that NVFlinger will still
signal even if there are no buffers to present.
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in sync gpu.
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This commit uses guest fences on vSync event instead of an articial fake
fence we had.
It also corrects to keep signaling display events while loading the game
as the OS is suppose to send buffers to vSync during that time.
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modes.
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SDL: Fix missing header
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This fixes linux and mingw builds.
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Port citra-emu/citra#4950: "Add FPS to SDL title bar"
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[crypto] Use IsAllZeroArray helper function
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externals: Track mainline zlib as a submodule
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Likewise, we also only want to link in the libraries that we actually
make use of (so we don't need to worry about linking in test targets).
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We don't need to depend on a custom fork for this. We can add the
library as is, and then make it excluded from the ALL target, so we only
link in the libraries that we actually make use of.
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Port citra-emu/citra#4004: "qt_themes: add two colorful themes"
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