| Age | Commit message (Collapse) | Author |
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video_core: differentiate between tiled and untiled framebuffer sizes for unaccelerated blits
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vk_texture_cache: return VK_NULL_HANDLE for views of null images
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[SPIRV] Add missed shader defines
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* Controller bugfixes in profile select, closes #8265
2 fixes for using a controller in profile select dialog.
Pressing 'B' cancels the launch of the game
Using controller to select a profile now correctly sets the index to use for the launch
* Added brackets to if statements as requested.
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separate commit might be useful later on
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yuzu's default theme doesn't specify everything, which is fine for
windows, but in linux anything unspecified is set to the users theme.
Symptoms of this are that a linux user with a dark theme won't think
to change the theme to a dark theme when first using yuzu
Idea here is to try and support arbitrary themes on linux.
preliminary work on a "default_dark" theme, used only as overlay
for any themes that are measured to be dark mode.
Other work done:
FreeDesktop standard icon names:
plus -> list-add
delete refresh, we use view-refresh
remove duplicated icons for qdarkstyle_midnight_blue
referencing icon aliases in the qrc files is the way to go
Note:
Dynamic style changing doesn't appear to work with AppImage
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renderer_vulkan: add format fallbacks for R16G16B16_SFLOAT, R16G16B16_SSCALED, R8G8B8_SSCALED
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When windows is told to display Standard digits as suzhou, it is showing
incorrect information in yuzu, file sizes and the CPU speed limiter are
effected by this. See #8698 for some screenshots.
Setting number format to Chinese (Simplified, Hong Kong SAR) is one
way to see this issue in action.
Fixes #8698
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R16G16B16_SSCALED, R8G8B8_SSCALED
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tidy up github actions
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Fixes CMake configuration when yuzu is a submodule of another project.
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core/loader: remove ELF loader
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Update translations (2022-08-01)
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This better matches upstream's FindOpus.cmake file, and it will make
using upstream's FindOpus.cmake file easier.
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Apparently the two stages were not building in parallel. Specify
individual jobs that run MSVC and Linux building instead.
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video_core: stop waiting for shader compilation on user cancel
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qt: reset progress bar after shader compilation
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Properly write out the command buffer when serving close request
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Prevent AppImageLauncher from trying to integrate our AppImage on end
user systems. Don't include the basic yuzu executable with EA or
Mainline.
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I sure as heck don't know what I'm doing :)
patreon_step2: Fix caching
:limesDance: still don't know what I'm doing :limesDance:
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The Early Access AppImage needs to be accessible through liftinstall, so
a couple modifications need to made:
The DIR_NAME needs to not include the revision info.
The EA AppImage name cannot contain revision info.
The EA AppImage has to be packaged with the rest of the yuzu package,
which means both binaries and the source are bundled with it now in an
archive.
In addition, fix the source archive so yuzu can actually be built from
it.
upload: Copy AppImage to both mainline and EA release package
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renderer_opengl: delete shader source after linking
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ci.yml: REUSE task should only run on yuzu-emu/yuzu repository
verify.yml: #8659 is a better fix to the discord-rpc dirty flag
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cmake,ci: vcpkg leftovers
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Turns out that for Qt to properly handle plurals in English a
translation needs to be provided, otherwise the user is left with
messages such as "Building: 2 shader(s)"
Plurals for other all other languages are handled on transifex.
I wrote the README.md to just refer to it as a translation
collaboration site just in case we ever switch.
These translations being out of date won't pose any technical problems
so I believe it is fine to handle them manually on a "best effort"
basis.
The files are generated into the source directory so that the
relative filenames are correct. The generated file is added to
.gitignore
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common: move forwarded value into SPSCQueue
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audio_core: fix -Wuninitialized when compiling with ASan
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With this patch I've deleted a few find modules that are now unused
since the vcpkg transition, as the CMake code now forces CONFIG mode for
Catch2, fmt and nlohmann_json.
I've then simplified the lz4, opus, and zstd modules by exclusively
using pkg-config. They were using it already, but were ignoring the
result. Also, I believe that manually looking for libraries was required
for Conan to work, and it is thus not needed anymore.
Lastly, I believe that there is no platform that ships these system libs
without pkg-config/pkgconf, so requiring it should be fine.
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ci: use dep5 for GitHub issue template files
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yuzu: Add incremental steps to volume hotkeys
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